#ifndef BACKEND_LIBINPUT_H #define BACKEND_LIBINPUT_H #include #include #include #include #include #include #include struct wlr_libinput_backend { struct wlr_backend backend; struct wlr_session *session; struct wl_display *display; struct libinput *libinput_context; struct wl_event_source *input_event; struct wl_listener display_destroy; struct wl_listener session_signal; struct wlr_list wlr_device_lists; // list of struct wl_list }; struct wlr_libinput_input_device { struct wlr_input_device wlr_input_device; struct libinput_device *handle; }; uint32_t usec_to_msec(uint64_t usec); void handle_libinput_event(struct wlr_libinput_backend *state, struct libinput_event *event); struct wlr_input_device *get_appropriate_device( enum wlr_input_device_type desired_type, struct libinput_device *device); struct wlr_keyboard *create_libinput_keyboard( struct libinput_device *device); void handle_keyboard_key(struct libinput_event *event, struct libinput_device *device); struct wlr_pointer *create_libinput_pointer( struct libinput_device *device); void handle_pointer_motion(struct libinput_event *event, struct libinput_device *device); void handle_pointer_motion_abs(struct libinput_event *event, struct libinput_device *device); void handle_pointer_button(struct libinput_event *event, struct libinput_device *device); void handle_pointer_axis(struct libinput_event *event, struct libinput_device *device); void handle_pointer_swipe_begin(struct libinput_event *event, struct libinput_device *device); void handle_pointer_swipe_update(struct libinput_event *event, struct libinput_device *device); void handle_pointer_swipe_end(struct libinput_event *event, struct libinput_device *device); void handle_pointer_pinch_begin(struct libinput_event *event, struct libinput_device *device); void handle_pointer_pinch_update(struct libinput_event *event, struct libinput_device *device); void handle_pointer_pinch_end(struct libinput_event *event, struct libinput_device *device); struct wlr_switch *create_libinput_switch( struct libinput_device *device); void handle_switch_toggle(struct libinput_event *event, struct libinput_device *device); struct wlr_touch *create_libinput_touch( struct libinput_device *device); void handle_touch_down(struct libinput_event *event, struct libinput_device *device); void handle_touch_up(struct libinput_event *event, struct libinput_device *device); void handle_touch_motion(struct libinput_event *event, struct libinput_device *device); void handle_touch_cancel(struct libinput_event *event, struct libinput_device *device); struct wlr_tablet *create_libinput_tablet( struct libinput_device *device); void handle_tablet_tool_axis(struct libinput_event *event, struct libinput_device *device); void handle_tablet_tool_proximity(struct libinput_event *event, struct libinput_device *device); void handle_tablet_tool_tip(struct libinput_event *event, struct libinput_device *device); void handle_tablet_tool_button(struct libinput_event *event, struct libinput_device *device); struct wlr_tablet_pad *create_libinput_tablet_pad( struct libinput_device *device); void handle_tablet_pad_button(struct libinput_event *event, struct libinput_device *device); void handle_tablet_pad_ring(struct libinput_event *event, struct libinput_device *device); void handle_tablet_pad_strip(struct libinput_event *event, struct libinput_device *device); #endif