#include #include "util/global.h" struct destroy_global_data { struct wl_global *global; struct wl_event_source *event_source; }; static int destroy_global(void *_data) { struct destroy_global_data *data = _data; wl_global_destroy(data->global); wl_event_source_remove(data->event_source); free(data); return 0; } void wlr_global_destroy_safe(struct wl_global *global, struct wl_display *display) { // Don't destroy the global immediately. If the global has been created // recently, clients might try to bind to it after we've destroyed it. // Instead, remove the global so that clients stop seeing it and wait an // arbitrary amount of time before destroying the global as a workaround. // See: https://gitlab.freedesktop.org/wayland/wayland/issues/10 wl_global_remove(global); wl_global_set_user_data(global, NULL); // safety net struct wl_event_loop *event_loop = wl_display_get_event_loop(display); struct destroy_global_data *data = calloc(1, sizeof(*data)); if (data == NULL) { wl_global_destroy(global); return; } data->global = global; data->event_source = wl_event_loop_add_timer(event_loop, destroy_global, data); if (data->event_source == NULL) { free(data); wl_global_destroy(global); return; } wl_event_source_timer_update(data->event_source, 5000); }