#include #include #include #include #include #include #include #include "backend/libinput.h" struct wlr_libinput_keyboard { struct wlr_keyboard wlr_keyboard; struct libinput_device *libinput_dev; }; static const struct wlr_keyboard_impl impl; static struct wlr_libinput_keyboard *get_libinput_keyboard_from_keyboard( struct wlr_keyboard *wlr_kb) { assert(wlr_kb->impl == &impl); return (struct wlr_libinput_keyboard *)wlr_kb; } static void keyboard_set_leds(struct wlr_keyboard *wlr_kb, uint32_t leds) { struct wlr_libinput_keyboard *kb = get_libinput_keyboard_from_keyboard(wlr_kb); libinput_device_led_update(kb->libinput_dev, leds); } static void keyboard_destroy(struct wlr_keyboard *wlr_kb) { struct wlr_libinput_keyboard *kb = get_libinput_keyboard_from_keyboard(wlr_kb); libinput_device_unref(kb->libinput_dev); free(kb); } static const struct wlr_keyboard_impl impl = { .destroy = keyboard_destroy, .led_update = keyboard_set_leds }; struct wlr_keyboard *create_libinput_keyboard( struct libinput_device *libinput_dev) { struct wlr_libinput_keyboard *kb = calloc(1, sizeof(struct wlr_libinput_keyboard)); if (kb == NULL) { return NULL; } kb->libinput_dev = libinput_dev; libinput_device_ref(libinput_dev); libinput_device_led_update(libinput_dev, 0); struct wlr_keyboard *wlr_kb = &kb->wlr_keyboard; wlr_keyboard_init(wlr_kb, &impl); return wlr_kb; } void handle_keyboard_key(struct libinput_event *event, struct libinput_device *libinput_dev) { struct wlr_input_device *wlr_dev = get_appropriate_device(WLR_INPUT_DEVICE_KEYBOARD, libinput_dev); if (!wlr_dev) { wlr_log(WLR_DEBUG, "Got a keyboard event for a device with no keyboards?"); return; } struct libinput_event_keyboard *kbevent = libinput_event_get_keyboard_event(event); struct wlr_event_keyboard_key wlr_event = { 0 }; wlr_event.time_msec = usec_to_msec(libinput_event_keyboard_get_time_usec(kbevent)); wlr_event.keycode = libinput_event_keyboard_get_key(kbevent); enum libinput_key_state state = libinput_event_keyboard_get_key_state(kbevent); switch (state) { case LIBINPUT_KEY_STATE_RELEASED: wlr_event.state = WL_KEYBOARD_KEY_STATE_RELEASED; break; case LIBINPUT_KEY_STATE_PRESSED: wlr_event.state = WL_KEYBOARD_KEY_STATE_PRESSED; break; } wlr_event.update_state = true; wlr_keyboard_notify_key(wlr_dev->keyboard, &wlr_event); }