wlroots-hyprland/types/xdg_shell/wlr_xdg_positioner.c

504 lines
16 KiB
C

#include <assert.h>
#include <stdlib.h>
#include <wlr/util/edges.h>
#include "types/wlr_xdg_shell.h"
static const struct xdg_positioner_interface xdg_positioner_implementation;
struct wlr_xdg_positioner *wlr_xdg_positioner_from_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &xdg_positioner_interface,
&xdg_positioner_implementation));
return wl_resource_get_user_data(resource);
}
static void xdg_positioner_handle_set_size(struct wl_client *client,
struct wl_resource *resource, int32_t width, int32_t height) {
struct wlr_xdg_positioner *positioner =
wlr_xdg_positioner_from_resource(resource);
if (width < 1 || height < 1) {
wl_resource_post_error(resource,
XDG_POSITIONER_ERROR_INVALID_INPUT,
"width and height must be positive and non-zero");
return;
}
positioner->rules.size.width = width;
positioner->rules.size.height = height;
}
static void xdg_positioner_handle_set_anchor_rect(struct wl_client *client,
struct wl_resource *resource, int32_t x, int32_t y, int32_t width,
int32_t height) {
struct wlr_xdg_positioner *positioner =
wlr_xdg_positioner_from_resource(resource);
if (width < 0 || height < 0) {
wl_resource_post_error(resource,
XDG_POSITIONER_ERROR_INVALID_INPUT,
"width and height must be positive");
return;
}
positioner->rules.anchor_rect.x = x;
positioner->rules.anchor_rect.y = y;
positioner->rules.anchor_rect.width = width;
positioner->rules.anchor_rect.height = height;
}
static void xdg_positioner_handle_set_anchor(struct wl_client *client,
struct wl_resource *resource, uint32_t anchor) {
struct wlr_xdg_positioner *positioner =
wlr_xdg_positioner_from_resource(resource);
if (anchor > XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT) {
wl_resource_post_error(resource,
XDG_POSITIONER_ERROR_INVALID_INPUT,
"invalid anchor value");
return;
}
positioner->rules.anchor = anchor;
}
static void xdg_positioner_handle_set_gravity(struct wl_client *client,
struct wl_resource *resource, uint32_t gravity) {
struct wlr_xdg_positioner *positioner =
wlr_xdg_positioner_from_resource(resource);
if (gravity > XDG_POSITIONER_GRAVITY_BOTTOM_RIGHT) {
wl_resource_post_error(resource,
XDG_POSITIONER_ERROR_INVALID_INPUT,
"invalid gravity value");
return;
}
positioner->rules.gravity = gravity;
}
static void xdg_positioner_handle_set_constraint_adjustment(
struct wl_client *client, struct wl_resource *resource,
uint32_t constraint_adjustment) {
struct wlr_xdg_positioner *positioner =
wlr_xdg_positioner_from_resource(resource);
positioner->rules.constraint_adjustment = constraint_adjustment;
}
static void xdg_positioner_handle_set_offset(struct wl_client *client,
struct wl_resource *resource, int32_t x, int32_t y) {
struct wlr_xdg_positioner *positioner =
wlr_xdg_positioner_from_resource(resource);
positioner->rules.offset.x = x;
positioner->rules.offset.y = y;
}
static void xdg_positioner_handle_set_reactive(
struct wl_client *client, struct wl_resource *resource) {
struct wlr_xdg_positioner *positioner =
wlr_xdg_positioner_from_resource(resource);
positioner->rules.reactive = true;
}
static void xdg_positioner_handle_set_parent_configure(
struct wl_client *client, struct wl_resource *resource,
uint32_t serial) {
struct wlr_xdg_positioner *positioner =
wlr_xdg_positioner_from_resource(resource);
positioner->rules.has_parent_configure_serial = true;
positioner->rules.parent_configure_serial = serial;
}
static void xdg_positioner_handle_set_parent_size(struct wl_client *client,
struct wl_resource *resource,
int32_t parent_width, int32_t parent_height) {
struct wlr_xdg_positioner *positioner =
wlr_xdg_positioner_from_resource(resource);
positioner->rules.parent_size.width = parent_width;
positioner->rules.parent_size.height = parent_height;
}
static void xdg_positioner_handle_destroy(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static const struct xdg_positioner_interface
xdg_positioner_implementation = {
.destroy = xdg_positioner_handle_destroy,
.set_size = xdg_positioner_handle_set_size,
.set_anchor_rect = xdg_positioner_handle_set_anchor_rect,
.set_anchor = xdg_positioner_handle_set_anchor,
.set_gravity = xdg_positioner_handle_set_gravity,
.set_constraint_adjustment =
xdg_positioner_handle_set_constraint_adjustment,
.set_offset = xdg_positioner_handle_set_offset,
.set_reactive = xdg_positioner_handle_set_reactive,
.set_parent_size = xdg_positioner_handle_set_parent_size,
.set_parent_configure = xdg_positioner_handle_set_parent_configure,
};
static void xdg_positioner_handle_resource_destroy(
struct wl_resource *resource) {
struct wlr_xdg_positioner *positioner =
wlr_xdg_positioner_from_resource(resource);
free(positioner);
}
void create_xdg_positioner(struct wlr_xdg_client *client, uint32_t id) {
struct wlr_xdg_positioner *positioner = calloc(1, sizeof(*positioner));
if (positioner == NULL) {
wl_client_post_no_memory(client->client);
return;
}
positioner->resource = wl_resource_create(client->client,
&xdg_positioner_interface,
wl_resource_get_version(client->resource),
id);
if (positioner->resource == NULL) {
free(positioner);
wl_client_post_no_memory(client->client);
return;
}
wl_resource_set_implementation(positioner->resource,
&xdg_positioner_implementation,
positioner, xdg_positioner_handle_resource_destroy);
}
static uint32_t xdg_positioner_anchor_to_wlr_edges(
enum xdg_positioner_anchor anchor) {
switch (anchor) {
case XDG_POSITIONER_ANCHOR_NONE:
return WLR_EDGE_NONE;
case XDG_POSITIONER_ANCHOR_TOP:
return WLR_EDGE_TOP;
case XDG_POSITIONER_ANCHOR_TOP_LEFT:
return WLR_EDGE_TOP | WLR_EDGE_LEFT;
case XDG_POSITIONER_ANCHOR_TOP_RIGHT:
return WLR_EDGE_TOP | WLR_EDGE_RIGHT;
case XDG_POSITIONER_ANCHOR_BOTTOM:
return WLR_EDGE_BOTTOM;
case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT:
return WLR_EDGE_BOTTOM | WLR_EDGE_LEFT;
case XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT:
return WLR_EDGE_BOTTOM | WLR_EDGE_RIGHT;
case XDG_POSITIONER_ANCHOR_LEFT:
return WLR_EDGE_LEFT;
case XDG_POSITIONER_ANCHOR_RIGHT:
return WLR_EDGE_RIGHT;
}
abort(); // Unreachable
}
static uint32_t xdg_positioner_gravity_to_wlr_edges(
enum xdg_positioner_gravity gravity) {
// Gravity and edge enums are the same
return xdg_positioner_anchor_to_wlr_edges((enum xdg_positioner_anchor)gravity);
}
void wlr_xdg_positioner_rules_get_geometry(
const struct wlr_xdg_positioner_rules *rules, struct wlr_box *box) {
box->x = rules->offset.x;
box->y = rules->offset.y;
box->width = rules->size.width;
box->height = rules->size.height;
uint32_t edges = xdg_positioner_anchor_to_wlr_edges(rules->anchor);
if (edges & WLR_EDGE_TOP) {
box->y += rules->anchor_rect.y;
} else if (edges & WLR_EDGE_BOTTOM) {
box->y += rules->anchor_rect.y + rules->anchor_rect.height;
} else {
box->y += rules->anchor_rect.y + rules->anchor_rect.height / 2;
}
if (edges & WLR_EDGE_LEFT) {
box->x += rules->anchor_rect.x;
} else if (edges & WLR_EDGE_RIGHT) {
box->x += rules->anchor_rect.x + rules->anchor_rect.width;
} else {
box->x += rules->anchor_rect.x + rules->anchor_rect.width / 2;
}
edges = xdg_positioner_gravity_to_wlr_edges(rules->gravity);
if (edges & WLR_EDGE_TOP) {
box->y -= box->height;
} else if (~edges & WLR_EDGE_BOTTOM) {
box->y -= box->height / 2;
}
if (edges & WLR_EDGE_LEFT) {
box->x -= box->width;
} else if (~edges & WLR_EDGE_RIGHT) {
box->x -= box->width / 2;
}
}
static enum xdg_positioner_anchor xdg_positioner_anchor_invert_x(
enum xdg_positioner_anchor anchor) {
switch (anchor) {
case XDG_POSITIONER_ANCHOR_LEFT:
return XDG_POSITIONER_ANCHOR_RIGHT;
case XDG_POSITIONER_ANCHOR_RIGHT:
return XDG_POSITIONER_ANCHOR_LEFT;
case XDG_POSITIONER_ANCHOR_TOP_LEFT:
return XDG_POSITIONER_ANCHOR_TOP_RIGHT;
case XDG_POSITIONER_ANCHOR_TOP_RIGHT:
return XDG_POSITIONER_ANCHOR_TOP_LEFT;
case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT:
return XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT;
case XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT:
return XDG_POSITIONER_ANCHOR_BOTTOM_LEFT;
default:
return anchor;
}
}
static enum xdg_positioner_gravity xdg_positioner_gravity_invert_x(
enum xdg_positioner_gravity gravity) {
// gravity and edge enums are the same
return (enum xdg_positioner_gravity)xdg_positioner_anchor_invert_x(
(enum xdg_positioner_anchor)gravity);
}
static enum xdg_positioner_anchor xdg_positioner_anchor_invert_y(
enum xdg_positioner_anchor anchor) {
switch (anchor) {
case XDG_POSITIONER_ANCHOR_TOP:
return XDG_POSITIONER_ANCHOR_BOTTOM;
case XDG_POSITIONER_ANCHOR_BOTTOM:
return XDG_POSITIONER_ANCHOR_TOP;
case XDG_POSITIONER_ANCHOR_TOP_LEFT:
return XDG_POSITIONER_ANCHOR_BOTTOM_LEFT;
case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT:
return XDG_POSITIONER_ANCHOR_TOP_LEFT;
case XDG_POSITIONER_ANCHOR_TOP_RIGHT:
return XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT;
case XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT:
return XDG_POSITIONER_ANCHOR_TOP_RIGHT;
default:
return anchor;
}
}
static enum xdg_positioner_gravity xdg_positioner_gravity_invert_y(
enum xdg_positioner_gravity gravity) {
// gravity and edge enums are the same
return (enum xdg_positioner_gravity)xdg_positioner_anchor_invert_y(
(enum xdg_positioner_anchor)gravity);
}
/**
* Distances from each edge of the box to the corresponding edge of
* the anchor rect. Each distance is positive if the edge is outside
* the anchor rect, and negative if the edge is inside it.
*/
struct constraint_offsets {
int top;
int bottom;
int left;
int right;
};
static bool is_unconstrained(const struct constraint_offsets *offsets) {
return offsets->top <= 0 && offsets->bottom <= 0 &&
offsets->left <= 0 && offsets->right <= 0;
}
static void get_constrained_box_offsets(const struct wlr_box *constraint,
const struct wlr_box *box, struct constraint_offsets *offsets) {
offsets->left = constraint->x - box->x;
offsets->right = box->x + box->width - constraint->x - constraint->width;
offsets->top = constraint->y - box->y;
offsets->bottom = box->y + box->height - constraint->y - constraint->height;
}
static bool xdg_positioner_rules_unconstrain_by_flip(
const struct wlr_xdg_positioner_rules *rules,
const struct wlr_box *constraint, struct wlr_box *box,
struct constraint_offsets *offsets) {
// If none of the edges are constrained, no need to flip.
// If both edges are constrained, the box is bigger than
// the anchor rect and flipping won't help anyway.
bool flip_x = ((offsets->left > 0) ^ (offsets->right > 0)) &&
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_X);
bool flip_y = ((offsets->top > 0) ^ (offsets->bottom > 0)) &&
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_Y);
if (!flip_x && !flip_y) {
return false;
}
struct wlr_xdg_positioner_rules flipped = *rules;
if (flip_x) {
flipped.anchor = xdg_positioner_anchor_invert_x(flipped.anchor);
flipped.gravity = xdg_positioner_gravity_invert_x(flipped.gravity);
}
if (flip_y) {
flipped.anchor = xdg_positioner_anchor_invert_y(flipped.anchor);
flipped.gravity = xdg_positioner_gravity_invert_y(flipped.gravity);
}
struct wlr_box flipped_box;
wlr_xdg_positioner_rules_get_geometry(&flipped, &flipped_box);
struct constraint_offsets flipped_offsets;
get_constrained_box_offsets(constraint, &flipped_box, &flipped_offsets);
// Only apply flipping if it helps
if (flipped_offsets.left <= 0 && flipped_offsets.right <= 0) {
box->x = flipped_box.x;
offsets->left = flipped_offsets.left;
offsets->right = flipped_offsets.right;
}
if (flipped_offsets.top <= 0 && flipped_offsets.bottom <= 0) {
box->y = flipped_box.y;
offsets->top = flipped_offsets.top;
offsets->bottom = flipped_offsets.bottom;
}
return is_unconstrained(offsets);
}
static bool xdg_positioner_rules_unconstrain_by_slide(
const struct wlr_xdg_positioner_rules *rules,
const struct wlr_box *constraint, struct wlr_box *box,
struct constraint_offsets *offsets) {
uint32_t gravity = xdg_positioner_gravity_to_wlr_edges(rules->gravity);
bool slide_x = (offsets->left > 0 || offsets->right > 0) &&
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X);
bool slide_y = (offsets->top > 0 || offsets->bottom > 0) &&
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y);
if (!slide_x && !slide_y) {
return false;
}
if (slide_x) {
if (offsets->left > 0 && offsets->right > 0) {
// The protocol states: "First try to slide towards the direction of
// the gravity [...] Then try to slide towards the opposite direction
// of the gravity". The only situation where this order matters is when
// the box is bigger than the anchor rect and completely includes it.
// In this case, the second slide will fail immediately, so simply
// slide towards the direction of the gravity.
// Note that the protocol doesn't specify the behavior when there is no
// gravity on the axis (which is what e.g. GTK tooltips use). In this
// case, fall back to sliding the box to the right/bottom, which is what
// GTK X11 popup adjustment code does.
if (gravity & WLR_EDGE_LEFT) {
box->x -= offsets->right;
} else {
box->x += offsets->left;
}
} else {
// If at least one edge is already unconstrained, the order of slide
// attempts doesn't matter. Slide for the minimal distance needed to
// satisfy the requirement of constraining one edge or unconstraining
// another.
int abs_left = offsets->left > 0 ? offsets->left : -offsets->left;
int abs_right = offsets->right > 0 ? offsets->right : -offsets->right;
if (abs_left < abs_right) {
box->x += offsets->left;
} else {
box->x -= offsets->right;
}
}
}
if (slide_y) {
if (offsets->top > 0 && offsets->bottom > 0) {
if (gravity & WLR_EDGE_TOP) {
box->y -= offsets->bottom;
} else {
box->y += offsets->top;
}
} else {
int abs_top = offsets->top > 0 ? offsets->top : -offsets->top;
int abs_bottom = offsets->bottom > 0 ? offsets->bottom : -offsets->bottom;
if (abs_top < abs_bottom) {
box->y += offsets->top;
} else {
box->y -= offsets->bottom;
}
}
}
get_constrained_box_offsets(constraint, box, offsets);
return is_unconstrained(offsets);
}
static bool xdg_positioner_rules_unconstrain_by_resize(
const struct wlr_xdg_positioner_rules *rules,
const struct wlr_box *constraint, struct wlr_box *box,
struct constraint_offsets *offsets) {
bool resize_x = (offsets->left > 0 || offsets->right > 0) &&
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_X);
bool resize_y = (offsets->top > 0 || offsets->bottom > 0) &&
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_Y);
if (!resize_x && !resize_y) {
return false;
}
if (offsets->left < 0) {
offsets->left = 0;
}
if (offsets->right < 0) {
offsets->right = 0;
}
if (offsets->top < 0) {
offsets->top = 0;
}
if (offsets->bottom < 0) {
offsets->bottom = 0;
}
// Try to satisfy the constraints by clipping the box.
struct wlr_box resized_box = *box;
if (resize_x) {
resized_box.x += offsets->left;
resized_box.width -= offsets->left + offsets->right;
}
if (resize_y) {
resized_box.y += offsets->top;
resized_box.height -= offsets->top + offsets->bottom;
}
if (wlr_box_empty(&resized_box)) {
return false;
}
*box = resized_box;
get_constrained_box_offsets(constraint, box, offsets);
return is_unconstrained(offsets);
}
void wlr_xdg_positioner_rules_unconstrain_box(
const struct wlr_xdg_positioner_rules *rules,
const struct wlr_box *constraint, struct wlr_box *box) {
struct constraint_offsets offsets;
get_constrained_box_offsets(constraint, box, &offsets);
if (is_unconstrained(&offsets)) {
// Already unconstrained
return;
}
if (xdg_positioner_rules_unconstrain_by_flip(rules, constraint, box, &offsets)) {
return;
}
if (xdg_positioner_rules_unconstrain_by_slide(rules, constraint, box, &offsets)) {
return;
}
if (xdg_positioner_rules_unconstrain_by_resize(rules, constraint, box, &offsets)) {
return;
}
}