#include #include #include #include #include #include #include struct wlr_output_layout_state { struct wlr_geometry *_geo; }; struct wlr_output_layout_output_state { struct wlr_geometry *_geo; }; struct wlr_output_layout *wlr_output_layout_init() { struct wlr_output_layout *layout = calloc(1, sizeof(struct wlr_output_layout)); layout->state = calloc(1, sizeof(struct wlr_output_layout_state)); layout->state->_geo = calloc(1, sizeof(struct wlr_geometry)); wl_list_init(&layout->outputs); return layout; } static void wlr_output_layout_output_destroy( struct wlr_output_layout_output *l_output) { wl_list_remove(&l_output->link); free(l_output->state->_geo); free(l_output->state); free(l_output); } void wlr_output_layout_destroy(struct wlr_output_layout *layout) { if (!layout) { return; } struct wlr_output_layout_output *_output, *temp = NULL; wl_list_for_each_safe(_output, temp, &layout->outputs, link) { wlr_output_layout_output_destroy(_output); } free(layout->state->_geo); free(layout->state); free(layout); } void wlr_output_layout_add(struct wlr_output_layout *layout, struct wlr_output *output, int x, int y) { struct wlr_output_layout_output *l_output; l_output= calloc(1, sizeof(struct wlr_output_layout_output)); l_output->state = calloc(1, sizeof(struct wlr_output_layout_output_state)); l_output->state->_geo = calloc(1, sizeof(struct wlr_geometry)); l_output->output = output; l_output->x = x; l_output->y = y; wl_list_insert(&layout->outputs, &l_output->link); } struct wlr_output_layout_output *wlr_output_layout_get( struct wlr_output_layout *layout, struct wlr_output *reference) { struct wlr_output_layout_output *l_output; wl_list_for_each(l_output, &layout->outputs, link) { if (l_output->output == reference) { return l_output; } } return NULL; } static bool output_contains_point( struct wlr_output_layout_output *l_output, int x, int y, int width, int height) { return x >= l_output->x && x <= l_output->x + width && y >= l_output->y && y <= l_output->y + height; } bool wlr_output_layout_contains_point(struct wlr_output_layout *layout, struct wlr_output *reference, int x, int y) { if (reference) { struct wlr_output_layout_output *layout_output = wlr_output_layout_get(layout, reference); int width, height; wlr_output_effective_resolution(layout_output->output, &width, &height); return output_contains_point(layout_output, x, y, width, height); } else { return !!wlr_output_layout_output_at(layout, x, y); } } bool wlr_output_layout_intersects(struct wlr_output_layout *layout, struct wlr_output *reference, int x1, int y1, int x2, int y2) { struct wlr_output_layout_output *l_output = wlr_output_layout_get(layout, reference); if (!l_output) { return false; } int width, height; wlr_output_effective_resolution(l_output->output, &width, &height); // the output must contain one of the points return output_contains_point(l_output, x1, y1, width, height) || output_contains_point(l_output, x2, y2, width, height) || output_contains_point(l_output, x2, y1, width, height) || output_contains_point(l_output, y2, x1, width, height); } struct wlr_output *wlr_output_layout_output_at(struct wlr_output_layout *layout, double x, double y) { struct wlr_output_layout_output *l_output; wl_list_for_each(l_output, &layout->outputs, link) { if (l_output->output) { int width, height; wlr_output_effective_resolution(l_output->output, &width, &height); bool has_x = x >= l_output->x && x <= l_output->x + width; bool has_y = y >= l_output->y && y <= l_output->y + height; if (has_x && has_y) { return l_output->output; } } } return NULL; } void wlr_output_layout_move(struct wlr_output_layout *layout, struct wlr_output *output, int x, int y) { struct wlr_output_layout_output *l_output = wlr_output_layout_get(layout, output); if (l_output) { l_output->x = x; l_output->y = y; } } void wlr_output_layout_remove(struct wlr_output_layout *layout, struct wlr_output *output) { struct wlr_output_layout_output *l_output; l_output= wlr_output_layout_get(layout, output); if (l_output) { wlr_output_layout_output_destroy(l_output); } } void wlr_output_layout_output_coords(struct wlr_output_layout *layout, struct wlr_output *reference, double *x, double *y) { assert(layout && reference); double src_x = *x; double src_y = *y; struct wlr_output_layout_output *l_output; wl_list_for_each(l_output, &layout->outputs, link) { if (l_output->output == reference) { *x = src_x - (double)l_output->x; *y = src_y - (double)l_output->y; return; } } } static double get_distance(double x1, double y1, double x2, double y2) { double distance; distance = sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)); return distance; } void wlr_output_layout_closest_boundary(struct wlr_output_layout *layout, struct wlr_output *reference, double x, double y, double *dest_x, double *dest_y) { double min_x = INT_MAX, min_y = INT_MAX, min_distance = INT_MAX; struct wlr_output_layout_output *l_output; wl_list_for_each(l_output, &layout->outputs, link) { if (reference != NULL && reference != l_output->output) { continue; } int width, height; double output_x, output_y, output_distance; wlr_output_effective_resolution(l_output->output, &width, &height); // find the closest x point // TODO use wlr_geometry_closest_boundary if (x < l_output->x) { output_x = l_output->x; } else if (x > l_output->x + width) { output_x = l_output->x + width; } else { output_x = x; } // find closest y point if (y < l_output->y) { output_y = l_output->y; } else if (y > l_output->y + height) { output_y = l_output->y + height; } else { output_y = y; } // calculate distance output_distance = get_distance(output_x, output_y, x, y); if (output_distance < min_distance) { min_x = output_x; min_y = output_y; min_distance = output_distance; } } *dest_x = min_x; *dest_y = min_y; } struct wlr_geometry *wlr_output_layout_get_geometry( struct wlr_output_layout *layout, struct wlr_output *reference) { struct wlr_output_layout_output *l_output; if (reference) { // output extents l_output= wlr_output_layout_get(layout, reference); l_output->state->_geo->x = l_output->x; l_output->state->_geo->y = l_output->y; wlr_output_effective_resolution(reference, &l_output->state->_geo->width, &l_output->state->_geo->height); return l_output->state->_geo; } else { // layout extents int min_x = INT_MAX, min_y = INT_MAX; int max_x = INT_MIN, max_y = INT_MIN; wl_list_for_each(l_output, &layout->outputs, link) { int width, height; wlr_output_effective_resolution(l_output->output, &width, &height); if (l_output->x < min_x) { min_x = l_output->x; } if (l_output->y < min_y) { min_y = l_output->y; } if (l_output->x + width > max_x) { max_x = l_output->x + width; } if (l_output->y + height > max_y) { max_y = l_output->y + height; } } layout->state->_geo->x = min_x; layout->state->_geo->y = min_y; layout->state->_geo->width = max_x - min_x; layout->state->_geo->height = max_y - min_y; return layout->state->_geo; } // not reached }