#include #include #include #include #include #include #include #include #include #include #include "rootston/input.h" static void keyboard_key_notify(struct wl_listener *listener, void *data) { struct wlr_event_keyboard_key *event = data; struct roots_keyboard *keyboard = wl_container_of(listener, keyboard, key); struct roots_input *input = keyboard->input; struct roots_server *server = input->server; enum wlr_key_state key_state = event->state; uint32_t keycode = event->keycode + 8; const xkb_keysym_t *syms; int nsyms = xkb_state_key_get_syms(keyboard->device->keyboard->xkb_state, keycode, &syms); for (int i = 0; i < nsyms; ++i) { xkb_keysym_t sym = syms[i]; if (sym == XKB_KEY_Escape) { // TEMPORARY, probably wl_display_terminate(server->wl_display); } else if (key_state == WLR_KEY_PRESSED && sym >= XKB_KEY_XF86Switch_VT_1 && sym <= XKB_KEY_XF86Switch_VT_12) { if (wlr_backend_is_multi(server->backend)) { struct wlr_session *session = wlr_multi_get_session(server->backend); if (session) { wlr_session_change_vt(session, sym - XKB_KEY_XF86Switch_VT_1 + 1); } } } } } void keyboard_add(struct wlr_input_device *device, struct roots_input *input) { struct roots_keyboard *keyboard = calloc(sizeof(struct roots_keyboard), 1); device->data = keyboard; keyboard->device = device; keyboard->input = input; wl_list_init(&keyboard->key.link); keyboard->key.notify = keyboard_key_notify; wl_signal_add(&device->keyboard->events.key, &keyboard->key); wl_list_insert(&input->keyboards, &keyboard->link); struct xkb_rule_names rules; memset(&rules, 0, sizeof(rules)); rules.rules = getenv("XKB_DEFAULT_RULES"); rules.model = getenv("XKB_DEFAULT_MODEL"); rules.layout = getenv("XKB_DEFAULT_LAYOUT"); rules.variant = getenv("XKB_DEFAULT_VARIANT"); rules.options = getenv("XKB_DEFAULT_OPTIONS"); struct xkb_context *context; assert(context = xkb_context_new(XKB_CONTEXT_NO_FLAGS)); wlr_keyboard_set_keymap(device->keyboard, xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS)); xkb_context_unref(context); wlr_seat_attach_keyboard(input->wl_seat, device); } void keyboard_remove(struct wlr_input_device *device, struct roots_input *input) { struct roots_keyboard *keyboard = device->data; wlr_seat_detach_keyboard(input->wl_seat, device->keyboard); wl_list_remove(&keyboard->key.link); wl_list_remove(&keyboard->link); free(keyboard); }