wlroots-hyprland/types/scene
Alexander Orzechowski 0619c99dc7 wlr_scene: Use wlr_damage_ring_rotate_buffer()
Compositors who use _build_state are no longer required to call
damage_ring_rotate themselves. This is a minor breaking change.
2023-12-03 05:29:05 +00:00
..
drag_icon.c drag: use unified map logic 2023-06-02 17:26:18 +00:00
layer_shell_v1.c layer-shell: use unified map logic 2023-06-02 17:26:18 +00:00
output_layout.c scene/output_layout: Add assert for duplicate output insertion 2023-10-08 11:18:11 -04:00
subsurface_tree.c wlr_scene: Introduce wlr_scene_subsurface_tree_set_clip 2023-11-14 17:27:08 +00:00
surface.c util/transform: add wlr_output_transform_coords() 2023-11-23 11:07:34 +01:00
wlr_scene.c wlr_scene: Use wlr_damage_ring_rotate_buffer() 2023-12-03 05:29:05 +00:00
xdg_shell.c Don't assume xdg_surface.{toplevel,popup} is non-NULL 2023-08-21 16:30:29 +00:00