#ifndef WLR_RENDER_INTERFACE_H #define WLR_RENDER_INTERFACE_H #include #include #include #include #include #include #include struct wlr_renderer_impl; struct wlr_renderer { struct wlr_renderer_impl *impl; }; struct wlr_renderer_impl { void (*begin)(struct wlr_renderer *renderer, struct wlr_output *output); void (*end)(struct wlr_renderer *renderer); void (*clear)(struct wlr_renderer *renderer, const float color[static 4]); void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box); struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer); bool (*render_with_matrix)(struct wlr_renderer *renderer, struct wlr_texture *texture, const float matrix[static 16], float alpha); void (*render_quad)(struct wlr_renderer *renderer, const float color[static 4], const float matrix[static 16]); void (*render_ellipse)(struct wlr_renderer *renderer, const float color[static 4], const float matrix[static 16]); const enum wl_shm_format *(*formats)( struct wlr_renderer *renderer, size_t *len); bool (*buffer_is_drm)(struct wlr_renderer *renderer, struct wl_resource *buffer); bool (*read_pixels)(struct wlr_renderer *renderer, enum wl_shm_format fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data); bool (*format_supported)(struct wlr_renderer *renderer, enum wl_shm_format fmt); void (*destroy)(struct wlr_renderer *renderer); }; void wlr_renderer_init(struct wlr_renderer *renderer, struct wlr_renderer_impl *impl); struct wlr_texture_impl { bool (*upload_pixels)(struct wlr_texture *texture, enum wl_shm_format format, int stride, int width, int height, const unsigned char *pixels); bool (*update_pixels)(struct wlr_texture *texture, enum wl_shm_format format, int stride, int x, int y, int width, int height, const unsigned char *pixels); bool (*upload_shm)(struct wlr_texture *texture, uint32_t format, struct wl_shm_buffer *shm); bool (*update_shm)(struct wlr_texture *texture, uint32_t format, int x, int y, int width, int height, struct wl_shm_buffer *shm); bool (*upload_drm)(struct wlr_texture *texture, struct wl_resource *drm_buf); bool (*upload_eglimage)(struct wlr_texture *texture, EGLImageKHR image, uint32_t width, uint32_t height); void (*get_matrix)(struct wlr_texture *state, float mat[static 16], const float projection[static 16], int x, int y); void (*get_buffer_size)(struct wlr_texture *texture, struct wl_resource *resource, int *width, int *height); void (*bind)(struct wlr_texture *texture); void (*destroy)(struct wlr_texture *texture); }; void wlr_texture_init(struct wlr_texture *texture, struct wlr_texture_impl *impl); void wlr_texture_bind(struct wlr_texture *texture); void wlr_texture_get_buffer_size(struct wlr_texture *texture, struct wl_resource *resource, int *width, int *height); #endif