#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "rootston/config.h" #include "rootston/layers.h" #include "rootston/output.h" #include "rootston/server.h" /** * Rotate a child's position relative to a parent. The parent size is (pw, ph), * the child position is (*sx, *sy) and its size is (sw, sh). */ void rotate_child_position(double *sx, double *sy, double sw, double sh, double pw, double ph, float rotation) { if (rotation != 0.0) { // Coordinates relative to the center of the subsurface double ox = *sx - pw/2 + sw/2, oy = *sy - ph/2 + sh/2; // Rotated coordinates double rx = cos(rotation)*ox - sin(rotation)*oy, ry = cos(rotation)*oy + sin(rotation)*ox; *sx = rx + pw/2 - sw/2; *sy = ry + ph/2 - sh/2; } } struct layout_data { double x, y; int width, height; float rotation; }; static void get_layout_position(struct layout_data *data, double *lx, double *ly, const struct wlr_surface *surface, int sx, int sy) { double _sx = sx, _sy = sy; rotate_child_position(&_sx, &_sy, surface->current.width, surface->current.height, data->width, data->height, data->rotation); *lx = data->x + _sx; *ly = data->y + _sy; } static void surface_for_each_surface(struct wlr_surface *surface, double lx, double ly, float rotation, struct layout_data *layout_data, wlr_surface_iterator_func_t iterator, void *user_data) { layout_data->x = lx; layout_data->y = ly; layout_data->width = surface->current.width; layout_data->height = surface->current.height; layout_data->rotation = rotation; wlr_surface_for_each_surface(surface, iterator, user_data); } static void view_for_each_surface(struct roots_view *view, struct layout_data *layout_data, wlr_surface_iterator_func_t iterator, void *user_data) { layout_data->x = view->x; layout_data->y = view->y; layout_data->width = view->wlr_surface->current.width; layout_data->height = view->wlr_surface->current.height; layout_data->rotation = view->rotation; switch (view->type) { case ROOTS_XDG_SHELL_V6_VIEW: wlr_xdg_surface_v6_for_each_surface(view->xdg_surface_v6, iterator, user_data); break; case ROOTS_XDG_SHELL_VIEW: wlr_xdg_surface_for_each_surface(view->xdg_surface, iterator, user_data); break; case ROOTS_WL_SHELL_VIEW: wlr_wl_shell_surface_for_each_surface(view->wl_shell_surface, iterator, user_data); break; #ifdef WLR_HAS_XWAYLAND case ROOTS_XWAYLAND_VIEW: wlr_surface_for_each_surface(view->wlr_surface, iterator, user_data); break; #endif } } #ifdef WLR_HAS_XWAYLAND static void xwayland_children_for_each_surface( struct wlr_xwayland_surface *surface, wlr_surface_iterator_func_t iterator, struct layout_data *layout_data, void *user_data) { struct wlr_xwayland_surface *child; wl_list_for_each(child, &surface->children, parent_link) { if (child->mapped) { surface_for_each_surface(child->surface, child->x, child->y, 0, layout_data, iterator, user_data); } xwayland_children_for_each_surface(child, iterator, layout_data, user_data); } } #endif static void drag_icons_for_each_surface(struct roots_input *input, wlr_surface_iterator_func_t iterator, struct layout_data *layout_data, void *user_data) { struct roots_seat *seat; wl_list_for_each(seat, &input->seats, link) { struct roots_drag_icon *drag_icon; wl_list_for_each(drag_icon, &seat->drag_icons, link) { if (!drag_icon->wlr_drag_icon->mapped) { continue; } surface_for_each_surface(drag_icon->wlr_drag_icon->surface, drag_icon->x, drag_icon->y, 0, layout_data, iterator, user_data); } } } static void layer_for_each_surface(struct wl_list *layer, const struct wlr_box *output_layout_box, wlr_surface_iterator_func_t iterator, struct layout_data *layout_data, void *user_data) { struct roots_layer_surface *roots_surface; wl_list_for_each(roots_surface, layer, link) { struct wlr_layer_surface_v1 *layer = roots_surface->layer_surface; layout_data->x = roots_surface->geo.x + output_layout_box->x; layout_data->y = roots_surface->geo.y + output_layout_box->y; layout_data->width = roots_surface->geo.width; layout_data->height = roots_surface->geo.height; layout_data->rotation = 0; wlr_layer_surface_v1_for_each_surface(layer, iterator, user_data); } } static void output_for_each_surface(struct roots_output *output, wlr_surface_iterator_func_t iterator, struct layout_data *layout_data, void *user_data) { struct wlr_output *wlr_output = output->wlr_output; struct roots_desktop *desktop = output->desktop; struct roots_server *server = desktop->server; const struct wlr_box *output_box = wlr_output_layout_get_box(desktop->layout, wlr_output); if (output->fullscreen_view != NULL) { struct roots_view *view = output->fullscreen_view; if (wlr_output->fullscreen_surface == view->wlr_surface) { // The surface is managed by the wlr_output return; } view_for_each_surface(view, layout_data, iterator, user_data); #ifdef WLR_HAS_XWAYLAND if (view->type == ROOTS_XWAYLAND_VIEW) { xwayland_children_for_each_surface(view->xwayland_surface, iterator, layout_data, user_data); } #endif } else { struct roots_view *view; wl_list_for_each_reverse(view, &desktop->views, link) { view_for_each_surface(view, layout_data, iterator, user_data); } drag_icons_for_each_surface(server->input, iterator, layout_data, user_data); } size_t len = sizeof(output->layers) / sizeof(output->layers[0]); for (size_t i = 0; i < len; ++i) { layer_for_each_surface(&output->layers[i], output_box, iterator, layout_data, user_data); } } struct render_data { struct layout_data layout; struct roots_output *output; struct timespec *when; pixman_region32_t *damage; float alpha; }; /** * Checks whether a surface at (lx, ly) intersects an output. If `box` is not * NULL, it populates it with the surface box in the output, in output-local * coordinates. */ static bool surface_intersect_output(struct wlr_surface *surface, struct wlr_output_layout *output_layout, struct wlr_output *wlr_output, double lx, double ly, float rotation, struct wlr_box *box) { double ox = lx, oy = ly; wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy); ox += surface->sx; oy += surface->sy; if (box != NULL) { box->x = ox * wlr_output->scale; box->y = oy * wlr_output->scale; box->width = surface->current.width * wlr_output->scale; box->height = surface->current.height * wlr_output->scale; } struct wlr_box layout_box = { .x = lx, .y = ly, .width = surface->current.width, .height = surface->current.height, }; wlr_box_rotated_bounds(&layout_box, rotation, &layout_box); return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box); } static void scissor_output(struct roots_output *output, pixman_box32_t *rect) { struct wlr_output *wlr_output = output->wlr_output; struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend); assert(renderer); struct wlr_box box = { .x = rect->x1, .y = rect->y1, .width = rect->x2 - rect->x1, .height = rect->y2 - rect->y1, }; int ow, oh; wlr_output_transformed_resolution(wlr_output, &ow, &oh); enum wl_output_transform transform = wlr_output_transform_invert(wlr_output->transform); wlr_box_transform(&box, transform, ow, oh, &box); wlr_renderer_scissor(renderer, &box); } static void render_surface(struct wlr_surface *surface, int sx, int sy, void *_data) { struct render_data *data = _data; struct roots_output *output = data->output; float rotation = data->layout.rotation; struct wlr_texture *texture = wlr_surface_get_texture(surface); if (texture == NULL) { return; } struct wlr_renderer *renderer = wlr_backend_get_renderer(output->wlr_output->backend); assert(renderer); double lx, ly; get_layout_position(&data->layout, &lx, &ly, surface, sx, sy); struct wlr_box box; bool intersects = surface_intersect_output(surface, output->desktop->layout, output->wlr_output, lx, ly, rotation, &box); if (!intersects) { return; } struct wlr_box rotated; wlr_box_rotated_bounds(&box, rotation, &rotated); pixman_region32_t damage; pixman_region32_init(&damage); pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y, rotated.width, rotated.height); pixman_region32_intersect(&damage, &damage, data->damage); bool damaged = pixman_region32_not_empty(&damage); if (!damaged) { goto damage_finish; } float matrix[9]; enum wl_output_transform transform = wlr_output_transform_invert(surface->current.transform); wlr_matrix_project_box(matrix, &box, transform, rotation, output->wlr_output->transform_matrix); int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { scissor_output(output, &rects[i]); wlr_render_texture_with_matrix(renderer, texture, matrix, data->alpha); } damage_finish: pixman_region32_fini(&damage); } static void get_decoration_box(struct roots_view *view, struct roots_output *output, struct wlr_box *box) { struct wlr_output *wlr_output = output->wlr_output; struct wlr_box deco_box; view_get_deco_box(view, &deco_box); double sx = deco_box.x - view->x; double sy = deco_box.y - view->y; rotate_child_position(&sx, &sy, deco_box.width, deco_box.height, view->wlr_surface->current.width, view->wlr_surface->current.height, view->rotation); double x = sx + view->x; double y = sy + view->y; wlr_output_layout_output_coords(output->desktop->layout, wlr_output, &x, &y); box->x = x * wlr_output->scale; box->y = y * wlr_output->scale; box->width = deco_box.width * wlr_output->scale; box->height = deco_box.height * wlr_output->scale; } static void render_decorations(struct roots_view *view, struct render_data *data) { if (!view->decorated || view->wlr_surface == NULL) { return; } struct roots_output *output = data->output; struct wlr_renderer *renderer = wlr_backend_get_renderer(output->wlr_output->backend); assert(renderer); struct wlr_box box; get_decoration_box(view, output, &box); struct wlr_box rotated; wlr_box_rotated_bounds(&box, view->rotation, &rotated); pixman_region32_t damage; pixman_region32_init(&damage); pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y, rotated.width, rotated.height); pixman_region32_intersect(&damage, &damage, data->damage); bool damaged = pixman_region32_not_empty(&damage); if (!damaged) { goto damage_finish; } float matrix[9]; wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, view->rotation, output->wlr_output->transform_matrix); float color[] = { 0.2, 0.2, 0.2, view->alpha }; int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { scissor_output(output, &rects[i]); wlr_render_quad_with_matrix(renderer, color, matrix); } damage_finish: pixman_region32_fini(&damage); } static void render_view(struct roots_view *view, struct render_data *data) { // Do not render views fullscreened on other outputs if (view->fullscreen_output != NULL && view->fullscreen_output != data->output) { return; } data->alpha = view->alpha; render_decorations(view, data); view_for_each_surface(view, &data->layout, render_surface, data); } static void render_layer(struct roots_output *output, const struct wlr_box *output_layout_box, struct render_data *data, struct wl_list *layer) { data->alpha = 1; layer_for_each_surface(layer, output_layout_box, render_surface, &data->layout, data); } static bool has_standalone_surface(struct roots_view *view) { if (!wl_list_empty(&view->wlr_surface->subsurfaces)) { return false; } switch (view->type) { case ROOTS_XDG_SHELL_V6_VIEW: return wl_list_empty(&view->xdg_surface_v6->popups); case ROOTS_XDG_SHELL_VIEW: return wl_list_empty(&view->xdg_surface->popups); case ROOTS_WL_SHELL_VIEW: return wl_list_empty(&view->wl_shell_surface->popups); #ifdef WLR_HAS_XWAYLAND case ROOTS_XWAYLAND_VIEW: return wl_list_empty(&view->xwayland_surface->children); #endif } return true; } static void surface_send_frame_done(struct wlr_surface *surface, int sx, int sy, void *_data) { struct render_data *data = _data; struct roots_output *output = data->output; struct timespec *when = data->when; float rotation = data->layout.rotation; double lx, ly; get_layout_position(&data->layout, &lx, &ly, surface, sx, sy); if (!surface_intersect_output(surface, output->desktop->layout, output->wlr_output, lx, ly, rotation, NULL)) { return; } wlr_surface_send_frame_done(surface, when); } static void render_output(struct roots_output *output) { struct wlr_output *wlr_output = output->wlr_output; struct roots_desktop *desktop = output->desktop; struct roots_server *server = desktop->server; struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend); assert(renderer); if (!wlr_output->enabled) { return; } struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; const struct wlr_box *output_box = wlr_output_layout_get_box(desktop->layout, wlr_output); // Check if we can delegate the fullscreen surface to the output if (output->fullscreen_view != NULL && output->fullscreen_view->wlr_surface != NULL) { struct roots_view *view = output->fullscreen_view; // Make sure the view is centered on screen struct wlr_box view_box; view_get_box(view, &view_box); double view_x = (double)(output_box->width - view_box.width) / 2 + output_box->x; double view_y = (double)(output_box->height - view_box.height) / 2 + output_box->y; view_move(view, view_x, view_y); if (has_standalone_surface(view)) { wlr_output_set_fullscreen_surface(wlr_output, view->wlr_surface); } else { wlr_output_set_fullscreen_surface(wlr_output, NULL); } // Fullscreen views are rendered on a black background clear_color[0] = clear_color[1] = clear_color[2] = 0; } else { wlr_output_set_fullscreen_surface(wlr_output, NULL); } bool needs_swap; pixman_region32_t damage; pixman_region32_init(&damage); if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) { return; } struct render_data data = { .output = output, .when = &now, .damage = &damage, .alpha = 1.0, }; if (!needs_swap) { // Output doesn't need swap and isn't damaged, skip rendering completely goto damage_finish; } wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height); if (!pixman_region32_not_empty(&damage)) { // Output isn't damaged but needs buffer swap goto renderer_end; } if (server->config->debug_damage_tracking) { wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1}); } int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { scissor_output(output, &rects[i]); wlr_renderer_clear(renderer, clear_color); } render_layer(output, output_box, &data, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]); render_layer(output, output_box, &data, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]); // If a view is fullscreen on this output, render it if (output->fullscreen_view != NULL) { struct roots_view *view = output->fullscreen_view; if (wlr_output->fullscreen_surface == view->wlr_surface) { // The output will render the fullscreen view goto renderer_end; } if (view->wlr_surface != NULL) { view_for_each_surface(view, &data.layout, render_surface, &data); } // During normal rendering the xwayland window tree isn't traversed // because all windows are rendered. Here we only want to render // the fullscreen window's children so we have to traverse the tree. #ifdef WLR_HAS_XWAYLAND if (view->type == ROOTS_XWAYLAND_VIEW) { xwayland_children_for_each_surface(view->xwayland_surface, render_surface, &data.layout, &data); } #endif } else { // Render all views struct roots_view *view; wl_list_for_each_reverse(view, &desktop->views, link) { render_view(view, &data); } // Render top layer above shell views render_layer(output, output_box, &data, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]); } // Render drag icons data.alpha = 1.0; drag_icons_for_each_surface(server->input, render_surface, &data.layout, &data); render_layer(output, output_box, &data, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]); renderer_end: wlr_renderer_scissor(renderer, NULL); wlr_renderer_end(renderer); if (server->config->debug_damage_tracking) { int width, height; wlr_output_transformed_resolution(wlr_output, &width, &height); pixman_region32_union_rect(&damage, &damage, 0, 0, width, height); } if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) { goto damage_finish; } output->last_frame = desktop->last_frame = now; damage_finish: pixman_region32_fini(&damage); // Send frame done events to all surfaces output_for_each_surface(output, surface_send_frame_done, &data.layout, &data); } void output_damage_whole(struct roots_output *output) { wlr_output_damage_add_whole(output->damage); } static bool view_accept_damage(struct roots_output *output, struct roots_view *view) { if (view->wlr_surface == NULL) { return false; } if (output->fullscreen_view == NULL) { return true; } if (output->fullscreen_view == view) { return true; } #ifdef WLR_HAS_XWAYLAND if (output->fullscreen_view->type == ROOTS_XWAYLAND_VIEW && view->type == ROOTS_XWAYLAND_VIEW) { // Special case: accept damage from children struct wlr_xwayland_surface *xsurface = view->xwayland_surface; while (xsurface != NULL) { if (output->fullscreen_view->xwayland_surface == xsurface) { return true; } xsurface = xsurface->parent; } } #endif return false; } struct damage_data { struct layout_data layout; struct roots_output *output; }; static void damage_whole_surface(struct wlr_surface *surface, int sx, int sy, void *_data) { struct damage_data *data = _data; struct roots_output *output = data->output; float rotation = data->layout.rotation; double lx, ly; get_layout_position(&data->layout, &lx, &ly, surface, sx, sy); if (!wlr_surface_has_buffer(surface)) { return; } int ow, oh; wlr_output_transformed_resolution(output->wlr_output, &ow, &oh); struct wlr_box box; bool intersects = surface_intersect_output(surface, output->desktop->layout, output->wlr_output, lx, ly, rotation, &box); if (!intersects) { return; } wlr_box_rotated_bounds(&box, rotation, &box); wlr_output_damage_add_box(output->damage, &box); } void output_damage_whole_local_surface(struct roots_output *output, struct wlr_surface *surface, double ox, double oy, float rotation) { struct wlr_output_layout_output *layout = wlr_output_layout_get( output->desktop->layout, output->wlr_output); struct damage_data data = { .output = output }; surface_for_each_surface(surface, ox + layout->x, oy + layout->y, 0, &data.layout, damage_whole_surface, &data); } static void damage_whole_decoration(struct roots_view *view, struct roots_output *output) { if (!view->decorated || view->wlr_surface == NULL) { return; } struct wlr_box box; get_decoration_box(view, output, &box); wlr_box_rotated_bounds(&box, view->rotation, &box); wlr_output_damage_add_box(output->damage, &box); } void output_damage_whole_view(struct roots_output *output, struct roots_view *view) { if (!view_accept_damage(output, view)) { return; } damage_whole_decoration(view, output); struct damage_data data = { .output = output }; view_for_each_surface(view, &data.layout, damage_whole_surface, &data); } void output_damage_whole_drag_icon(struct roots_output *output, struct roots_drag_icon *icon) { struct damage_data data = { .output = output }; surface_for_each_surface(icon->wlr_drag_icon->surface, icon->x, icon->y, 0, &data.layout, damage_whole_surface, &data); } static void damage_from_surface(struct wlr_surface *surface, int sx, int sy, void *_data) { struct damage_data *data = _data; struct roots_output *output = data->output; struct wlr_output *wlr_output = output->wlr_output; float rotation = data->layout.rotation; double lx, ly; get_layout_position(&data->layout, &lx, &ly, surface, sx, sy); if (!wlr_surface_has_buffer(surface)) { return; } int ow, oh; wlr_output_transformed_resolution(wlr_output, &ow, &oh); struct wlr_box box; surface_intersect_output(surface, output->desktop->layout, wlr_output, lx, ly, rotation, &box); int center_x = box.x + box.width/2; int center_y = box.y + box.height/2; enum wl_output_transform transform = wlr_output_transform_invert(surface->current.transform); pixman_region32_t damage; pixman_region32_init(&damage); pixman_region32_copy(&damage, &surface->buffer_damage); wlr_region_transform(&damage, &damage, transform, surface->current.buffer_width, surface->current.buffer_height); wlr_region_scale(&damage, &damage, wlr_output->scale / (float)surface->current.scale); if (ceil(wlr_output->scale) > surface->current.scale) { // When scaling up a surface, it'll become blurry so we need to // expand the damage region wlr_region_expand(&damage, &damage, ceil(wlr_output->scale) - surface->current.scale); } pixman_region32_translate(&damage, box.x, box.y); wlr_region_rotated_bounds(&damage, &damage, rotation, center_x, center_y); wlr_output_damage_add(output->damage, &damage); pixman_region32_fini(&damage); } void output_damage_from_local_surface(struct roots_output *output, struct wlr_surface *surface, double ox, double oy, float rotation) { struct wlr_output_layout_output *layout = wlr_output_layout_get( output->desktop->layout, output->wlr_output); struct damage_data data = { .output = output }; surface_for_each_surface(surface, ox + layout->x, oy + layout->y, 0, &data.layout, damage_from_surface, &data); } void output_damage_from_view(struct roots_output *output, struct roots_view *view) { if (!view_accept_damage(output, view)) { return; } struct damage_data data = { .output = output }; view_for_each_surface(view, &data.layout, damage_from_surface, &data); } static void set_mode(struct wlr_output *output, struct roots_output_config *oc) { int mhz = (int)(oc->mode.refresh_rate * 1000); if (wl_list_empty(&output->modes)) { // Output has no mode, try setting a custom one wlr_output_set_custom_mode(output, oc->mode.width, oc->mode.height, mhz); return; } struct wlr_output_mode *mode, *best = NULL; wl_list_for_each(mode, &output->modes, link) { if (mode->width == oc->mode.width && mode->height == oc->mode.height) { if (mode->refresh == mhz) { best = mode; break; } best = mode; } } if (!best) { wlr_log(WLR_ERROR, "Configured mode for %s not available", output->name); } else { wlr_log(WLR_DEBUG, "Assigning configured mode to %s", output->name); wlr_output_set_mode(output, best); } } static void output_destroy(struct roots_output *output) { // TODO: cursor //example_config_configure_cursor(sample->config, sample->cursor, // sample->compositor); wl_list_remove(&output->link); wl_list_remove(&output->destroy.link); wl_list_remove(&output->mode.link); wl_list_remove(&output->transform.link); wl_list_remove(&output->damage_frame.link); wl_list_remove(&output->damage_destroy.link); free(output); } static void output_handle_destroy(struct wl_listener *listener, void *data) { struct roots_output *output = wl_container_of(listener, output, destroy); output_destroy(output); } static void output_damage_handle_frame(struct wl_listener *listener, void *data) { struct roots_output *output = wl_container_of(listener, output, damage_frame); render_output(output); } static void output_damage_handle_destroy(struct wl_listener *listener, void *data) { struct roots_output *output = wl_container_of(listener, output, damage_destroy); output_destroy(output); } static void output_handle_mode(struct wl_listener *listener, void *data) { struct roots_output *output = wl_container_of(listener, output, mode); arrange_layers(output); } static void output_handle_transform(struct wl_listener *listener, void *data) { struct roots_output *output = wl_container_of(listener, output, transform); arrange_layers(output); } void handle_new_output(struct wl_listener *listener, void *data) { struct roots_desktop *desktop = wl_container_of(listener, desktop, new_output); struct wlr_output *wlr_output = data; struct roots_input *input = desktop->server->input; struct roots_config *config = desktop->config; wlr_log(WLR_DEBUG, "Output '%s' added", wlr_output->name); wlr_log(WLR_DEBUG, "'%s %s %s' %"PRId32"mm x %"PRId32"mm", wlr_output->make, wlr_output->model, wlr_output->serial, wlr_output->phys_width, wlr_output->phys_height); struct roots_output *output = calloc(1, sizeof(struct roots_output)); clock_gettime(CLOCK_MONOTONIC, &output->last_frame); output->desktop = desktop; output->wlr_output = wlr_output; wlr_output->data = output; wl_list_insert(&desktop->outputs, &output->link); output->damage = wlr_output_damage_create(wlr_output); output->destroy.notify = output_handle_destroy; wl_signal_add(&wlr_output->events.destroy, &output->destroy); output->mode.notify = output_handle_mode; wl_signal_add(&wlr_output->events.mode, &output->mode); output->transform.notify = output_handle_transform; wl_signal_add(&wlr_output->events.transform, &output->transform); output->damage_frame.notify = output_damage_handle_frame; wl_signal_add(&output->damage->events.frame, &output->damage_frame); output->damage_destroy.notify = output_damage_handle_destroy; wl_signal_add(&output->damage->events.destroy, &output->damage_destroy); size_t len = sizeof(output->layers) / sizeof(output->layers[0]); for (size_t i = 0; i < len; ++i) { wl_list_init(&output->layers[i]); } struct roots_output_config *output_config = roots_config_get_output(config, wlr_output); if ((!output_config || output_config->enable) && !wl_list_empty(&wlr_output->modes)) { struct wlr_output_mode *mode = wl_container_of(wlr_output->modes.prev, mode, link); wlr_output_set_mode(wlr_output, mode); } if (output_config) { if (output_config->enable) { if (wlr_output_is_drm(wlr_output)) { struct roots_output_mode_config *mode_config; wl_list_for_each(mode_config, &output_config->modes, link) { wlr_drm_connector_add_mode(wlr_output, &mode_config->info); } } else if (!wl_list_empty(&output_config->modes)) { wlr_log(WLR_ERROR, "Can only add modes for DRM backend"); } if (output_config->mode.width) { set_mode(wlr_output, output_config); } wlr_output_set_scale(wlr_output, output_config->scale); wlr_output_set_transform(wlr_output, output_config->transform); wlr_output_layout_add(desktop->layout, wlr_output, output_config->x, output_config->y); } else { wlr_output_enable(wlr_output, false); } } else { wlr_output_layout_add_auto(desktop->layout, wlr_output); } struct roots_seat *seat; wl_list_for_each(seat, &input->seats, link) { roots_seat_configure_cursor(seat); roots_seat_configure_xcursor(seat); } arrange_layers(output); output_damage_whole(output); }