#include #include #include #include #include #include #include #include #include #include #include #include "util/signal.h" #define CALLBACK_VERSION 1 #define SURFACE_VERSION 4 #define SUBSURFACE_VERSION 1 static int min(int fst, int snd) { if (fst < snd) { return fst; } else { return snd; } } static int max(int fst, int snd) { if (fst > snd) { return fst; } else { return snd; } } static void surface_state_reset_buffer(struct wlr_surface_state *state) { if (state->buffer) { wl_list_remove(&state->buffer_destroy_listener.link); state->buffer = NULL; } } static void surface_handle_buffer_destroy(struct wl_listener *listener, void *data) { struct wlr_surface_state *state = wl_container_of(listener, state, buffer_destroy_listener); surface_state_reset_buffer(state); } static void surface_state_set_buffer(struct wlr_surface_state *state, struct wl_resource *buffer) { surface_state_reset_buffer(state); state->buffer = buffer; if (buffer) { wl_resource_add_destroy_listener(buffer, &state->buffer_destroy_listener); state->buffer_destroy_listener.notify = surface_handle_buffer_destroy; } } static void surface_destroy(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static void surface_attach(struct wl_client *client, struct wl_resource *resource, struct wl_resource *buffer, int32_t dx, int32_t dy) { struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending.committed |= WLR_SURFACE_STATE_BUFFER; surface->pending.dx = dx; surface->pending.dy = dy; surface_state_set_buffer(&surface->pending, buffer); } static void surface_damage(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct wlr_surface *surface = wlr_surface_from_resource(resource); if (width < 0 || height < 0) { return; } surface->pending.committed |= WLR_SURFACE_STATE_SURFACE_DAMAGE; pixman_region32_union_rect(&surface->pending.surface_damage, &surface->pending.surface_damage, x, y, width, height); } static void callback_handle_resource_destroy(struct wl_resource *resource) { wl_list_remove(wl_resource_get_link(resource)); } static void surface_frame(struct wl_client *client, struct wl_resource *resource, uint32_t callback) { struct wlr_surface *surface = wlr_surface_from_resource(resource); struct wl_resource *callback_resource = wl_resource_create(client, &wl_callback_interface, CALLBACK_VERSION, callback); if (callback_resource == NULL) { wl_resource_post_no_memory(resource); return; } wl_resource_set_implementation(callback_resource, NULL, NULL, callback_handle_resource_destroy); wl_list_insert(surface->pending.frame_callback_list.prev, wl_resource_get_link(callback_resource)); surface->pending.committed |= WLR_SURFACE_STATE_FRAME_CALLBACK_LIST; } static void surface_set_opaque_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); if ((surface->pending.committed & WLR_SURFACE_STATE_OPAQUE_REGION)) { pixman_region32_clear(&surface->pending.opaque); } surface->pending.committed |= WLR_SURFACE_STATE_OPAQUE_REGION; if (region_resource) { pixman_region32_t *region = wlr_region_from_resource(region_resource); pixman_region32_copy(&surface->pending.opaque, region); } else { pixman_region32_clear(&surface->pending.opaque); } } static void surface_set_input_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending.committed |= WLR_SURFACE_STATE_INPUT_REGION; if (region_resource) { pixman_region32_t *region = wlr_region_from_resource(region_resource); pixman_region32_copy(&surface->pending.input, region); } else { pixman_region32_fini(&surface->pending.input); pixman_region32_init_rect(&surface->pending.input, INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX); } } static bool surface_update_size(struct wlr_surface *surface, struct wlr_surface_state *state) { if (!state->buffer) { pixman_region32_union_rect(&state->surface_damage, &state->surface_damage, 0, 0, state->width, state->height); state->height = 0; state->width = 0; return true; } int scale = state->scale; enum wl_output_transform transform = state->transform; wlr_buffer_get_resource_size(state->buffer, surface->renderer, &state->buffer_width, &state->buffer_height); int width = state->buffer_width / scale; int height = state->buffer_height / scale; if (transform == WL_OUTPUT_TRANSFORM_90 || transform == WL_OUTPUT_TRANSFORM_270 || transform == WL_OUTPUT_TRANSFORM_FLIPPED_90 || transform == WL_OUTPUT_TRANSFORM_FLIPPED_270) { int tmp = width; width = height; height = tmp; } bool update_damage = false; if (width != state->width || height != state->height) { // Damage the whole surface on resize // This isn't in the spec, but Weston does it and QT expects it pixman_region32_union_rect(&state->surface_damage, &state->surface_damage, 0, 0, state->width, state->height); pixman_region32_union_rect(&state->surface_damage, &state->surface_damage, 0, 0, width, height); update_damage = true; } state->width = width; state->height = height; return update_damage; } /** * Append pending state to current state and clear pending state. */ static void surface_move_state(struct wlr_surface *surface, struct wlr_surface_state *next, struct wlr_surface_state *state) { bool update_damage = false; bool update_size = false; if ((next->committed & WLR_SURFACE_STATE_SCALE)) { state->scale = next->scale; update_size = true; } if ((next->committed & WLR_SURFACE_STATE_TRANSFORM)) { state->transform = next->transform; update_size = true; } if ((next->committed & WLR_SURFACE_STATE_BUFFER)) { surface_state_set_buffer(state, next->buffer); surface_state_reset_buffer(next); state->dx = next->dx; state->dy = next->dy; next->dx = next->dy = 0; state->sx += state->dx; state->sy += state->dy; update_size = true; } else { state->dx = state->dy = 0; } if (update_size) { update_damage = surface_update_size(surface, state); } if ((next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE)) { pixman_region32_intersect_rect(&next->surface_damage, &next->surface_damage, 0, 0, state->width, state->height); pixman_region32_union(&state->surface_damage, &state->surface_damage, &next->surface_damage); pixman_region32_clear(&next->surface_damage); update_damage = true; } if ((next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE)) { pixman_region32_intersect_rect(&next->buffer_damage, &next->buffer_damage, 0, 0, state->buffer_width, state->buffer_height); pixman_region32_union(&state->buffer_damage, &state->buffer_damage, &next->buffer_damage); pixman_region32_clear(&next->buffer_damage); update_damage = true; } if (update_damage) { pixman_region32_t buffer_damage, surface_damage; pixman_region32_init(&buffer_damage); pixman_region32_init(&surface_damage); // Surface to buffer damage pixman_region32_copy(&buffer_damage, &state->surface_damage); wlr_region_transform(&buffer_damage, &buffer_damage, wlr_output_transform_invert(state->transform), state->width, state->height); wlr_region_scale(&buffer_damage, &buffer_damage, state->scale); // Buffer to surface damage pixman_region32_copy(&surface_damage, &state->buffer_damage); wlr_region_transform(&surface_damage, &surface_damage, state->transform, state->buffer_width, state->buffer_height); wlr_region_scale(&surface_damage, &surface_damage, 1.0f/state->scale); pixman_region32_union(&state->buffer_damage, &state->buffer_damage, &buffer_damage); pixman_region32_union(&state->surface_damage, &state->surface_damage, &surface_damage); pixman_region32_fini(&buffer_damage); pixman_region32_fini(&surface_damage); } if ((next->committed & WLR_SURFACE_STATE_OPAQUE_REGION)) { // TODO: process buffer pixman_region32_clear(&next->opaque); } if ((next->committed & WLR_SURFACE_STATE_INPUT_REGION)) { // TODO: process buffer pixman_region32_copy(&state->input, &next->input); } if ((next->committed & WLR_SURFACE_STATE_FRAME_CALLBACK_LIST)) { wl_list_insert_list(&state->frame_callback_list, &next->frame_callback_list); wl_list_init(&next->frame_callback_list); } state->committed |= next->committed; next->committed = 0; } static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) { // XXX: This is probably the wrong way to do it, because this damage should // come from the client, but weston doesn't do it correctly either and it // seems to work ok. See the comment on weston_surface_damage for more info // about a better approach. struct wlr_surface *surface = subsurface->surface; pixman_region32_union_rect(&surface->current.surface_damage, &surface->current.surface_damage, 0, 0, surface->current.width, surface->current.height); subsurface->reordered = false; struct wlr_subsurface *child; wl_list_for_each(child, &subsurface->surface->subsurfaces, parent_link) { surface_damage_subsurfaces(child); } } static void surface_apply_damage(struct wlr_surface *surface) { struct wl_resource *resource = surface->current.buffer; if (resource == NULL) { // NULL commit wlr_buffer_unref(surface->buffer); surface->buffer = NULL; return; } if (surface->buffer != NULL && surface->buffer->released) { pixman_region32_t damage; pixman_region32_init(&damage); pixman_region32_copy(&damage, &surface->current.buffer_damage); pixman_region32_intersect_rect(&damage, &damage, 0, 0, surface->current.buffer_width, surface->current.buffer_height); struct wlr_buffer *updated_buffer = wlr_buffer_apply_damage(surface->buffer, resource, &damage); pixman_region32_fini(&damage); if (updated_buffer != NULL) { surface->buffer = updated_buffer; return; } } wlr_buffer_unref(surface->buffer); surface->buffer = NULL; struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource); if (buffer == NULL) { wlr_log(L_ERROR, "Failed to upload buffer"); return; } surface->buffer = buffer; } static void surface_commit_pending(struct wlr_surface *surface) { bool invalid_buffer = surface->pending.committed & WLR_SURFACE_STATE_BUFFER; surface_move_state(surface, &surface->pending, &surface->current); if (invalid_buffer) { surface_apply_damage(surface); } // commit subsurface order struct wlr_subsurface *subsurface; wl_list_for_each_reverse(subsurface, &surface->subsurface_pending_list, parent_pending_link) { wl_list_remove(&subsurface->parent_link); wl_list_insert(&surface->subsurfaces, &subsurface->parent_link); if (subsurface->reordered) { // TODO: damage all the subsurfaces surface_damage_subsurfaces(subsurface); } } if (surface->role_committed) { surface->role_committed(surface, surface->role_data); } wlr_signal_emit_safe(&surface->events.commit, surface); pixman_region32_clear(&surface->current.surface_damage); pixman_region32_clear(&surface->current.buffer_damage); } static bool subsurface_is_synchronized(struct wlr_subsurface *subsurface) { while (1) { if (subsurface->synchronized) { return true; } if (!subsurface->parent) { return false; } if (!wlr_surface_is_subsurface(subsurface->parent)) { break; } subsurface = wlr_subsurface_from_wlr_surface(subsurface->parent); } return false; } /** * Recursive function to commit the effectively synchronized children. */ static void subsurface_parent_commit(struct wlr_subsurface *subsurface, bool synchronized) { struct wlr_surface *surface = subsurface->surface; if (synchronized || subsurface->synchronized) { if (subsurface->has_cache) { surface_move_state(surface, &subsurface->cached, &surface->pending); surface_commit_pending(surface); subsurface->has_cache = false; subsurface->cached.committed = 0; } struct wlr_subsurface *subsurface; wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) { subsurface_parent_commit(subsurface, true); } } } static void subsurface_commit(struct wlr_subsurface *subsurface) { struct wlr_surface *surface = subsurface->surface; if (subsurface_is_synchronized(subsurface)) { surface_move_state(surface, &surface->pending, &subsurface->cached); subsurface->has_cache = true; } else { if (subsurface->has_cache) { surface_move_state(surface, &subsurface->cached, &surface->pending); surface_commit_pending(surface); subsurface->has_cache = false; } else { surface_commit_pending(surface); } } } static void surface_commit(struct wl_client *client, struct wl_resource *resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); if (wlr_surface_is_subsurface(surface)) { struct wlr_subsurface *subsurface = wlr_subsurface_from_wlr_surface(surface); subsurface_commit(subsurface); } else { surface_commit_pending(surface); } struct wlr_subsurface *subsurface; wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) { subsurface_parent_commit(subsurface, false); } } static void surface_set_buffer_transform(struct wl_client *client, struct wl_resource *resource, int transform) { struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending.committed |= WLR_SURFACE_STATE_TRANSFORM; surface->pending.transform = transform; } static void surface_set_buffer_scale(struct wl_client *client, struct wl_resource *resource, int32_t scale) { struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending.committed |= WLR_SURFACE_STATE_SCALE; surface->pending.scale = scale; } static void surface_damage_buffer(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct wlr_surface *surface = wlr_surface_from_resource(resource); if (width < 0 || height < 0) { return; } surface->pending.committed |= WLR_SURFACE_STATE_BUFFER_DAMAGE; pixman_region32_union_rect(&surface->pending.buffer_damage, &surface->pending.buffer_damage, x, y, width, height); } static const struct wl_surface_interface surface_interface = { .destroy = surface_destroy, .attach = surface_attach, .damage = surface_damage, .frame = surface_frame, .set_opaque_region = surface_set_opaque_region, .set_input_region = surface_set_input_region, .commit = surface_commit, .set_buffer_transform = surface_set_buffer_transform, .set_buffer_scale = surface_set_buffer_scale, .damage_buffer = surface_damage_buffer }; struct wlr_surface *wlr_surface_from_resource(struct wl_resource *resource) { assert(wl_resource_instance_of(resource, &wl_surface_interface, &surface_interface)); return wl_resource_get_user_data(resource); } static void surface_state_init(struct wlr_surface_state *state) { state->scale = 1; state->transform = WL_OUTPUT_TRANSFORM_NORMAL; wl_list_init(&state->frame_callback_list); pixman_region32_init(&state->surface_damage); pixman_region32_init(&state->buffer_damage); pixman_region32_init(&state->opaque); pixman_region32_init_rect(&state->input, INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX); } static void surface_state_finish(struct wlr_surface_state *state) { surface_state_reset_buffer(state); struct wl_resource *resource, *tmp; wl_resource_for_each_safe(resource, tmp, &state->frame_callback_list) { wl_resource_destroy(resource); } pixman_region32_fini(&state->surface_damage); pixman_region32_fini(&state->buffer_damage); pixman_region32_fini(&state->opaque); pixman_region32_fini(&state->input); } static void subsurface_destroy(struct wlr_subsurface *subsurface) { if (subsurface == NULL) { return; } wlr_signal_emit_safe(&subsurface->events.destroy, subsurface); wl_list_remove(&subsurface->surface_destroy.link); surface_state_finish(&subsurface->cached); if (subsurface->parent) { wl_list_remove(&subsurface->parent_link); wl_list_remove(&subsurface->parent_pending_link); wl_list_remove(&subsurface->parent_destroy.link); } wl_resource_set_user_data(subsurface->resource, NULL); if (subsurface->surface) { subsurface->surface->role_data = NULL; } free(subsurface); } static void surface_handle_resource_destroy(struct wl_resource *resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); wlr_signal_emit_safe(&surface->events.destroy, surface); wl_list_remove(wl_resource_get_link(surface->resource)); wl_list_remove(&surface->renderer_destroy.link); surface_state_finish(&surface->pending); surface_state_finish(&surface->current); wlr_buffer_unref(surface->buffer); free(surface); } static void surface_handle_renderer_destroy(struct wl_listener *listener, void *data) { struct wlr_surface *surface = wl_container_of(listener, surface, renderer_destroy); wl_resource_destroy(surface->resource); } struct wlr_surface *wlr_surface_create(struct wl_client *client, uint32_t version, uint32_t id, struct wlr_renderer *renderer, struct wl_list *resource_list) { assert(version <= SURFACE_VERSION); struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface)); if (!surface) { wl_client_post_no_memory(client); return NULL; } surface->resource = wl_resource_create(client, &wl_surface_interface, version, id); if (surface->resource == NULL) { free(surface); wl_client_post_no_memory(client); return NULL; } wl_resource_set_implementation(surface->resource, &surface_interface, surface, surface_handle_resource_destroy); wlr_log(L_DEBUG, "New wlr_surface %p (res %p)", surface, surface->resource); surface->renderer = renderer; surface_state_init(&surface->current); surface_state_init(&surface->pending); wl_signal_init(&surface->events.commit); wl_signal_init(&surface->events.destroy); wl_signal_init(&surface->events.new_subsurface); wl_list_init(&surface->subsurfaces); wl_list_init(&surface->subsurface_pending_list); wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy); surface->renderer_destroy.notify = surface_handle_renderer_destroy; struct wl_list *resource_link = wl_resource_get_link(surface->resource); if (resource_list != NULL) { wl_list_insert(resource_list, resource_link); } else { wl_list_init(resource_link); } return surface; } struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) { if (surface->buffer == NULL) { return NULL; } return surface->buffer->texture; } bool wlr_surface_has_buffer(struct wlr_surface *surface) { return wlr_surface_get_texture(surface) != NULL; } int wlr_surface_set_role(struct wlr_surface *surface, const char *role, struct wl_resource *error_resource, uint32_t error_code) { assert(role); if (surface->role == NULL || surface->role == role || strcmp(surface->role, role) == 0) { surface->role = role; return 0; } wl_resource_post_error(error_resource, error_code, "Cannot assign role %s to wl_surface@%d, already has role %s\n", role, wl_resource_get_id(surface->resource), surface->role); return -1; } static const struct wl_subsurface_interface subsurface_implementation; static struct wlr_subsurface *subsurface_from_resource( struct wl_resource *resource) { assert(wl_resource_instance_of(resource, &wl_subsurface_interface, &subsurface_implementation)); return wl_resource_get_user_data(resource); } static void subsurface_resource_destroy(struct wl_resource *resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); wl_list_remove(wl_resource_get_link(resource)); subsurface_destroy(subsurface); } static void subsurface_handle_destroy(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static void subsurface_handle_set_position(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface == NULL) { return; } subsurface->pending.x = x; subsurface->pending.y = y; } static struct wlr_subsurface *subsurface_find_sibling( struct wlr_subsurface *subsurface, struct wlr_surface *surface) { struct wlr_surface *parent = subsurface->parent; struct wlr_subsurface *sibling; wl_list_for_each(sibling, &parent->subsurfaces, parent_link) { if (sibling->surface == surface && sibling != subsurface) { return sibling; } } return NULL; } static void subsurface_handle_place_above(struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling_resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface == NULL) { return; } struct wlr_surface *sibling_surface = wlr_surface_from_resource(sibling_resource); struct wlr_subsurface *sibling = subsurface_find_sibling(subsurface, sibling_surface); if (!sibling) { wl_resource_post_error(subsurface->resource, WL_SUBSURFACE_ERROR_BAD_SURFACE, "%s: wl_surface@%d is not a parent or sibling", "place_above", wl_resource_get_id(sibling_surface->resource)); return; } wl_list_remove(&subsurface->parent_pending_link); wl_list_insert(&sibling->parent_pending_link, &subsurface->parent_pending_link); subsurface->reordered = true; } static void subsurface_handle_place_below(struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling_resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface == NULL) { return; } struct wlr_surface *sibling_surface = wlr_surface_from_resource(sibling_resource); struct wlr_subsurface *sibling = subsurface_find_sibling(subsurface, sibling_surface); if (!sibling) { wl_resource_post_error(subsurface->resource, WL_SUBSURFACE_ERROR_BAD_SURFACE, "%s: wl_surface@%d is not a parent or sibling", "place_below", wl_resource_get_id(sibling_surface->resource)); return; } wl_list_remove(&subsurface->parent_pending_link); wl_list_insert(sibling->parent_pending_link.prev, &subsurface->parent_pending_link); subsurface->reordered = true; } static void subsurface_handle_set_sync(struct wl_client *client, struct wl_resource *resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface == NULL) { return; } subsurface->synchronized = true; } static void subsurface_handle_set_desync(struct wl_client *client, struct wl_resource *resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface == NULL) { return; } if (subsurface->synchronized) { subsurface->synchronized = false; if (!subsurface_is_synchronized(subsurface)) { // TODO: do a synchronized commit to flush the cache subsurface_parent_commit(subsurface, true); } } } static const struct wl_subsurface_interface subsurface_implementation = { .destroy = subsurface_handle_destroy, .set_position = subsurface_handle_set_position, .place_above = subsurface_handle_place_above, .place_below = subsurface_handle_place_below, .set_sync = subsurface_handle_set_sync, .set_desync = subsurface_handle_set_desync, }; static void subsurface_role_committed(struct wlr_surface *surface, void *data) { struct wlr_subsurface *subsurface = data; if (subsurface->current.x != subsurface->pending.x || subsurface->current.y != subsurface->pending.y) { // Subsurface has moved int dx = subsurface->pending.x - subsurface->current.x; int dy = subsurface->pending.y - subsurface->current.y; subsurface->current.x = subsurface->pending.x; subsurface->current.y = subsurface->pending.y; // TODO: take the previous size pixman_region32_union_rect( &subsurface->surface->pending.surface_damage, &subsurface->surface->pending.surface_damage, dx, dy, subsurface->surface->current.width, subsurface->surface->current.height); pixman_region32_union_rect( &subsurface->surface->pending.surface_damage, &subsurface->surface->pending.surface_damage, 0, 0, subsurface->surface->pending.width, subsurface->surface->pending.height); } } static void subsurface_handle_parent_destroy(struct wl_listener *listener, void *data) { struct wlr_subsurface *subsurface = wl_container_of(listener, subsurface, parent_destroy); wl_list_remove(&subsurface->parent_link); wl_list_remove(&subsurface->parent_pending_link); wl_list_remove(&subsurface->parent_destroy.link); subsurface->parent = NULL; } static void subsurface_handle_surface_destroy(struct wl_listener *listener, void *data) { struct wlr_subsurface *subsurface = wl_container_of(listener, subsurface, surface_destroy); subsurface_destroy(subsurface); } struct wlr_subsurface *wlr_subsurface_create(struct wlr_surface *surface, struct wlr_surface *parent, uint32_t version, uint32_t id, struct wl_list *resource_list) { assert(version <= SUBSURFACE_VERSION); struct wl_client *client = wl_resource_get_client(surface->resource); struct wlr_subsurface *subsurface = calloc(1, sizeof(struct wlr_subsurface)); if (!subsurface) { wl_client_post_no_memory(client); return NULL; } surface_state_init(&subsurface->cached); subsurface->synchronized = true; subsurface->surface = surface; subsurface->resource = wl_resource_create(client, &wl_subsurface_interface, version, id); if (subsurface->resource == NULL) { surface_state_finish(&subsurface->cached); free(subsurface); wl_client_post_no_memory(client); return NULL; } wl_resource_set_implementation(subsurface->resource, &subsurface_implementation, subsurface, subsurface_resource_destroy); wl_signal_init(&subsurface->events.destroy); wl_signal_add(&surface->events.destroy, &subsurface->surface_destroy); subsurface->surface_destroy.notify = subsurface_handle_surface_destroy; // link parent subsurface->parent = parent; wl_signal_add(&parent->events.destroy, &subsurface->parent_destroy); subsurface->parent_destroy.notify = subsurface_handle_parent_destroy; wl_list_insert(parent->subsurfaces.prev, &subsurface->parent_link); wl_list_insert(parent->subsurface_pending_list.prev, &subsurface->parent_pending_link); wlr_surface_set_role_committed(surface, subsurface_role_committed, subsurface); struct wl_list *resource_link = wl_resource_get_link(subsurface->resource); if (resource_list != NULL) { wl_list_insert(resource_list, resource_link); } else { wl_list_init(resource_link); } wlr_signal_emit_safe(&parent->events.new_subsurface, subsurface); return subsurface; } struct wlr_surface *wlr_surface_get_root_surface(struct wlr_surface *surface) { while (wlr_surface_is_subsurface(surface)) { struct wlr_subsurface *subsurface = wlr_subsurface_from_wlr_surface(surface); surface = subsurface->parent; } return surface; } bool wlr_surface_point_accepts_input(struct wlr_surface *surface, double sx, double sy) { return sx >= 0 && sx < surface->current.width && sy >= 0 && sy < surface->current.height && pixman_region32_contains_point(&surface->current.input, sx, sy, NULL); } struct wlr_surface *wlr_surface_surface_at(struct wlr_surface *surface, double sx, double sy, double *sub_x, double *sub_y) { struct wlr_subsurface *subsurface; wl_list_for_each_reverse(subsurface, &surface->subsurfaces, parent_link) { double _sub_x = subsurface->current.x; double _sub_y = subsurface->current.y; struct wlr_surface *sub = wlr_surface_surface_at(subsurface->surface, sx - _sub_x, sy - _sub_y, sub_x, sub_y); if (sub != NULL) { return sub; } } if (wlr_surface_point_accepts_input(surface, sx, sy)) { *sub_x = sx; *sub_y = sy; return surface; } return NULL; } void wlr_surface_send_enter(struct wlr_surface *surface, struct wlr_output *output) { struct wl_client *client = wl_resource_get_client(surface->resource); struct wl_resource *resource; wl_resource_for_each(resource, &output->wl_resources) { if (client == wl_resource_get_client(resource)) { wl_surface_send_enter(surface->resource, resource); } } } void wlr_surface_send_leave(struct wlr_surface *surface, struct wlr_output *output) { struct wl_client *client = wl_resource_get_client(surface->resource); struct wl_resource *resource; wl_resource_for_each(resource, &output->wl_resources) { if (client == wl_resource_get_client(resource)) { wl_surface_send_leave(surface->resource, resource); } } } static inline int64_t timespec_to_msec(const struct timespec *a) { return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000; } void wlr_surface_send_frame_done(struct wlr_surface *surface, const struct timespec *when) { struct wl_resource *resource, *tmp; wl_resource_for_each_safe(resource, tmp, &surface->current.frame_callback_list) { wl_callback_send_done(resource, timespec_to_msec(when)); wl_resource_destroy(resource); } } void wlr_surface_set_role_committed(struct wlr_surface *surface, void (*role_committed)(struct wlr_surface *surface, void *role_data), void *role_data) { surface->role_committed = role_committed; surface->role_data = role_data; } static void surface_for_each_surface(struct wlr_surface *surface, int x, int y, wlr_surface_iterator_func_t iterator, void *user_data) { iterator(surface, x, y, user_data); struct wlr_subsurface *subsurface; wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) { struct wlr_subsurface_state *state = &subsurface->current; int sx = state->x; int sy = state->y; surface_for_each_surface(subsurface->surface, x + sx, y + sy, iterator, user_data); } } void wlr_surface_for_each_surface(struct wlr_surface *surface, wlr_surface_iterator_func_t iterator, void *user_data) { surface_for_each_surface(surface, 0, 0, iterator, user_data); } struct bound_acc { int32_t min_x, min_y; int32_t max_x, max_y; }; static void handle_bounding_box_surface(struct wlr_surface *surface, int x, int y, void *data) { struct bound_acc *acc = data; acc->min_x = min(x, acc->min_x); acc->min_y = min(y, acc->min_y); acc->max_x = max(x + surface->current.width, acc->max_x); acc->max_y = max(y + surface->current.height, acc->max_y); } void wlr_surface_get_extends(struct wlr_surface *surface, struct wlr_box *box) { struct bound_acc acc = { .min_x = 0, .min_y = 0, .max_x = surface->current.width, .max_y = surface->current.height, }; wlr_surface_for_each_surface(surface, handle_bounding_box_surface, &acc); box->x = acc.min_x; box->y = acc.min_y; box->width = acc.max_x - acc.min_x; box->height = acc.max_y - acc.min_y; }