#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include #include "rootston/server.h" #include "rootston/desktop.h" #include "rootston/config.h" static inline int64_t timespec_to_msec(const struct timespec *a) { return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000; } static void render_surface(struct wlr_surface *surface, struct roots_desktop *desktop, struct wlr_output *wlr_output, struct timespec *when, double lx, double ly, float rotation) { if (surface->texture->valid) { int width = surface->current->buffer_width; int height = surface->current->buffer_height; double ox = lx, oy = ly; wlr_output_layout_output_coords(desktop->layout, wlr_output, &ox, &oy); if (wlr_output_layout_intersects(desktop->layout, wlr_output, lx, ly, lx + width, ly + height)) { float matrix[16]; float translate_origin[16]; wlr_matrix_translate(&translate_origin, (int)ox + width / 2, (int)oy + height / 2, 0); float rotate[16]; wlr_matrix_rotate(&rotate, rotation); float translate_center[16]; wlr_matrix_translate(&translate_center, -width / 2, -height / 2, 0); float transform[16]; wlr_matrix_mul(&translate_origin, &rotate, &transform); wlr_matrix_mul(&transform, &translate_center, &transform); wlr_surface_get_matrix(surface, &matrix, &wlr_output->transform_matrix, &transform); wlr_render_with_matrix(desktop->server->renderer, surface->texture, &matrix); struct wlr_frame_callback *cb, *cnext; wl_list_for_each_safe(cb, cnext, &surface->current->frame_callback_list, link) { wl_callback_send_done(cb->resource, timespec_to_msec(when)); wl_resource_destroy(cb->resource); } } struct wlr_subsurface *subsurface; wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) { double sx = subsurface->surface->current->subsurface_position.x, sy = subsurface->surface->current->subsurface_position.y; double sw = subsurface->surface->current->buffer_width, sh = subsurface->surface->current->buffer_height; if (rotation != 0.0) { // Coordinates relative to the center of the subsurface double ox = sx - (double)width/2 + sw/2, oy = sy - (double)height/2 + sh/2; // Rotated coordinates double rx = cos(-rotation)*ox - sin(-rotation)*oy, ry = cos(-rotation)*oy + sin(-rotation)*ox; sx = rx + (double)width/2 - sw/2; sy = ry + (double)height/2 - sh/2; } render_surface(subsurface->surface, desktop, wlr_output, when, lx + sx, ly + sy, rotation); } } } static void render_xdg_v6_popups(struct wlr_xdg_surface_v6 *surface, struct roots_desktop *desktop, struct wlr_output *wlr_output, struct timespec *when, double base_x, double base_y, float rotation) { // TODO: make sure this works with view rotation struct wlr_xdg_surface_v6 *popup; wl_list_for_each(popup, &surface->popups, popup_link) { if (!popup->configured) { continue; } double popup_x = base_x + surface->geometry->x + popup->popup_state->geometry.x - popup->geometry->x; double popup_y = base_y + surface->geometry->y + popup->popup_state->geometry.y - popup->geometry->y; render_surface(popup->surface, desktop, wlr_output, when, popup_x, popup_y, rotation); render_xdg_v6_popups(popup, desktop, wlr_output, when, popup_x, popup_y, rotation); } } static void render_wl_shell_surface(struct wlr_wl_shell_surface *surface, struct roots_desktop *desktop, struct wlr_output *wlr_output, struct timespec *when, double lx, double ly, float rotation, bool is_child) { if (is_child || surface->state != WLR_WL_SHELL_SURFACE_STATE_POPUP) { render_surface(surface->surface, desktop, wlr_output, when, lx, ly, rotation); struct wlr_wl_shell_surface *popup; wl_list_for_each(popup, &surface->popups, popup_link) { render_wl_shell_surface(popup, desktop, wlr_output, when, lx + popup->transient_state->x, ly + popup->transient_state->y, rotation, true); } } } static void render_view(struct roots_view *view, struct roots_desktop *desktop, struct wlr_output *wlr_output, struct timespec *when) { switch (view->type) { case ROOTS_XDG_SHELL_V6_VIEW: render_surface(view->wlr_surface, desktop, wlr_output, when, view->x, view->y, view->rotation); render_xdg_v6_popups(view->xdg_surface_v6, desktop, wlr_output, when, view->x, view->y, view->rotation); break; case ROOTS_WL_SHELL_VIEW: render_wl_shell_surface(view->wl_shell_surface, desktop, wlr_output, when, view->x, view->y, view->rotation, false); break; case ROOTS_XWAYLAND_VIEW: render_surface(view->wlr_surface, desktop, wlr_output, when, view->x, view->y, view->rotation); break; } } static void output_frame_notify(struct wl_listener *listener, void *data) { struct wlr_output *wlr_output = data; struct roots_output *output = wl_container_of(listener, output, frame); struct roots_desktop *desktop = output->desktop; struct roots_server *server = desktop->server; struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); wlr_output_make_current(wlr_output); wlr_renderer_begin(server->renderer, wlr_output); for (size_t i = 0; i < desktop->views->length; ++i) { struct roots_view *view = desktop->views->items[i]; render_view(view, desktop, wlr_output, &now); } wlr_renderer_end(server->renderer); wlr_output_swap_buffers(wlr_output); output->last_frame = desktop->last_frame = now; } void output_add_notify(struct wl_listener *listener, void *data) { struct wlr_output *wlr_output = data; struct roots_desktop *desktop = wl_container_of(listener, desktop, output_add); struct roots_input *input = desktop->server->input; struct roots_config *config = desktop->config; wlr_log(L_DEBUG, "Output '%s' added", wlr_output->name); wlr_log(L_DEBUG, "%s %s %"PRId32"mm x %"PRId32"mm", wlr_output->make, wlr_output->model, wlr_output->phys_width, wlr_output->phys_height); if (wlr_output->modes->length > 0) { wlr_output_set_mode(wlr_output, wlr_output->modes->items[0]); } struct roots_output *output = calloc(1, sizeof(struct roots_output)); clock_gettime(CLOCK_MONOTONIC, &output->last_frame); output->desktop = desktop; output->wlr_output = wlr_output; output->frame.notify = output_frame_notify; wl_list_init(&output->frame.link); wl_signal_add(&wlr_output->events.frame, &output->frame); wl_list_insert(&desktop->outputs, &output->link); struct output_config *output_config = config_get_output(config, wlr_output); if (output_config) { wlr_output_transform(wlr_output, output_config->transform); wlr_output_layout_add(desktop->layout, wlr_output, output_config->x, output_config->y); } else { wlr_output_layout_add_auto(desktop->layout, wlr_output); } cursor_load_config(config, input->cursor, input, desktop); struct wlr_xcursor_image *image = input->xcursor->images[0]; // TODO the cursor must be set depending on which surface it is displayed // over which should happen in the compositor. if (!wlr_output_set_cursor(wlr_output, image->buffer, image->width, image->width, image->height, image->hotspot_x, image->hotspot_y)) { wlr_log(L_DEBUG, "Failed to set hardware cursor"); return; } wlr_cursor_warp(input->cursor, NULL, input->cursor->x, input->cursor->y); } void output_remove_notify(struct wl_listener *listener, void *data) { struct wlr_output *wlr_output = data; struct roots_desktop *desktop = wl_container_of(listener, desktop, output_remove); struct roots_output *output = NULL, *_output; wl_list_for_each(_output, &desktop->outputs, link) { if (_output->wlr_output == wlr_output) { output = _output; break; } } if (!output) { return; // We are unfamiliar with this output } wlr_output_layout_remove(desktop->layout, output->wlr_output); // TODO: cursor //example_config_configure_cursor(sample->config, sample->cursor, // sample->compositor); wl_list_remove(&output->link); wl_list_remove(&output->frame.link); free(output); }