#include #include #include #include #include #include #include #include #include "rootston/desktop.h" #include "rootston/layers.h" #include "rootston/output.h" #include "rootston/server.h" static void apply_exclusive(struct wlr_box *output_area, uint32_t anchor, uint32_t exclusive) { struct { uint32_t anchors; int *value; int multiplier; } edges[] = { { .anchors = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP, .value = &output_area->y, .multiplier = 1, }, { .anchors = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, .value = &output_area->height, .multiplier = -1, }, { .anchors = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, .value = &output_area->x, .multiplier = 1, }, { .anchors = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM, .value = &output_area->width, .multiplier = -1, }, }; for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) { if ((anchor & edges[i].anchors)) { *edges[i].value += exclusive * edges[i].multiplier; } } } static void arrange_layer(struct wlr_output *output, struct wl_list *list) { struct wlr_box output_area = { .x = 0, .y = 0 }; wlr_output_effective_resolution(output, &output_area.width, &output_area.height); struct roots_layer_surface *roots_surface; wl_list_for_each(roots_surface, list, link) { struct wlr_layer_surface *layer = roots_surface->layer_surface; struct wlr_layer_surface_state *state = &layer->current; struct wlr_box box = { .width = state->width, .height = state->height }; // Horizontal axis const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT; if ((state->anchor & both_horiz) && box.width == -1) { box.x = 0; box.width = output_area.width; } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) { box.x = output_area.x; } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) { box.x = output_area.width - box.width; } else { box.x = (output_area.width / 2) - (box.width / 2); } // Vertical axis const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM; if ((state->anchor & both_vert) && box.height == -1) { box.y = 0; box.height = output_area.height; } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) { box.y = output_area.y; } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) { box.y = output_area.height - box.height; } else { box.y = (output_area.height / 2) - (box.height / 2); } wlr_log(L_DEBUG, "arranged layer at %dx%d@%d,%d", box.width, box.height, box.x, box.y); roots_surface->geo = box; apply_exclusive(&output_area, state->anchor, state->exclusive_zone); if (box.width != (int)state->width || box.height != (int)state->height || !roots_surface->configured) { wlr_layer_surface_configure(layer, box.width, box.height); roots_surface->configured = true; } } } static void arrange_layers(struct wlr_output *_output) { struct roots_output *output = _output->data; size_t layers = sizeof(output->layers) / sizeof(output->layers[0]); for (size_t i = 0; i < layers; ++i) { arrange_layer(output->wlr_output, &output->layers[i]); } } static void handle_output_destroy(struct wl_listener *listener, void *data) { struct roots_layer_surface *layer = wl_container_of(listener, layer, output_destroy); layer->layer_surface->output = NULL; wl_resource_destroy(layer->layer_surface->resource); } static void handle_surface_commit(struct wl_listener *listener, void *data) { struct roots_layer_surface *layer = wl_container_of(listener, layer, surface_commit); struct wlr_layer_surface *layer_surface = layer->layer_surface; struct wlr_output *wlr_output = layer_surface->output; if (wlr_output != NULL) { struct roots_output *output = wlr_output->data; output_damage_from_local_surface(output, layer_surface->surface, layer->geo.x, layer->geo.y, 0); } } static void unmap(struct wlr_layer_surface *layer_surface) { struct roots_layer_surface *layer = layer_surface->data; wl_list_remove(&layer->link); struct wlr_output *wlr_output = layer_surface->output; if (wlr_output != NULL) { struct roots_output *output = wlr_output->data; wlr_output_damage_add_box(output->damage, &layer->geo); } } static void handle_destroy(struct wl_listener *listener, void *data) { struct roots_layer_surface *layer = wl_container_of( listener, layer, destroy); if (layer->layer_surface->mapped) { unmap(layer->layer_surface); } wl_list_remove(&layer->output_destroy.link); free(layer); } static void handle_map(struct wl_listener *listener, void *data) { struct wlr_layer_surface *layer_surface = data; struct roots_layer_surface *layer = layer_surface->data; struct wlr_output *wlr_output = layer_surface->output; struct roots_output *output = wlr_output->data; wlr_output_damage_add_box(output->damage, &layer->geo); } static void handle_unmap(struct wl_listener *listener, void *data) { struct roots_layer_surface *layer = wl_container_of( listener, layer, unmap); unmap(layer->layer_surface); } void handle_layer_shell_surface(struct wl_listener *listener, void *data) { struct wlr_layer_surface *layer_surface = data; struct roots_desktop *desktop = wl_container_of(listener, desktop, layer_shell_surface); wlr_log(L_DEBUG, "new layer surface: namespace %s layer %d anchor %d %dx%d %d,%d,%d,%d", layer_surface->namespace, layer_surface->layer, layer_surface->layer, layer_surface->client_pending.width, layer_surface->client_pending.height, layer_surface->client_pending.margin.top, layer_surface->client_pending.margin.right, layer_surface->client_pending.margin.bottom, layer_surface->client_pending.margin.left); struct roots_layer_surface *roots_surface = calloc(1, sizeof(struct roots_layer_surface)); if (!roots_surface) { return; } roots_surface->surface_commit.notify = handle_surface_commit; wl_signal_add(&layer_surface->surface->events.commit, &roots_surface->surface_commit); roots_surface->output_destroy.notify = handle_output_destroy; wl_signal_add(&layer_surface->output->events.destroy, &roots_surface->output_destroy); roots_surface->destroy.notify = handle_destroy; wl_signal_add(&layer_surface->events.destroy, &roots_surface->destroy); roots_surface->map.notify = handle_map; wl_signal_add(&layer_surface->events.map, &roots_surface->map); roots_surface->unmap.notify = handle_unmap; wl_signal_add(&layer_surface->events.unmap, &roots_surface->unmap); roots_surface->layer_surface = layer_surface; layer_surface->data = roots_surface; struct roots_output *output = layer_surface->output->data; wl_list_insert(&output->layers[layer_surface->layer], &roots_surface->link); // Temporarily set the layer's current state to client_pending // So that we can easily arrange it struct wlr_layer_surface_state old_state = layer_surface->current; layer_surface->current = layer_surface->client_pending; arrange_layers(output->wlr_output); layer_surface->current = old_state; }