#define _POSIX_C_SOURCE 199309L #include #include #include #include #include #include #include #include #include #include #include struct state { float color[3]; int dec; bool exit; struct timespec last_frame; struct xkb_keymap *keymap; struct xkb_state *xkb_state; struct wl_list keyboards; struct wl_listener input_add; struct wl_listener input_remove; struct wl_listener output_add; struct wl_listener output_remove; struct wl_list outputs; }; struct output_state { struct state *state; struct wlr_output *output; struct wl_listener frame; struct wl_list link; }; struct keyboard_state { struct state *state; struct wlr_input_device *device; struct wl_listener key; struct wl_list link; }; void output_frame(struct wl_listener *listener, void *data) { struct output_state *ostate = wl_container_of(listener, ostate, frame); struct state *s = ostate->state; struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); long ms = (now.tv_sec - s->last_frame.tv_sec) * 1000 + (now.tv_nsec - s->last_frame.tv_nsec) / 1000000; int inc = (s->dec + 1) % 3; s->color[inc] += ms / 2000.0f; s->color[s->dec] -= ms / 2000.0f; if (s->color[s->dec] < 0.0f) { s->color[inc] = 1.0f; s->color[s->dec] = 0.0f; s->dec = inc; } s->last_frame = now; glClearColor(s->color[0], s->color[1], s->color[2], 1.0); glClear(GL_COLOR_BUFFER_BIT); } void output_add(struct wl_listener *listener, void *data) { struct wlr_output *output = data; struct state *state = wl_container_of(listener, state, output_add); fprintf(stderr, "Output '%s' added\n", output->name); fprintf(stderr, "%s %s %"PRId32"mm x %"PRId32"mm\n", output->make, output->model, output->phys_width, output->phys_height); wlr_output_set_mode(output, output->modes->items[0]); struct output_state *ostate = calloc(1, sizeof(struct output_state)); ostate->output = output; ostate->state = state; ostate->frame.notify = output_frame; wl_list_init(&ostate->frame.link); wl_signal_add(&output->events.frame, &ostate->frame); wl_list_insert(&state->outputs, &ostate->link); } void output_remove(struct wl_listener *listener, void *data) { struct wlr_output *output = data; struct state *state = wl_container_of(listener, state, output_remove); struct output_state *ostate = NULL, *_ostate; wl_list_for_each(_ostate, &state->outputs, link) { if (_ostate->output == output) { ostate = _ostate; break; } } if (!ostate) { return; // We are unfamiliar with this output } wl_list_remove(&ostate->link); wl_list_remove(&ostate->frame.link); } static void handle_keysym(struct state *state, xkb_keysym_t sym, enum wlr_key_state key_state) { char name[64]; int l = xkb_keysym_get_name(sym, name, sizeof(name)); if (l != -1 && l != sizeof(name)) { fprintf(stderr, "Key event: %s %s\n", name, key_state == WLR_KEY_PRESSED ? "pressed" : "released"); } if (sym == XKB_KEY_Escape) { state->exit = true; } } static void keyboard_key(struct wl_listener *listener, void *data) { struct wlr_keyboard_key *event = data; struct keyboard_state *kbstate = wl_container_of(listener, kbstate, key); uint32_t keycode = event->keycode + 8; const xkb_keysym_t *syms; int nsyms = xkb_state_key_get_syms(kbstate->state->xkb_state, keycode, &syms); for (int i = 0; i < nsyms; ++i) { handle_keysym(kbstate->state, syms[i], event->state); } xkb_state_update_key(kbstate->state->xkb_state, keycode, event->state == WLR_KEY_PRESSED ? XKB_KEY_DOWN : XKB_KEY_UP); } void input_add(struct wl_listener *listener, void *data) { struct wlr_input_device *device = data; struct state *state = wl_container_of(listener, state, input_add); if (device->type != WLR_INPUT_DEVICE_KEYBOARD) { return; } struct keyboard_state *kbstate = calloc(sizeof(struct keyboard_state), 1); kbstate->device = device; kbstate->state = state; wl_list_init(&kbstate->key.link); kbstate->key.notify = keyboard_key; wl_signal_add(&device->keyboard->events.key, &kbstate->key); wl_list_insert(&state->keyboards, &kbstate->link); } void input_remove(struct wl_listener *listener, void *data) { struct wlr_input_device *device = data; struct state *state = wl_container_of(listener, state, input_add); if (device->type != WLR_INPUT_DEVICE_KEYBOARD) { return; } struct keyboard_state *kbstate = NULL, *_kbstate; wl_list_for_each(_kbstate, &state->keyboards, link) { if (_kbstate->device == device) { kbstate = kbstate; break; } } if (!kbstate) { return; // We are unfamiliar with this keyboard } wl_list_remove(&kbstate->link); wl_list_remove(&kbstate->key.link); } int main() { struct state state = { .color = { 1.0, 0.0, 0.0 }, .dec = 0, .exit = false, .input_add = { .notify = input_add }, .input_remove = { .notify = input_remove }, .output_add = { .notify = output_add }, .output_remove = { .notify = output_remove }, }; struct xkb_rule_names rules; memset(&rules, 0, sizeof(rules)); rules.rules = getenv("XKB_DEFAULT_RULES"); rules.model = getenv("XKB_DEFAULT_MODEL"); rules.layout = getenv("XKB_DEFAULT_LAYOUT"); rules.variant = getenv("XKB_DEFAULT_VARIANT"); rules.options = getenv("XKB_DEFAULT_OPTIONS"); struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!context) { fprintf(stderr, "Failed to create XKB context\n"); return 1; } state.keymap = xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); if (!state.keymap) { fprintf(stderr, "Failed to create XKB keymap\n"); return 1; } xkb_context_unref(context); state.xkb_state = xkb_state_new(state.keymap); wl_list_init(&state.keyboards); wl_list_init(&state.input_add.link); wl_list_init(&state.input_remove.link); wl_list_init(&state.outputs); wl_list_init(&state.output_remove.link); wl_list_init(&state.output_remove.link); clock_gettime(CLOCK_MONOTONIC, &state.last_frame); struct wl_display *display = wl_display_create(); struct wl_event_loop *event_loop = wl_display_get_event_loop(display); struct wlr_session *session = wlr_session_start(display); if (!session) { return 1; } struct wlr_backend *wlr = wlr_backend_autocreate(display, session); wl_signal_add(&wlr->events.input_add, &state.input_add); wl_signal_add(&wlr->events.input_remove, &state.input_remove); wl_signal_add(&wlr->events.output_add, &state.output_add); wl_signal_add(&wlr->events.output_remove, &state.output_remove); if (!wlr || !wlr_backend_init(wlr)) { return 1; } while (!state.exit) { wl_event_loop_dispatch(event_loop, 0); } wlr_backend_destroy(wlr); wl_display_destroy(display); }