#include #include #include #include #include void wlr_keyboard_init(struct wlr_keyboard *kb, struct wlr_keyboard_impl *impl) { kb->impl = impl; wl_signal_init(&kb->events.key); } void wlr_keyboard_destroy(struct wlr_keyboard *kb) { if (!kb) { return; } if (kb->impl && kb->impl->destroy) { kb->impl->destroy(kb); } else { free(kb); } } void wlr_keyboard_led_update(struct wlr_keyboard *kb, uint32_t leds) { if (kb->impl && kb->impl->led_update) { kb->impl->led_update(kb, leds); } }