#ifndef WLR_INTERFACES_WLR_OUTPUT_H #define WLR_INTERFACES_WLR_OUTPUT_H #include #include #include #include struct wlr_output_impl { void (*enable)(struct wlr_output *output, bool enable); bool (*set_mode)(struct wlr_output *output, struct wlr_output_mode *mode); bool (*set_custom_mode)(struct wlr_output *output, int32_t width, int32_t height, int32_t refresh); void (*transform)(struct wlr_output *output, enum wl_output_transform transform); bool (*set_cursor)(struct wlr_output *output, struct wlr_texture *texture, int32_t scale, enum wl_output_transform transform, int32_t hotspot_x, int32_t hotspot_y, bool update_texture); bool (*move_cursor)(struct wlr_output *output, int x, int y); void (*destroy)(struct wlr_output *output); bool (*make_current)(struct wlr_output *output, int *buffer_age); bool (*swap_buffers)(struct wlr_output *output, pixman_region32_t *damage); void (*set_gamma)(struct wlr_output *output, uint32_t size, uint16_t *r, uint16_t *g, uint16_t *b); uint32_t (*get_gamma_size)(struct wlr_output *output); }; void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend, const struct wlr_output_impl *impl, struct wl_display *display); void wlr_output_update_mode(struct wlr_output *output, struct wlr_output_mode *mode); void wlr_output_update_custom_mode(struct wlr_output *output, int32_t width, int32_t height, int32_t refresh); void wlr_output_update_enabled(struct wlr_output *output, bool enabled); void wlr_output_update_needs_swap(struct wlr_output *output); void wlr_output_damage_whole(struct wlr_output *output); void wlr_output_send_frame(struct wlr_output *output); #endif