#ifndef WLR_RENDER_WLR_TEXTURE_H #define WLR_RENDER_WLR_TEXTURE_H #include #include #include #include struct wlr_texture_impl; struct wlr_texture { const struct wlr_texture_impl *impl; bool valid; uint32_t format; int width, height; bool inverted_y; struct wl_signal destroy_signal; struct wl_resource *resource; }; /** * Copies pixels to this texture. The buffer is not accessed after this function * returns. */ bool wlr_texture_upload_pixels(struct wlr_texture *tex, enum wl_shm_format format, int stride, int width, int height, const unsigned char *pixels); /** * Copies pixels to this texture. The buffer is not accessed after this function * returns. Under some circumstances, this function may re-upload the entire * buffer - therefore, the entire buffer must be valid. */ bool wlr_texture_update_pixels(struct wlr_texture *surf, enum wl_shm_format format, int stride, int x, int y, int width, int height, const unsigned char *pixels); /** * Copies pixels from a wl_shm_buffer into this texture. The buffer is not * accessed after this function returns. */ bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format, struct wl_shm_buffer *shm); /** * Attaches the contents from the given wl_drm wl_buffer resource onto the * texture. The wl_resource is not used after this call. * Will fail (return false) if the given resource is no drm buffer. */ bool wlr_texture_upload_drm(struct wlr_texture *tex, struct wl_resource *drm_buffer); bool wlr_texture_upload_eglimage(struct wlr_texture *tex, EGLImageKHR image, uint32_t width, uint32_t height); bool wlr_texture_upload_dmabuf(struct wlr_texture *tex, struct wl_resource *dmabuf_resource); /** * Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The * buffer is not accessed after this function returns. Under some circumstances, * this function may re-upload the entire buffer - therefore, the entire buffer * must be valid. */ bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format, int x, int y, int width, int height, struct wl_shm_buffer *shm); /** * Destroys this wlr_texture. */ void wlr_texture_destroy(struct wlr_texture *texture); #endif