#define _XOPEN_SOURCE 500 #include #include #include #include #include #include #include #include #include #include #include #include "backend/wayland.h" #include "util/signal.h" static struct wlr_wl_pointer *output_get_pointer(struct wlr_wl_output *output) { struct wlr_input_device *wlr_dev; wl_list_for_each(wlr_dev, &output->backend->devices, link) { if (wlr_dev->type != WLR_INPUT_DEVICE_POINTER) { continue; } struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_dev->pointer); if (pointer->output == output) { return pointer; } } return NULL; } static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t sx, wl_fixed_t sy) { struct wlr_wl_backend *backend = data; if (surface == NULL) { return; } struct wlr_wl_output *output = wl_surface_get_user_data(surface); struct wlr_wl_pointer *pointer = output_get_pointer(output); if (output == NULL) { return; } output->enter_serial = serial; backend->current_pointer = pointer; update_wl_output_cursor(output); } static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface) { struct wlr_wl_backend *backend = data; if (surface == NULL) { return; } struct wlr_wl_output *output = wl_surface_get_user_data(surface); output->enter_serial = 0; if (backend->current_pointer == NULL || backend->current_pointer->output != output) { return; } backend->current_pointer = NULL; } static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time, wl_fixed_t sx, wl_fixed_t sy) { struct wlr_wl_backend *backend = data; struct wlr_wl_pointer *pointer = backend->current_pointer; if (pointer == NULL) { return; } struct wlr_output *wlr_output = &pointer->output->wlr_output; struct wlr_event_pointer_motion_absolute event = { .device = &pointer->input_device->wlr_input_device, .time_msec = time, .x = wl_fixed_to_double(sx) / wlr_output->width, .y = wl_fixed_to_double(sy) / wlr_output->height, }; wlr_signal_emit_safe(&pointer->wlr_pointer.events.motion_absolute, &event); } static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { struct wlr_wl_backend *backend = data; struct wlr_wl_pointer *pointer = backend->current_pointer; if (pointer == NULL) { return; } struct wlr_event_pointer_button event = { .device = &pointer->input_device->wlr_input_device, .button = button, .state = state, .time_msec = time, }; wlr_signal_emit_safe(&pointer->wlr_pointer.events.button, &event); } static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { struct wlr_wl_backend *backend = data; struct wlr_wl_pointer *pointer = backend->current_pointer; if (pointer == NULL) { return; } struct wlr_event_pointer_axis event = { .device = &pointer->input_device->wlr_input_device, .delta = wl_fixed_to_double(value), .orientation = axis, .time_msec = time, .source = pointer->axis_source, }; wlr_signal_emit_safe(&pointer->wlr_pointer.events.axis, &event); } static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) { } static void pointer_handle_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) { struct wlr_wl_backend *backend = data; struct wlr_wl_pointer *pointer = backend->current_pointer; if (pointer == NULL) { return; } pointer->axis_source = axis_source; } static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) { } static void pointer_handle_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) { } static const struct wl_pointer_listener pointer_listener = { .enter = pointer_handle_enter, .leave = pointer_handle_leave, .motion = pointer_handle_motion, .button = pointer_handle_button, .axis = pointer_handle_axis, .frame = pointer_handle_frame, .axis_source = pointer_handle_axis_source, .axis_stop = pointer_handle_axis_stop, .axis_discrete = pointer_handle_axis_discrete, }; static void keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size) { // TODO: set keymap } static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { } static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface) { } static void keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { struct wlr_input_device *dev = data; assert(dev && dev->keyboard); struct wlr_event_keyboard_key wlr_event = { .keycode = key, .state = state, .time_msec = time, .update_state = false, }; wlr_keyboard_notify_key(dev->keyboard, &wlr_event); } static void keyboard_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { struct wlr_input_device *dev = data; assert(dev && dev->keyboard); wlr_keyboard_notify_modifiers(dev->keyboard, mods_depressed, mods_latched, mods_locked, group); } static void keyboard_handle_repeat_info(void *data, struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) { } static struct wl_keyboard_listener keyboard_listener = { .keymap = keyboard_handle_keymap, .enter = keyboard_handle_enter, .leave = keyboard_handle_leave, .key = keyboard_handle_key, .modifiers = keyboard_handle_modifiers, .repeat_info = keyboard_handle_repeat_info }; static void input_device_destroy(struct wlr_input_device *wlr_dev) { struct wlr_wl_input_device *dev = (struct wlr_wl_input_device *)wlr_dev; if (dev->resource) { wl_proxy_destroy(dev->resource); } wl_list_remove(&dev->wlr_input_device.link); free(dev); } static struct wlr_input_device_impl input_device_impl = { .destroy = input_device_destroy, }; bool wlr_input_device_is_wl(struct wlr_input_device *dev) { return dev->impl == &input_device_impl; } static struct wlr_wl_input_device *create_wl_input_device( struct wlr_wl_backend *backend, enum wlr_input_device_type type) { struct wlr_wl_input_device *dev = calloc(1, sizeof(struct wlr_wl_input_device)); if (dev == NULL) { wlr_log_errno(L_ERROR, "Allocation failed"); return NULL; } dev->backend = backend; struct wlr_input_device *wlr_dev = &dev->wlr_input_device; unsigned int vendor = 0, product = 0; const char *name = "wayland"; wlr_input_device_init(wlr_dev, type, &input_device_impl, name, vendor, product); wl_list_insert(&backend->devices, &wlr_dev->link); return dev; } static struct wlr_pointer_impl pointer_impl; struct wlr_wl_pointer *pointer_get_wl(struct wlr_pointer *wlr_pointer) { assert(wlr_pointer->impl == &pointer_impl); return (struct wlr_wl_pointer *)wlr_pointer; } static void pointer_destroy(struct wlr_pointer *wlr_pointer) { struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_pointer); wl_list_remove(&pointer->output_destroy.link); free(pointer); } static struct wlr_pointer_impl pointer_impl = { .destroy = pointer_destroy, }; static void pointer_handle_output_destroy(struct wl_listener *listener, void *data) { struct wlr_wl_pointer *pointer = wl_container_of(listener, pointer, output_destroy); wlr_input_device_destroy(&pointer->input_device->wlr_input_device); } void create_wl_pointer(struct wl_pointer *wl_pointer, struct wlr_wl_output *output) { struct wlr_wl_backend *backend = output->backend; struct wlr_input_device *wlr_dev; wl_list_for_each(wlr_dev, &output->backend->devices, link) { if (wlr_dev->type != WLR_INPUT_DEVICE_POINTER) { continue; } struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_dev->pointer); if (pointer->output == output) { return; } } struct wlr_wl_pointer *pointer = calloc(1, sizeof(struct wlr_wl_pointer)); if (pointer == NULL) { wlr_log(L_ERROR, "Allocation failed"); return; } pointer->wl_pointer = wl_pointer; pointer->output = output; wl_signal_add(&output->wlr_output.events.destroy, &pointer->output_destroy); pointer->output_destroy.notify = pointer_handle_output_destroy; struct wlr_wl_input_device *dev = create_wl_input_device(backend, WLR_INPUT_DEVICE_POINTER); if (dev == NULL) { free(pointer); wlr_log(L_ERROR, "Allocation failed"); return; } pointer->input_device = dev; wlr_dev = &dev->wlr_input_device; wlr_dev->pointer = &pointer->wlr_pointer; wlr_dev->output_name = strdup(output->wlr_output.name); wlr_pointer_init(wlr_dev->pointer, &pointer_impl); wlr_signal_emit_safe(&backend->backend.events.new_input, wlr_dev); } static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat, enum wl_seat_capability caps) { struct wlr_wl_backend *backend = data; assert(backend->seat == wl_seat); if ((caps & WL_SEAT_CAPABILITY_POINTER)) { wlr_log(L_DEBUG, "seat %p offered pointer", (void*) wl_seat); struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat); backend->pointer = wl_pointer; struct wlr_wl_output *output; wl_list_for_each(output, &backend->outputs, link) { create_wl_pointer(wl_pointer, output); } wl_pointer_add_listener(wl_pointer, &pointer_listener, backend); } if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) { wlr_log(L_DEBUG, "seat %p offered keyboard", (void*) wl_seat); struct wlr_wl_input_device *dev = create_wl_input_device(backend, WLR_INPUT_DEVICE_KEYBOARD); if (dev == NULL) { wlr_log(L_ERROR, "Allocation failed"); return; } struct wlr_input_device *wlr_dev = &dev->wlr_input_device; wlr_dev->keyboard = calloc(1, sizeof(struct wlr_keyboard)); if (!wlr_dev->keyboard) { free(dev); wlr_log(L_ERROR, "Allocation failed"); return; } wlr_keyboard_init(wlr_dev->keyboard, NULL); struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat); wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_dev); dev->resource = wl_keyboard; wlr_signal_emit_safe(&backend->backend.events.new_input, wlr_dev); } } static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) { struct wlr_wl_backend *backend = data; assert(backend->seat == wl_seat); // Do we need to check if seatName was previously set for name change? free(backend->seat_name); backend->seat_name = strdup(name); } const struct wl_seat_listener seat_listener = { .capabilities = seat_handle_capabilities, .name = seat_handle_name, };