wlroots-hyprland/include/wlr/types/wlr_buffer.h

166 lines
4.5 KiB
C

/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_TYPES_WLR_BUFFER_H
#define WLR_TYPES_WLR_BUFFER_H
#include <pixman.h>
#include <wayland-server-core.h>
#include <wlr/render/dmabuf.h>
#include <wlr/util/addon.h>
struct wlr_buffer;
struct wlr_renderer;
struct wlr_shm_attributes {
int fd;
uint32_t format;
int width, height, stride;
off_t offset;
};
/**
* Buffer capabilities.
*
* These bits indicate the features supported by a struct wlr_buffer. There is
* one bit per function in struct wlr_buffer_impl.
*/
enum wlr_buffer_cap {
WLR_BUFFER_CAP_DATA_PTR = 1 << 0,
WLR_BUFFER_CAP_DMABUF = 1 << 1,
WLR_BUFFER_CAP_SHM = 1 << 2,
};
/**
* A buffer containing pixel data.
*
* A buffer has a single producer (the party who created the buffer) and
* multiple consumers (parties reading the buffer). When all consumers are done
* with the buffer, it gets released and can be re-used by the producer. When
* the producer and all consumers are done with the buffer, it gets destroyed.
*/
struct wlr_buffer {
const struct wlr_buffer_impl *impl;
int width, height;
bool dropped;
size_t n_locks;
bool accessing_data_ptr;
struct {
struct wl_signal destroy;
struct wl_signal release;
} events;
struct wlr_addon_set addons;
};
/**
* Unreference the buffer. This function should be called by producers when
* they are done with the buffer.
*/
void wlr_buffer_drop(struct wlr_buffer *buffer);
/**
* Lock the buffer. This function should be called by consumers to make
* sure the buffer can be safely read from. Once the consumer is done with the
* buffer, they should call wlr_buffer_unlock().
*/
struct wlr_buffer *wlr_buffer_lock(struct wlr_buffer *buffer);
/**
* Unlock the buffer. This function should be called by consumers once they are
* done with the buffer.
*/
void wlr_buffer_unlock(struct wlr_buffer *buffer);
/**
* Reads the DMA-BUF attributes of the buffer. If this buffer isn't a DMA-BUF,
* returns false.
*
* The returned DMA-BUF attributes are valid for the lifetime of the
* struct wlr_buffer. The caller isn't responsible for cleaning up the DMA-BUF
* attributes.
*/
bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *attribs);
/**
* Read shared memory attributes of the buffer. If this buffer isn't shared
* memory, returns false.
*
* The returned shared memory attributes are valid for the lifetime of the
* struct wlr_buffer. The caller isn't responsible for cleaning up the shared
* memory attributes.
*/
bool wlr_buffer_get_shm(struct wlr_buffer *buffer,
struct wlr_shm_attributes *attribs);
/**
* Transforms a struct wl_resource into a struct wlr_buffer and locks it. Once
* the caller is done with the buffer, they must call wlr_buffer_unlock().
*
* The provided struct wl_resource must be a wl_buffer.
*/
struct wlr_buffer *wlr_buffer_try_from_resource(struct wl_resource *resource);
/**
* Buffer data pointer access flags.
*/
enum wlr_buffer_data_ptr_access_flag {
/**
* The buffer contents can be read back.
*/
WLR_BUFFER_DATA_PTR_ACCESS_READ = 1 << 0,
/**
* The buffer contents can be written to.
*/
WLR_BUFFER_DATA_PTR_ACCESS_WRITE = 1 << 1,
};
/**
* Get a pointer to a region of memory referring to the buffer's underlying
* storage. The format and stride can be used to interpret the memory region
* contents.
*
* The returned pointer should be pointing to a valid memory region for the
* operations specified in the flags. The returned pointer is only valid up to
* the next wlr_buffer_end_data_ptr_access() call.
*/
bool wlr_buffer_begin_data_ptr_access(struct wlr_buffer *buffer, uint32_t flags,
void **data, uint32_t *format, size_t *stride);
void wlr_buffer_end_data_ptr_access(struct wlr_buffer *buffer);
/**
* A client buffer.
*/
struct wlr_client_buffer {
struct wlr_buffer base;
/**
* The buffer's texture, if any. A buffer will not have a texture if the
* client destroys the buffer before it has been released.
*/
struct wlr_texture *texture;
/**
* The buffer this client buffer was created from. NULL if destroyed.
*/
struct wlr_buffer *source;
// private state
struct wl_listener source_destroy;
struct wl_listener renderer_destroy;
size_t n_ignore_locks;
};
/**
* Get a client buffer from a generic buffer. If the buffer isn't a client
* buffer, returns NULL.
*/
struct wlr_client_buffer *wlr_client_buffer_get(struct wlr_buffer *buffer);
#endif