#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include #include #include "rootston/server.h" #include "rootston/output.h" #include "rootston/config.h" /** * Rotate a child's position relative to a parent. The parent size is (pw, ph), * the child position is (*sx, *sy) and its size is (sw, sh). */ static void rotate_child_position(double *sx, double *sy, double sw, double sh, double pw, double ph, float rotation) { if (rotation != 0.0) { // Coordinates relative to the center of the subsurface double ox = *sx - pw/2 + sw/2, oy = *sy - ph/2 + sh/2; // Rotated coordinates double rx = cos(-rotation)*ox - sin(-rotation)*oy, ry = cos(-rotation)*oy + sin(-rotation)*ox; *sx = rx + pw/2 - sw/2; *sy = ry + ph/2 - sh/2; } } static bool surface_intersect_output(struct wlr_surface *surface, struct wlr_output_layout *output_layout, struct wlr_output *wlr_output, double lx, double ly, struct wlr_box *box) { double ox = lx, oy = ly; wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy); box->x = ox * wlr_output->scale; box->y = oy * wlr_output->scale; box->width = surface->current->width * wlr_output->scale; box->height = surface->current->height * wlr_output->scale; struct wlr_box layout_box = { .x = lx, .y = ly, .width = surface->current->width, .height = surface->current->height, }; return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box); } static void render_surface(struct wlr_surface *surface, struct roots_output *output, struct timespec *when, pixman_region32_t *damage, double lx, double ly, float rotation) { if (!wlr_surface_has_buffer(surface)) { return; } struct wlr_box box; bool intersects = surface_intersect_output(surface, output->desktop->layout, output->wlr_output, lx, ly, &box); if (!intersects) { goto render_subsurfaces; } // TODO: output scale, output transform support pixman_region32_t surface_damage; pixman_region32_init(&surface_damage); pixman_region32_union_rect(&surface_damage, &surface_damage, box.x, box.y, box.width, box.height); pixman_region32_intersect(&surface_damage, &surface_damage, damage); bool damaged = pixman_region32_not_empty(&surface_damage); if (!damaged) { goto surface_damage_finish; } float transform[16]; wlr_matrix_translate(&transform, box.x, box.y, 0); if (rotation != 0) { float translate_center[16]; wlr_matrix_translate(&translate_center, box.width/2, box.height/2, 0); float rotate[16]; wlr_matrix_rotate(&rotate, rotation); float translate_origin[16]; wlr_matrix_translate(&translate_origin, -box.width/2, -box.height/2, 0); wlr_matrix_mul(&transform, &translate_center, &transform); wlr_matrix_mul(&transform, &rotate, &transform); wlr_matrix_mul(&transform, &translate_origin, &transform); } float scale[16]; wlr_matrix_scale(&scale, box.width, box.height, 1); wlr_matrix_mul(&transform, &scale, &transform); if (surface->current->transform != WL_OUTPUT_TRANSFORM_NORMAL) { float surface_translate_center[16]; wlr_matrix_translate(&surface_translate_center, 0.5, 0.5, 0); float surface_transform[16]; wlr_matrix_transform(surface_transform, wlr_output_transform_invert(surface->current->transform)); float surface_translate_origin[16]; wlr_matrix_translate(&surface_translate_origin, -0.5, -0.5, 0); wlr_matrix_mul(&transform, &surface_translate_center, &transform); wlr_matrix_mul(&transform, &surface_transform, &transform); wlr_matrix_mul(&transform, &surface_translate_origin, &transform); } float matrix[16]; wlr_matrix_mul(&output->wlr_output->transform_matrix, &transform, &matrix); int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects); for (int i = 0; i < nrects; ++i) { glScissor(rects[i].x1, output->wlr_output->height - rects[i].y2, rects[i].x2 - rects[i].x1, rects[i].y2 - rects[i].y1); wlr_render_with_matrix(output->desktop->server->renderer, surface->texture, &matrix); } wlr_surface_send_frame_done(surface, when); surface_damage_finish: pixman_region32_fini(&surface_damage); render_subsurfaces:; struct wlr_subsurface *subsurface; wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) { struct wlr_surface_state *state = subsurface->surface->current; double sx = state->subsurface_position.x; double sy = state->subsurface_position.y; double sw = state->buffer_width / state->scale; double sh = state->buffer_height / state->scale; rotate_child_position(&sx, &sy, sw, sh, surface->current->width, surface->current->height, rotation); render_surface(subsurface->surface, output, when, damage, lx + sx, ly + sy, rotation); } } static void render_xdg_v6_popups(struct wlr_xdg_surface_v6 *surface, struct roots_output *output, struct timespec *when, pixman_region32_t *damage, double base_x, double base_y, float rotation) { double width = surface->surface->current->width; double height = surface->surface->current->height; struct wlr_xdg_surface_v6 *popup; wl_list_for_each(popup, &surface->popups, popup_link) { if (!popup->configured) { continue; } double popup_width = popup->surface->current->width; double popup_height = popup->surface->current->height; double popup_sx, popup_sy; wlr_xdg_surface_v6_popup_get_position(popup, &popup_sx, &popup_sy); rotate_child_position(&popup_sx, &popup_sy, popup_width, popup_height, width, height, rotation); render_surface(popup->surface, output, when, damage, base_x + popup_sx, base_y + popup_sy, rotation); render_xdg_v6_popups(popup, output, when, damage, base_x + popup_sx, base_y + popup_sy, rotation); } } static void render_wl_shell_surface(struct wlr_wl_shell_surface *surface, struct roots_output *output, struct timespec *when, pixman_region32_t *damage, double lx, double ly, float rotation, bool is_child) { if (is_child || surface->state != WLR_WL_SHELL_SURFACE_STATE_POPUP) { render_surface(surface->surface, output, when, damage, lx, ly, rotation); double width = surface->surface->current->width; double height = surface->surface->current->height; struct wlr_wl_shell_surface *popup; wl_list_for_each(popup, &surface->popups, popup_link) { double popup_width = popup->surface->current->width; double popup_height = popup->surface->current->height; double popup_x = popup->transient_state->x; double popup_y = popup->transient_state->y; rotate_child_position(&popup_x, &popup_y, popup_width, popup_height, width, height, rotation); render_wl_shell_surface(popup, output, when, damage, lx + popup_x, ly + popup_y, rotation, true); } } } static void render_xwayland_children(struct wlr_xwayland_surface *surface, struct roots_output *output, struct timespec *when, pixman_region32_t *damage) { struct wlr_xwayland_surface *child; wl_list_for_each(child, &surface->children, parent_link) { if (child->surface != NULL && child->added) { render_surface(child->surface, output, when, damage, child->x, child->y, 0); } render_xwayland_children(child, output, when, damage); } } static void render_view(struct roots_view *view, struct roots_output *output, struct timespec *when, pixman_region32_t *damage) { switch (view->type) { case ROOTS_XDG_SHELL_V6_VIEW: render_surface(view->wlr_surface, output, when, damage, view->x, view->y, view->rotation); render_xdg_v6_popups(view->xdg_surface_v6, output, when, damage, view->x, view->y, view->rotation); break; case ROOTS_WL_SHELL_VIEW: render_wl_shell_surface(view->wl_shell_surface, output, when, damage, view->x, view->y, view->rotation, false); break; case ROOTS_XWAYLAND_VIEW: render_surface(view->wlr_surface, output, when, damage, view->x, view->y, view->rotation); break; } } static void output_damage_whole(struct roots_output *output) { int width, height; wlr_output_effective_resolution(output->wlr_output, &width, &height); pixman_region32_union_rect(&output->damage, &output->damage, 0, 0, width, height); } static bool has_standalone_surface(struct roots_view *view) { if (!wl_list_empty(&view->wlr_surface->subsurface_list)) { return false; } switch (view->type) { case ROOTS_XDG_SHELL_V6_VIEW: return wl_list_empty(&view->xdg_surface_v6->popups); case ROOTS_WL_SHELL_VIEW: return wl_list_empty(&view->wl_shell_surface->popups); case ROOTS_XWAYLAND_VIEW: return wl_list_empty(&view->xwayland_surface->children); } return true; } static void render_output(struct roots_output *output) { struct wlr_output *wlr_output = output->wlr_output; struct roots_desktop *desktop = output->desktop; struct roots_server *server = desktop->server; if (!wlr_output->enabled) { return; } struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); pixman_region32_union(&output->damage, &output->damage, &wlr_output->damage); pixman_region32_t damage; pixman_region32_init(&damage); pixman_region32_union(&damage, &output->damage, &output->previous_damage); // TODO: fullscreen if (!pixman_region32_not_empty(&output->damage)) { float hz = wlr_output->refresh / 1000.0f; if (hz <= 0) { hz = 60; } wl_event_source_timer_update(output->repaint_timer, 1000.0f / hz); pixman_region32_clear(&output->damage); goto damage_finish; } wlr_log(L_DEBUG, "render"); wlr_output_make_current(wlr_output); wlr_renderer_begin(server->renderer, wlr_output); glEnable(GL_SCISSOR_TEST); int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { glScissor(rects[i].x1, wlr_output->height - rects[i].y2, rects[i].x2 - rects[i].x1, rects[i].y2 - rects[i].y1); glClearColor(0.25f, 0.25f, 0.25f, 1); glClear(GL_COLOR_BUFFER_BIT); } if (output->fullscreen_view != NULL) { struct roots_view *view = output->fullscreen_view; // Make sure the view is centered on screen const struct wlr_box *output_box = wlr_output_layout_get_box(desktop->layout, wlr_output); struct wlr_box view_box; view_get_box(view, &view_box); double view_x = (double)(output_box->width - view_box.width) / 2 + output_box->x; double view_y = (double)(output_box->height - view_box.height) / 2 + output_box->y; view_move(view, view_x, view_y); if (has_standalone_surface(view)) { wlr_output_set_fullscreen_surface(wlr_output, view->wlr_surface); } else { wlr_output_set_fullscreen_surface(wlr_output, NULL); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); render_view(view, output, &now, &damage); // During normal rendering the xwayland window tree isn't traversed // because all windows are rendered. Here we only want to render // the fullscreen window's children so we have to traverse the tree. if (view->type == ROOTS_XWAYLAND_VIEW) { render_xwayland_children(view->xwayland_surface, output, &now, &damage); } } goto renderer_end; } else { wlr_output_set_fullscreen_surface(wlr_output, NULL); } struct roots_view *view; wl_list_for_each_reverse(view, &desktop->views, link) { render_view(view, output, &now, &damage); } struct wlr_drag_icon *drag_icon = NULL; struct roots_seat *seat = NULL; wl_list_for_each(seat, &server->input->seats, link) { wl_list_for_each(drag_icon, &seat->seat->drag_icons, link) { if (!drag_icon->mapped) { continue; } struct wlr_surface *icon = drag_icon->surface; struct wlr_cursor *cursor = seat->cursor->cursor; double icon_x = 0, icon_y = 0; if (drag_icon->is_pointer) { icon_x = cursor->x + drag_icon->sx; icon_y = cursor->y + drag_icon->sy; render_surface(icon, output, &now, &damage, icon_x, icon_y, 0); } else { struct wlr_touch_point *point = wlr_seat_touch_get_point(seat->seat, drag_icon->touch_id); if (point) { icon_x = seat->touch_x + drag_icon->sx; icon_y = seat->touch_y + drag_icon->sy; render_surface(icon, output, &now, &damage, icon_x, icon_y, 0); } } } } renderer_end: glDisable(GL_SCISSOR_TEST); wlr_renderer_end(server->renderer); wlr_output_swap_buffers(wlr_output); pixman_region32_copy(&output->previous_damage, &output->damage); pixman_region32_clear(&output->damage); output->last_frame = desktop->last_frame = now; damage_finish: pixman_region32_fini(&damage); } static void output_handle_frame(struct wl_listener *listener, void *data) { struct roots_output *output = wl_container_of(listener, output, frame); render_output(output); } static int handle_repaint(void *data) { struct roots_output *output = data; render_output(output); return 0; } static void output_damage_whole_surface(struct roots_output *output, struct wlr_surface *surface, double lx, double ly) { if (!wlr_surface_has_buffer(surface)) { return; } struct wlr_box box; bool intersects = surface_intersect_output(surface, output->desktop->layout, output->wlr_output, lx, ly, &box); if (!intersects) { return; } pixman_region32_union_rect(&output->damage, &output->damage, box.x, box.y, box.width, box.height); } void output_damage_whole_view(struct roots_output *output, struct roots_view *view) { output_damage_whole_surface(output, view->wlr_surface, view->x, view->y); // TODO: subsurfaces, popups, etc } void output_damage_from_view(struct roots_output *output, struct roots_view *view) { // TODO: use surface damage output_damage_whole_view(output, view); } static void set_mode(struct wlr_output *output, struct roots_output_config *oc) { int mhz = (int)(oc->mode.refresh_rate * 1000); if (wl_list_empty(&output->modes)) { // Output has no mode, try setting a custom one wlr_output_set_custom_mode(output, oc->mode.width, oc->mode.height, mhz); return; } struct wlr_output_mode *mode, *best = NULL; wl_list_for_each(mode, &output->modes, link) { if (mode->width == oc->mode.width && mode->height == oc->mode.height) { if (mode->refresh == mhz) { best = mode; break; } best = mode; } } if (!best) { wlr_log(L_ERROR, "Configured mode for %s not available", output->name); } else { wlr_log(L_DEBUG, "Assigning configured mode to %s", output->name); wlr_output_set_mode(output, best); } } void output_add_notify(struct wl_listener *listener, void *data) { struct roots_desktop *desktop = wl_container_of(listener, desktop, output_add); struct wlr_output *wlr_output = data; struct roots_input *input = desktop->server->input; struct roots_config *config = desktop->config; wlr_log(L_DEBUG, "Output '%s' added", wlr_output->name); wlr_log(L_DEBUG, "'%s %s %s' %"PRId32"mm x %"PRId32"mm", wlr_output->make, wlr_output->model, wlr_output->serial, wlr_output->phys_width, wlr_output->phys_height); if (wl_list_length(&wlr_output->modes) > 0) { struct wlr_output_mode *mode = wl_container_of((&wlr_output->modes)->prev, mode, link); wlr_output_set_mode(wlr_output, mode); } struct roots_output *output = calloc(1, sizeof(struct roots_output)); clock_gettime(CLOCK_MONOTONIC, &output->last_frame); output->desktop = desktop; output->wlr_output = wlr_output; wl_list_insert(&desktop->outputs, &output->link); pixman_region32_init(&output->damage); pixman_region32_init(&output->previous_damage); struct wl_event_loop *ev = wl_display_get_event_loop(desktop->server->wl_display); output->repaint_timer = wl_event_loop_add_timer(ev, handle_repaint, output); output->frame.notify = output_handle_frame; wl_signal_add(&wlr_output->events.frame, &output->frame); struct roots_output_config *output_config = roots_config_get_output(config, wlr_output); if (output_config) { if (output_config->enable) { if (output_config->mode.width) { set_mode(wlr_output, output_config); } wlr_output_set_scale(wlr_output, output_config->scale); wlr_output_set_transform(wlr_output, output_config->transform); wlr_output_layout_add(desktop->layout, wlr_output, output_config->x, output_config->y); } else { wlr_output_enable(wlr_output, false); } } else { wlr_output_layout_add_auto(desktop->layout, wlr_output); } struct roots_seat *seat; wl_list_for_each(seat, &input->seats, link) { roots_seat_configure_cursor(seat); roots_seat_configure_xcursor(seat); } output_damage_whole(output); } void output_remove_notify(struct wl_listener *listener, void *data) { struct wlr_output *wlr_output = data; struct roots_desktop *desktop = wl_container_of(listener, desktop, output_remove); struct roots_output *output = NULL, *_output; wl_list_for_each(_output, &desktop->outputs, link) { if (_output->wlr_output == wlr_output) { output = _output; break; } } if (!output) { return; // We are unfamiliar with this output } wlr_output_layout_remove(desktop->layout, output->wlr_output); // TODO: cursor //example_config_configure_cursor(sample->config, sample->cursor, // sample->compositor); wl_event_source_remove(output->repaint_timer); pixman_region32_fini(&output->damage); pixman_region32_fini(&output->previous_damage); wl_list_remove(&output->link); wl_list_remove(&output->frame.link); free(output); }