#define _POSIX_C_SOURCE 199309L #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "wlr/types/wlr_compositor.h" #include #include #include #include "shared.h" // TODO: move to common header? int os_create_anonymous_file(off_t size); struct sample_state { struct wlr_renderer *renderer; struct wlr_compositor *wlr_compositor; struct wlr_wl_shell *wl_shell; struct wlr_seat *wl_seat; struct wlr_xdg_shell_v6 *xdg_shell; struct wlr_data_device_manager *data_device_manager; struct wl_resource *focus; struct wl_listener keyboard_bound; struct wlr_xwayland *xwayland; int keymap_fd; size_t keymap_size; uint32_t serial; }; /* * Convert timespec to milliseconds */ static inline int64_t timespec_to_msec(const struct timespec *a) { return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000; } static void output_frame_handle_surface(struct sample_state *sample, struct wlr_output *wlr_output, struct timespec *ts, struct wl_resource *_res) { struct wlr_surface *surface = wl_resource_get_user_data(_res); float matrix[16]; float transform[16]; wlr_surface_flush_damage(surface); if (surface->texture->valid) { wlr_matrix_translate(&transform, 200, 200, 0); wlr_surface_get_matrix(surface, &matrix, &wlr_output->transform_matrix, &transform); wlr_render_with_matrix(sample->renderer, surface->texture, &matrix); struct wlr_frame_callback *cb, *cnext; wl_list_for_each_safe(cb, cnext, &surface->frame_callback_list, link) { wl_callback_send_done(cb->resource, timespec_to_msec(ts)); wl_resource_destroy(cb->resource); } } } static void handle_output_frame(struct output_state *output, struct timespec *ts) { struct compositor_state *state = output->compositor; struct sample_state *sample = state->data; struct wlr_output *wlr_output = output->output; wlr_output_make_current(wlr_output); wlr_renderer_begin(sample->renderer, wlr_output); struct wlr_wl_shell_surface *wl_shell_surface; wl_list_for_each(wl_shell_surface, &sample->wl_shell->surfaces, link) { output_frame_handle_surface(sample, wlr_output, ts, wl_shell_surface->surface); } struct wlr_xdg_surface_v6 *xdg_surface; wl_list_for_each(xdg_surface, &sample->xdg_shell->surfaces, link) { output_frame_handle_surface(sample, wlr_output, ts, xdg_surface->surface); } struct wlr_x11_window *x11_window; wl_list_for_each(x11_window, &sample->xwayland->displayable_windows, link) { output_frame_handle_surface(sample, wlr_output, ts, x11_window->surface); } wlr_renderer_end(sample->renderer); wlr_output_swap_buffers(wlr_output); } static void handle_keyboard_key(struct keyboard_state *keyboard, uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state) { struct compositor_state *state = keyboard->compositor; struct sample_state *sample = state->data; struct wl_resource *res = NULL; struct wlr_seat_handle *seat_handle = NULL; wl_list_for_each(res, &sample->wlr_compositor->surfaces, link) { break; } if (res) { seat_handle = wlr_seat_handle_for_client(sample->wl_seat, wl_resource_get_client(res)); } if (res != sample->focus && seat_handle && seat_handle->keyboard) { struct wl_array keys; wl_array_init(&keys); wl_keyboard_send_enter(seat_handle->keyboard, ++sample->serial, res, &keys); sample->focus = res; } if (seat_handle && seat_handle->keyboard) { uint32_t depressed = xkb_state_serialize_mods(keyboard->xkb_state, XKB_STATE_MODS_DEPRESSED); uint32_t latched = xkb_state_serialize_mods(keyboard->xkb_state, XKB_STATE_MODS_LATCHED); uint32_t locked = xkb_state_serialize_mods(keyboard->xkb_state, XKB_STATE_MODS_LOCKED); uint32_t group = xkb_state_serialize_layout(keyboard->xkb_state, XKB_STATE_LAYOUT_EFFECTIVE); wl_keyboard_send_modifiers(seat_handle->keyboard, ++sample->serial, depressed, latched, locked, group); wl_keyboard_send_key(seat_handle->keyboard, ++sample->serial, 0, keycode, key_state); } } static void handle_keyboard_bound(struct wl_listener *listener, void *data) { struct wlr_seat_handle *handle = data; struct sample_state *state = wl_container_of(listener, state, keyboard_bound); wl_keyboard_send_keymap(handle->keyboard, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, state->keymap_fd, state->keymap_size); if (wl_resource_get_version(handle->keyboard) >= 2) { wl_keyboard_send_repeat_info(handle->keyboard, 25, 600); } } int main() { struct sample_state state = { 0 }; struct compositor_state compositor = { 0, .data = &state, .output_frame_cb = handle_output_frame, }; compositor_init(&compositor); state.renderer = wlr_gles2_renderer_create(compositor.backend); if (!state.renderer) { wlr_log(L_ERROR, "Could not start compositor, OOM"); exit(EXIT_FAILURE); } wl_display_init_shm(compositor.display); state.wlr_compositor = wlr_compositor_create(compositor.display, state.renderer); state.wl_shell = wlr_wl_shell_create(compositor.display); state.xdg_shell = wlr_xdg_shell_v6_create(compositor.display); state.data_device_manager = wlr_data_device_manager_create(compositor.display); state.wl_seat = wlr_seat_create(compositor.display, "seat0"); state.keyboard_bound.notify = handle_keyboard_bound; wl_signal_add(&state.wl_seat->events.keyboard_bound, &state.keyboard_bound); wlr_seat_set_capabilities(state.wl_seat, WL_SEAT_CAPABILITY_KEYBOARD | WL_SEAT_CAPABILITY_POINTER | WL_SEAT_CAPABILITY_TOUCH); struct keyboard_state *kbstate; wl_list_for_each(kbstate, &compositor.keyboards, link) { char *keymap = xkb_keymap_get_as_string(kbstate->keymap, XKB_KEYMAP_FORMAT_TEXT_V1); state.keymap_size = strlen(keymap); state.keymap_fd = os_create_anonymous_file(state.keymap_size); void *ptr = mmap(NULL, state.keymap_size, PROT_READ | PROT_WRITE, MAP_SHARED, state.keymap_fd, 0); strcpy(ptr, keymap); free(keymap); break; } state.xwayland = wlr_xwayland_create(compositor.display, state.wlr_compositor); compositor.keyboard_key_cb = handle_keyboard_key; wl_display_run(compositor.display); wlr_xwayland_destroy(state.xwayland); close(state.keymap_fd); wlr_seat_destroy(state.wl_seat); wlr_data_device_manager_destroy(state.data_device_manager); wlr_xdg_shell_v6_destroy(state.xdg_shell); wlr_wl_shell_destroy(state.wl_shell); wlr_compositor_destroy(state.wlr_compositor); wlr_renderer_destroy(state.renderer); compositor_fini(&compositor); }