#ifndef RENDER_GLES2_H #define RENDER_GLES2_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES; struct wlr_gles2_pixel_format { enum wl_shm_format wl_format; GLint gl_format, gl_type; int depth, bpp; bool has_alpha; }; struct wlr_gles2_tex_shader { GLuint program; GLint proj; GLint invert_y; GLint tex; GLint alpha; }; struct wlr_gles2_renderer { struct wlr_renderer wlr_renderer; struct wlr_egl *egl; const char *exts_str; struct { bool read_format_bgra_ext; bool debug_khr; } exts; struct { struct { GLuint program; GLint proj; GLint color; } quad; struct { GLuint program; GLint proj; GLint color; } ellipse; struct wlr_gles2_tex_shader tex_rgba; struct wlr_gles2_tex_shader tex_rgbx; struct wlr_gles2_tex_shader tex_ext; } shaders; uint32_t viewport_width, viewport_height; }; enum wlr_gles2_texture_type { WLR_GLES2_TEXTURE_GLTEX, WLR_GLES2_TEXTURE_WL_DRM_GL, WLR_GLES2_TEXTURE_WL_DRM_EXT, WLR_GLES2_TEXTURE_DMABUF, }; struct wlr_gles2_texture { struct wlr_texture wlr_texture; struct wlr_egl *egl; enum wlr_gles2_texture_type type; int width, height; bool has_alpha; enum wl_shm_format wl_format; // used to interpret upload data bool inverted_y; // Not set if WLR_GLES2_TEXTURE_GLTEX EGLImageKHR image; GLuint image_tex; union { GLuint gl_tex; struct wl_resource *wl_drm; }; }; const struct wlr_gles2_pixel_format *get_gles2_format_from_wl( enum wl_shm_format fmt); const struct wlr_gles2_pixel_format *get_gles2_format_from_gl( GLint gl_format, GLint gl_type, bool alpha); const enum wl_shm_format *get_gles2_wl_formats(size_t *len); struct wlr_gles2_texture *gles2_get_texture( struct wlr_texture *wlr_texture); void push_gles2_marker(const char *file, const char *func); void pop_gles2_marker(void); #define PUSH_GLES2_DEBUG push_gles2_marker(_wlr_strip_path(__FILE__), __func__) #define POP_GLES2_DEBUG pop_gles2_marker() #endif