#define _XOPEN_SOURCE 500 #include #include #include #include #include #include #include #include #include #include #include #include #include "backend/wayland.h" static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) { struct wlr_input_device *dev = data; struct wlr_wl_input_device *wlr_wl_dev = (struct wlr_wl_input_device *)dev; assert(dev && dev->pointer); struct wlr_wl_pointer *wlr_wl_pointer = (struct wlr_wl_pointer *)dev->pointer; struct wlr_wl_backend_output *output = wlr_wl_output_for_surface(wlr_wl_dev->backend, surface); if (!output) { // GNOME sends a pointer enter when the surface is being destroyed return; } wlr_wl_pointer->current_output = output; output->enter_serial = serial; wlr_wl_output_update_cursor(output); } static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface) { struct wlr_input_device *dev = data; assert(dev && dev->pointer); struct wlr_wl_pointer *wlr_wl_pointer = (struct wlr_wl_pointer *)dev->pointer; if (wlr_wl_pointer->current_output) { wlr_wl_pointer->current_output->enter_serial = 0; wlr_wl_pointer->current_output = NULL; } } static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) { struct wlr_input_device *dev = data; assert(dev && dev->pointer); struct wlr_wl_pointer *wlr_wl_pointer = (struct wlr_wl_pointer *)dev->pointer; if (!wlr_wl_pointer->current_output) { wlr_log(L_ERROR, "pointer motion event without current output"); return; } struct wlr_output *wlr_output = &wlr_wl_pointer->current_output->wlr_output; int width, height; wl_egl_window_get_attached_size(wlr_wl_pointer->current_output->egl_window, &width, &height); struct wlr_box box = { .x = wl_fixed_to_int(surface_x), .y = wl_fixed_to_int(surface_y), }; struct wlr_box transformed; wlr_box_transform(&box, wlr_output->transform, width, height, &transformed); transformed.x /= wlr_output->scale; transformed.y /= wlr_output->scale; struct wlr_box layout_box; wlr_wl_output_layout_get_box(wlr_wl_pointer->current_output->backend, &layout_box); struct wlr_event_pointer_motion_absolute wlr_event; wlr_event.device = dev; wlr_event.time_msec = time; wlr_event.width_mm = layout_box.width; wlr_event.height_mm = layout_box.height; wlr_event.x_mm = transformed.x + wlr_output->lx - layout_box.x; wlr_event.y_mm = transformed.y + wlr_output->ly - layout_box.y; wlr_signal_emit_safe(&dev->pointer->events.motion_absolute, &wlr_event); } static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { struct wlr_input_device *dev = data; assert(dev && dev->pointer); struct wlr_event_pointer_button wlr_event; wlr_event.device = dev; wlr_event.button = button; wlr_event.state = state; wlr_event.time_msec = time; wlr_signal_emit_safe(&dev->pointer->events.button, &wlr_event); } static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { struct wlr_input_device *dev = data; assert(dev && dev->pointer); struct wlr_wl_pointer *wlr_wl_pointer = (struct wlr_wl_pointer *)dev->pointer; struct wlr_event_pointer_axis wlr_event; wlr_event.device = dev; wlr_event.delta = wl_fixed_to_double(value); wlr_event.orientation = axis; wlr_event.time_msec = time; wlr_event.source = wlr_wl_pointer->axis_source; wlr_signal_emit_safe(&dev->pointer->events.axis, &wlr_event); } static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) { } static void pointer_handle_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) { struct wlr_input_device *dev = data; assert(dev && dev->pointer); struct wlr_wl_pointer *wlr_wl_pointer = (struct wlr_wl_pointer *)dev->pointer; wlr_wl_pointer->axis_source = axis_source; } static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) { } static void pointer_handle_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) { } static const struct wl_pointer_listener pointer_listener = { .enter = pointer_handle_enter, .leave = pointer_handle_leave, .motion = pointer_handle_motion, .button = pointer_handle_button, .axis = pointer_handle_axis, .frame = pointer_handle_frame, .axis_source = pointer_handle_axis_source, .axis_stop = pointer_handle_axis_stop, .axis_discrete = pointer_handle_axis_discrete }; static void keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size) { // TODO: set keymap } static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { } static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface) { } static void keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { struct wlr_input_device *dev = data; assert(dev && dev->keyboard); struct wlr_event_keyboard_key wlr_event; wlr_event.keycode = key; wlr_event.state = state; wlr_event.time_msec = time; wlr_keyboard_notify_key(dev->keyboard, &wlr_event); } static void keyboard_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { struct wlr_input_device *dev = data; assert(dev && dev->keyboard); wlr_keyboard_notify_modifiers(dev->keyboard, mods_depressed, mods_latched, mods_locked, group); } static void keyboard_handle_repeat_info(void *data, struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) { } static struct wl_keyboard_listener keyboard_listener = { .keymap = keyboard_handle_keymap, .enter = keyboard_handle_enter, .leave = keyboard_handle_leave, .key = keyboard_handle_key, .modifiers = keyboard_handle_modifiers, .repeat_info = keyboard_handle_repeat_info }; static void input_device_destroy(struct wlr_input_device *_dev) { struct wlr_wl_input_device *dev = (struct wlr_wl_input_device *)_dev; wlr_signal_emit_safe(&dev->backend->backend.events.input_remove, &dev->wlr_input_device); if (dev->resource) { wl_proxy_destroy(dev->resource); } free(dev); } static struct wlr_input_device_impl input_device_impl = { .destroy = input_device_destroy }; bool wlr_input_device_is_wl(struct wlr_input_device *dev) { return dev->impl == &input_device_impl; } static struct wlr_input_device *allocate_device(struct wlr_wl_backend *backend, enum wlr_input_device_type type) { struct wlr_wl_input_device *wlr_wl_dev; if (!(wlr_wl_dev = calloc(1, sizeof(struct wlr_wl_input_device)))) { wlr_log_errno(L_ERROR, "Allocation failed"); return NULL; } wlr_wl_dev->backend = backend; int vendor = 0; int product = 0; const char *name = "wayland"; struct wlr_input_device *wlr_device = &wlr_wl_dev->wlr_input_device; wlr_input_device_init(wlr_device, type, &input_device_impl, name, vendor, product); wl_list_insert(&backend->devices, &wlr_device->link); return wlr_device; } static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat, enum wl_seat_capability caps) { struct wlr_wl_backend *backend = data; assert(backend->seat == wl_seat); if ((caps & WL_SEAT_CAPABILITY_POINTER)) { wlr_log(L_DEBUG, "seat %p offered pointer", (void*) wl_seat); struct wlr_wl_pointer *wlr_wl_pointer; if (!(wlr_wl_pointer = calloc(1, sizeof(struct wlr_wl_pointer)))) { wlr_log(L_ERROR, "Unable to allocate wlr_wl_pointer"); return; } struct wlr_input_device *wlr_device; if (!(wlr_device = allocate_device(backend, WLR_INPUT_DEVICE_POINTER))) { free(wlr_wl_pointer); wlr_log(L_ERROR, "Unable to allocate wlr_device for pointer"); return; } struct wlr_wl_input_device *wlr_wl_device = (struct wlr_wl_input_device *)wlr_device; struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat); wl_pointer_add_listener(wl_pointer, &pointer_listener, wlr_device); wlr_device->pointer = &wlr_wl_pointer->wlr_pointer; wlr_pointer_init(wlr_device->pointer, NULL); wlr_wl_device->resource = wl_pointer; wlr_signal_emit_safe(&backend->backend.events.input_add, wlr_device); backend->pointer = wl_pointer; } if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) { wlr_log(L_DEBUG, "seat %p offered keyboard", (void*) wl_seat); struct wlr_input_device *wlr_device = allocate_device(backend, WLR_INPUT_DEVICE_KEYBOARD); if (!wlr_device) { wlr_log(L_ERROR, "Unable to allocate wl_keyboard device"); return; } wlr_device->keyboard = calloc(1, sizeof(struct wlr_keyboard)); if (!wlr_device->keyboard) { free(wlr_device); wlr_log(L_ERROR, "Unable to allocate wlr keyboard"); return; } wlr_keyboard_init(wlr_device->keyboard, NULL); struct wlr_wl_input_device *wlr_wl_device = (struct wlr_wl_input_device *)wlr_device; struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat); wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_device); wlr_wl_device->resource = wl_keyboard; wlr_signal_emit_safe(&backend->backend.events.input_add, wlr_device); } } static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) { struct wlr_wl_backend *backend = data; assert(backend->seat == wl_seat); // Do we need to check if seatName was previously set for name change? free(backend->seat_name); backend->seat_name = strdup(name); } const struct wl_seat_listener seat_listener = { .capabilities = seat_handle_capabilities, .name = seat_handle_name, };