#include #include #include #include #include #include #include "backend/libinput.h" #include "common/log.h" #include "types.h" struct wlr_keyboard *wlr_libinput_keyboard_create( struct libinput_device *device) { assert(device); libinput_device_led_update(device, 0); return wlr_keyboard_create(NULL, NULL); } void handle_keyboard_key(struct libinput_event *event, struct libinput_device *device) { struct wlr_input_device *dev = get_appropriate_device(WLR_INPUT_DEVICE_KEYBOARD, device); if (!dev) { wlr_log(L_DEBUG, "Got a keyboard event for a device with no keyboards?"); return; } struct libinput_event_keyboard *kbevent = libinput_event_get_keyboard_event(event); struct wlr_keyboard_key *wlr_event = calloc(1, sizeof(struct wlr_keyboard_key)); wlr_event->time_sec = libinput_event_keyboard_get_time(kbevent); wlr_event->time_usec = libinput_event_keyboard_get_time_usec(kbevent); wlr_event->keycode = libinput_event_keyboard_get_key(kbevent); enum libinput_key_state state = libinput_event_keyboard_get_key_state(kbevent); switch (state) { case LIBINPUT_KEY_STATE_RELEASED: wlr_event->state = WLR_KEY_RELEASED; break; case LIBINPUT_KEY_STATE_PRESSED: wlr_event->state = WLR_KEY_PRESSED; break; } wl_signal_emit(&dev->keyboard->events.key, wlr_event); }