#ifndef RENDER_GBM_ALLOCATOR_H #define RENDER_GBM_ALLOCATOR_H #include #include #include "render/allocator.h" struct wlr_gbm_buffer { struct wlr_buffer base; struct gbm_bo *gbm_bo; struct wlr_dmabuf_attributes dmabuf; }; struct wlr_gbm_allocator { struct wlr_allocator base; int fd; struct gbm_device *gbm_device; }; /** * Creates a new GBM allocator from a render FD. * * Takes ownership over the FD. */ struct wlr_gbm_allocator *wlr_gbm_allocator_create(int render_fd); #endif