wlroots-hyprland/types/output/cursor.c

454 lines
13 KiB
C

#include <assert.h>
#include <drm_fourcc.h>
#include <stdlib.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/swapchain.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include <wlr/util/transform.h>
#include "render/allocator/allocator.h"
#include "types/wlr_buffer.h"
#include "types/wlr_output.h"
static bool output_set_hardware_cursor(struct wlr_output *output,
struct wlr_buffer *buffer, int hotspot_x, int hotspot_y) {
if (!output->impl->set_cursor) {
return false;
}
if (!output->impl->set_cursor(output, buffer, hotspot_x, hotspot_y)) {
return false;
}
wlr_buffer_unlock(output->cursor_front_buffer);
output->cursor_front_buffer = NULL;
if (buffer != NULL) {
output->cursor_front_buffer = wlr_buffer_lock(buffer);
}
return true;
}
static void output_cursor_damage_whole(struct wlr_output_cursor *cursor);
void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock) {
if (lock) {
++output->software_cursor_locks;
} else {
assert(output->software_cursor_locks > 0);
--output->software_cursor_locks;
}
wlr_log(WLR_DEBUG, "%s hardware cursors on output '%s' (locks: %d)",
lock ? "Disabling" : "Enabling", output->name,
output->software_cursor_locks);
if (output->software_cursor_locks > 0 && output->hardware_cursor != NULL) {
output_set_hardware_cursor(output, NULL, 0, 0);
output_cursor_damage_whole(output->hardware_cursor);
output->hardware_cursor = NULL;
}
// If it's possible to use hardware cursors again, don't switch immediately
// since a recorder is likely to lock software cursors for the next frame
// again.
}
/**
* Returns the cursor box, scaled for its output.
*/
static void output_cursor_get_box(struct wlr_output_cursor *cursor,
struct wlr_box *box) {
box->x = cursor->x - cursor->hotspot_x;
box->y = cursor->y - cursor->hotspot_y;
box->width = cursor->width;
box->height = cursor->height;
}
void wlr_output_add_software_cursors_to_render_pass(struct wlr_output *output,
struct wlr_render_pass *render_pass, const pixman_region32_t *damage) {
int width, height;
wlr_output_transformed_resolution(output, &width, &height);
pixman_region32_t render_damage;
pixman_region32_init_rect(&render_damage, 0, 0, width, height);
if (damage != NULL) {
pixman_region32_intersect(&render_damage, &render_damage, damage);
}
struct wlr_output_cursor *cursor;
wl_list_for_each(cursor, &output->cursors, link) {
if (!cursor->enabled || !cursor->visible ||
output->hardware_cursor == cursor) {
continue;
}
struct wlr_texture *texture = cursor->texture;
if (texture == NULL) {
continue;
}
struct wlr_box box;
output_cursor_get_box(cursor, &box);
pixman_region32_t cursor_damage;
pixman_region32_init_rect(&cursor_damage, box.x, box.y, box.width, box.height);
pixman_region32_intersect(&cursor_damage, &cursor_damage, &render_damage);
if (!pixman_region32_not_empty(&cursor_damage)) {
pixman_region32_fini(&cursor_damage);
continue;
}
enum wl_output_transform transform =
wlr_output_transform_invert(output->transform);
wlr_box_transform(&box, &box, transform, width, height);
wlr_region_transform(&cursor_damage, &cursor_damage, transform, width, height);
wlr_render_pass_add_texture(render_pass, &(struct wlr_render_texture_options) {
.texture = texture,
.src_box = cursor->src_box,
.dst_box = box,
.clip = &cursor_damage,
.transform = output->transform,
});
pixman_region32_fini(&cursor_damage);
}
pixman_region32_fini(&render_damage);
}
static void output_cursor_damage_whole(struct wlr_output_cursor *cursor) {
struct wlr_box box;
output_cursor_get_box(cursor, &box);
pixman_region32_t damage;
pixman_region32_init_rect(&damage, box.x, box.y, box.width, box.height);
struct wlr_output_event_damage event = {
.output = cursor->output,
.damage = &damage,
};
wl_signal_emit_mutable(&cursor->output->events.damage, &event);
pixman_region32_fini(&damage);
}
static void output_cursor_reset(struct wlr_output_cursor *cursor) {
if (cursor->output->hardware_cursor != cursor) {
output_cursor_damage_whole(cursor);
}
}
static void output_cursor_update_visible(struct wlr_output_cursor *cursor) {
struct wlr_box output_box;
output_box.x = output_box.y = 0;
wlr_output_transformed_resolution(cursor->output, &output_box.width,
&output_box.height);
struct wlr_box cursor_box;
output_cursor_get_box(cursor, &cursor_box);
struct wlr_box intersection;
cursor->visible =
wlr_box_intersection(&intersection, &output_box, &cursor_box);
}
static bool output_pick_cursor_format(struct wlr_output *output,
struct wlr_drm_format *format) {
struct wlr_allocator *allocator = output->allocator;
assert(allocator != NULL);
const struct wlr_drm_format_set *display_formats = NULL;
if (output->impl->get_cursor_formats) {
display_formats =
output->impl->get_cursor_formats(output, allocator->buffer_caps);
if (display_formats == NULL) {
wlr_log(WLR_DEBUG, "Failed to get cursor display formats");
return false;
}
}
return output_pick_format(output, display_formats, format, DRM_FORMAT_ARGB8888);
}
static struct wlr_buffer *render_cursor_buffer(struct wlr_output_cursor *cursor) {
struct wlr_output *output = cursor->output;
struct wlr_texture *texture = cursor->texture;
if (texture == NULL) {
return NULL;
}
struct wlr_allocator *allocator = output->allocator;
struct wlr_renderer *renderer = output->renderer;
assert(allocator != NULL && renderer != NULL);
int width = cursor->width;
int height = cursor->height;
if (output->impl->get_cursor_size) {
// Apply hardware limitations on buffer size
output->impl->get_cursor_size(cursor->output, &width, &height);
if ((int)texture->width > width || (int)texture->height > height) {
wlr_log(WLR_DEBUG, "Cursor texture too large (%dx%d), "
"exceeds hardware limitations (%dx%d)", texture->width,
texture->height, width, height);
return NULL;
}
}
if (output->cursor_swapchain == NULL ||
output->cursor_swapchain->width != width ||
output->cursor_swapchain->height != height) {
struct wlr_drm_format format = {0};
if (!output_pick_cursor_format(output, &format)) {
wlr_log(WLR_DEBUG, "Failed to pick cursor format");
return NULL;
}
wlr_swapchain_destroy(output->cursor_swapchain);
output->cursor_swapchain = wlr_swapchain_create(allocator,
width, height, &format);
wlr_drm_format_finish(&format);
if (output->cursor_swapchain == NULL) {
wlr_log(WLR_ERROR, "Failed to create cursor swapchain");
return NULL;
}
}
struct wlr_buffer *buffer =
wlr_swapchain_acquire(output->cursor_swapchain, NULL);
if (buffer == NULL) {
return NULL;
}
struct wlr_box dst_box = {
.width = cursor->width,
.height = cursor->height,
};
wlr_box_transform(&dst_box, &dst_box, wlr_output_transform_invert(output->transform),
buffer->width, buffer->height);
struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer, NULL);
if (pass == NULL) {
wlr_buffer_unlock(buffer);
return NULL;
}
enum wl_output_transform transform = wlr_output_transform_invert(cursor->transform);
transform = wlr_output_transform_compose(transform, output->transform);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = buffer->width, .height = buffer->height },
.blend_mode = WLR_RENDER_BLEND_MODE_NONE,
});
wlr_render_pass_add_texture(pass, &(struct wlr_render_texture_options){
.texture = texture,
.src_box = cursor->src_box,
.dst_box = dst_box,
.transform = transform,
});
if (!wlr_render_pass_submit(pass)) {
wlr_buffer_unlock(buffer);
return NULL;
}
return buffer;
}
static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
struct wlr_output *output = cursor->output;
if (!output->impl->set_cursor ||
output->software_cursor_locks > 0) {
return false;
}
struct wlr_output_cursor *hwcur = output->hardware_cursor;
if (hwcur != NULL && hwcur != cursor) {
return false;
}
struct wlr_texture *texture = cursor->texture;
// If the cursor was hidden or was a software cursor, the hardware
// cursor position is outdated
output->impl->move_cursor(cursor->output,
(int)cursor->x, (int)cursor->y);
struct wlr_buffer *buffer = NULL;
if (texture != NULL) {
buffer = render_cursor_buffer(cursor);
if (buffer == NULL) {
wlr_log(WLR_DEBUG, "Failed to render cursor buffer");
return false;
}
}
struct wlr_box hotspot = {
.x = cursor->hotspot_x,
.y = cursor->hotspot_y,
};
wlr_box_transform(&hotspot, &hotspot,
wlr_output_transform_invert(output->transform),
buffer ? buffer->width : 0, buffer ? buffer->height : 0);
bool ok = output_set_hardware_cursor(output, buffer, hotspot.x, hotspot.y);
wlr_buffer_unlock(buffer);
if (ok) {
output->hardware_cursor = cursor;
}
return ok;
}
bool wlr_output_cursor_set_buffer(struct wlr_output_cursor *cursor,
struct wlr_buffer *buffer, int32_t hotspot_x, int32_t hotspot_y) {
struct wlr_renderer *renderer = cursor->output->renderer;
assert(renderer != NULL);
struct wlr_texture *texture = NULL;
struct wlr_fbox src_box = {0};
int dst_width = 0, dst_height = 0;
if (buffer != NULL) {
texture = wlr_texture_from_buffer(renderer, buffer);
if (texture == NULL) {
return false;
}
src_box = (struct wlr_fbox){
.width = texture->width,
.height = texture->height,
};
dst_width = texture->width / cursor->output->scale;
dst_height = texture->height / cursor->output->scale;
}
hotspot_x /= cursor->output->scale;
hotspot_y /= cursor->output->scale;
return output_cursor_set_texture(cursor, texture, true, &src_box,
dst_width, dst_height, WL_OUTPUT_TRANSFORM_NORMAL, hotspot_x, hotspot_y);
}
static void output_cursor_handle_renderer_destroy(struct wl_listener *listener,
void *data) {
struct wlr_output_cursor *cursor = wl_container_of(listener, cursor, renderer_destroy);
output_cursor_set_texture(cursor, NULL, false, NULL, 0, 0,
WL_OUTPUT_TRANSFORM_NORMAL, 0, 0);
}
bool output_cursor_set_texture(struct wlr_output_cursor *cursor,
struct wlr_texture *texture, bool own_texture, const struct wlr_fbox *src_box,
int dst_width, int dst_height, enum wl_output_transform transform,
int32_t hotspot_x, int32_t hotspot_y) {
struct wlr_output *output = cursor->output;
output_cursor_reset(cursor);
cursor->enabled = texture != NULL;
if (texture != NULL) {
cursor->width = (int)roundf(dst_width * output->scale);
cursor->height = (int)roundf(dst_height * output->scale);
cursor->src_box = *src_box;
cursor->transform = transform;
} else {
cursor->width = 0;
cursor->height = 0;
}
cursor->hotspot_x = (int)roundf(hotspot_x * output->scale);
cursor->hotspot_y = (int)roundf(hotspot_y * output->scale);
output_cursor_update_visible(cursor);
if (cursor->own_texture) {
wlr_texture_destroy(cursor->texture);
}
cursor->texture = texture;
cursor->own_texture = own_texture;
wl_list_remove(&cursor->renderer_destroy.link);
if (texture != NULL) {
cursor->renderer_destroy.notify = output_cursor_handle_renderer_destroy;
wl_signal_add(&texture->renderer->events.destroy, &cursor->renderer_destroy);
} else {
wl_list_init(&cursor->renderer_destroy.link);
}
if (output_cursor_attempt_hardware(cursor)) {
return true;
}
wlr_log(WLR_DEBUG, "Falling back to software cursor on output '%s'",
cursor->output->name);
output_cursor_damage_whole(cursor);
return true;
}
bool wlr_output_cursor_move(struct wlr_output_cursor *cursor,
double x, double y) {
// Scale coordinates for the output
x *= cursor->output->scale;
y *= cursor->output->scale;
if (cursor->x == x && cursor->y == y) {
return true;
}
if (cursor->output->hardware_cursor != cursor) {
output_cursor_damage_whole(cursor);
}
cursor->x = x;
cursor->y = y;
bool was_visible = cursor->visible;
output_cursor_update_visible(cursor);
if (!was_visible && !cursor->visible) {
// Cursor is still hidden, do nothing
return true;
}
if (cursor->output->hardware_cursor != cursor) {
output_cursor_damage_whole(cursor);
return true;
}
assert(cursor->output->impl->move_cursor);
return cursor->output->impl->move_cursor(cursor->output, (int)x, (int)y);
}
struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output) {
struct wlr_output_cursor *cursor = calloc(1, sizeof(*cursor));
if (cursor == NULL) {
return NULL;
}
cursor->output = output;
wl_list_insert(&output->cursors, &cursor->link);
cursor->visible = true; // default position is at (0, 0)
wl_list_init(&cursor->renderer_destroy.link);
return cursor;
}
void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
if (cursor == NULL) {
return;
}
output_cursor_reset(cursor);
if (cursor->output->hardware_cursor == cursor) {
// If this cursor was the hardware cursor, disable it
output_set_hardware_cursor(cursor->output, NULL, 0, 0);
cursor->output->hardware_cursor = NULL;
}
wl_list_remove(&cursor->renderer_destroy.link);
if (cursor->own_texture) {
wlr_texture_destroy(cursor->texture);
}
wl_list_remove(&cursor->link);
free(cursor);
}