#define _XOPEN_SOURCE 500 #include #include #include #include #include #include #include #include #include #include #include #include "backend/wayland.h" static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) { struct wlr_input_device *dev = data; assert(dev && dev->pointer && dev->pointer->state); struct wlr_output* output = wlr_wl_output_for_surface(dev->state->backend, surface); if (!output) { wlr_log(L_ERROR, "pointer entered invalid surface"); return; } dev->pointer->state->current_output = output; } static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface) { struct wlr_input_device *dev = data; assert(dev && dev->pointer && dev->pointer->state); dev->pointer->state->current_output = NULL; } static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) { struct wlr_input_device *dev = data; assert(dev && dev->pointer && dev->pointer->state); struct wlr_pointer_state *state = dev->pointer->state; if(!state->current_output) { wlr_log(L_ERROR, "pointer motion event without current output"); return; } int width, height; wl_egl_window_get_attached_size(state->current_output->state->egl_window, &width, &height); struct wlr_event_pointer_motion_absolute wlr_event; wlr_event.time_sec = time / 1000; wlr_event.time_usec = time * 1000; wlr_event.width_mm = width; wlr_event.height_mm = height; wlr_event.x_mm = wl_fixed_to_double(surface_x); wlr_event.y_mm = wl_fixed_to_double(surface_y); wl_signal_emit(&dev->pointer->events.motion_absolute, &wlr_event); } static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { struct wlr_input_device *dev = data; assert(dev && dev->pointer); struct wlr_event_pointer_button wlr_event; wlr_event.button = button; wlr_event.state = state; wlr_event.time_sec = time / 1000; wlr_event.time_usec = time * 1000; wl_signal_emit(&dev->pointer->events.button, &wlr_event); } static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { struct wlr_input_device *dev = data; assert(dev && dev->pointer); struct wlr_event_pointer_axis wlr_event; wlr_event.delta = value; wlr_event.orientation = axis; wlr_event.time_sec = time / 1000; wlr_event.time_usec = time * 1000; wlr_event.source = dev->pointer->state->axis_source; wl_signal_emit(&dev->pointer->events.axis, &wlr_event); } static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) { } static void pointer_handle_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) { struct wlr_input_device *dev = data; assert(dev && dev->pointer && dev->pointer->state); dev->pointer->state->axis_source = axis_source; } static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) { } static void pointer_handle_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) { } static const struct wl_pointer_listener pointer_listener = { .enter = pointer_handle_enter, .leave = pointer_handle_leave, .motion = pointer_handle_motion, .button = pointer_handle_button, .axis = pointer_handle_axis, .frame = pointer_handle_frame, .axis_source = pointer_handle_axis_source, .axis_stop = pointer_handle_axis_stop, .axis_discrete = pointer_handle_axis_discrete }; static void keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size) { } static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { } static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface) { } static void keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { struct wlr_input_device *dev = data; assert(dev && dev->keyboard); struct wlr_event_keyboard_key wlr_event; wlr_event.keycode = key; wlr_event.state = state; wlr_event.time_sec = time / 1000; wlr_event.time_usec = time * 1000; wl_signal_emit(&dev->keyboard->events.key, &wlr_event); } static void keyboard_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { } static void keyboard_handle_repeat_info(void *data, struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) { } static struct wl_keyboard_listener keyboard_listener = { .keymap = keyboard_handle_keymap, .enter = keyboard_handle_enter, .leave = keyboard_handle_leave, .key = keyboard_handle_key, .modifiers = keyboard_handle_modifiers, .repeat_info = keyboard_handle_repeat_info }; static void input_device_destroy(struct wlr_input_device_state *state) { wl_signal_emit(&state->backend->backend->events.input_remove, state->wlr_device); if (state->resource) wl_proxy_destroy(state->resource); free(state); } static struct wlr_input_device_impl input_device_impl = { .destroy = input_device_destroy }; static void pointer_destroy(struct wlr_pointer_state *state) { free(state); } static struct wlr_pointer_impl pointer_impl = { .destroy = pointer_destroy }; static struct wlr_input_device *allocate_device(struct wlr_backend_state *state, enum wlr_input_device_type type) { struct wlr_input_device_state *devstate; if (!(devstate = calloc(1, sizeof(struct wlr_input_device_state)))) { wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno)); return NULL; } devstate->backend = state; int vendor = 0; int product = 0; const char *name = "wayland"; struct wlr_input_device *wlr_device = wlr_input_device_create( type, &input_device_impl, devstate, name, vendor, product); if (!wlr_device) { free(devstate); return NULL; } devstate->wlr_device = wlr_device; list_add(state->devices, wlr_device); return wlr_device; } static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat, enum wl_seat_capability caps) { struct wlr_backend_state *state = data; assert(state->seat == wl_seat); if ((caps & WL_SEAT_CAPABILITY_POINTER)) { wlr_log(L_DEBUG, "seat %p offered pointer", (void*) wl_seat); struct wlr_pointer_state *pointer_state; if (!(pointer_state = calloc(1, sizeof(struct wlr_pointer_state)))) { wlr_log(L_ERROR, "Unable to allocate wlr_pointer_state"); return; } struct wlr_input_device *wlr_device; if (!(wlr_device = allocate_device(state, WLR_INPUT_DEVICE_POINTER))) { free(pointer_state); wlr_log(L_ERROR, "Unable to allocate wlr_device for pointer"); return; } struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat); wl_pointer_add_listener(wl_pointer, &pointer_listener, wlr_device); wlr_device->pointer = wlr_pointer_create(&pointer_impl, pointer_state); wlr_device->state->resource = wl_pointer; wl_signal_emit(&state->backend->events.input_add, wlr_device); } if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) { wlr_log(L_DEBUG, "seat %p offered keyboard", (void*) wl_seat); struct wlr_input_device *wlr_device = allocate_device(state, WLR_INPUT_DEVICE_KEYBOARD); if (!wlr_device) { wlr_log(L_ERROR, "Unable to allocate wl_pointer device"); return; } struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat); wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_device); wlr_device->keyboard = wlr_keyboard_create(NULL, NULL); wlr_device->state->resource = wl_keyboard; wl_signal_emit(&state->backend->events.input_add, wlr_device); } } static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) { struct wlr_backend_state *state = data; assert(state->seat == wl_seat); // Do we need to check if seatName was previously set for name change? state->seatName = strdup(name); } const struct wl_seat_listener seat_listener = { .capabilities = seat_handle_capabilities, .name = seat_handle_name, };