#ifndef _WLR_INTERFACE_OUTPUT_H #define _WLR_INTERFACE_OUTPUT_H #include #include struct wlr_output_impl { void (*enable)(struct wlr_output_state *state, bool enable); bool (*set_mode)(struct wlr_output_state *state, struct wlr_output_mode *mode); void (*transform)(struct wlr_output_state *state, enum wl_output_transform transform); bool (*set_cursor)(struct wlr_output_state *state, const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height); bool (*move_cursor)(struct wlr_output_state *state, int x, int y); void (*destroy)(struct wlr_output_state *state); void (*make_current)(struct wlr_output_state *state); void (*swap_buffers)(struct wlr_output_state *state); }; struct wlr_output *wlr_output_create(struct wlr_output_impl *impl, struct wlr_output_state *state); void wlr_output_free(struct wlr_output *output); void wlr_output_update_matrix(struct wlr_output *output); struct wl_global *wlr_output_create_global( struct wlr_output *wlr_output, struct wl_display *display); #endif