mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-09 15:05:58 +01:00
a6c0e25d36
This removes the need to allocate a structure for frame callbacks. wl_resource_get_link is used instead.
1018 lines
30 KiB
C
1018 lines
30 KiB
C
#include <assert.h>
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#include <stdlib.h>
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#include <wayland-server.h>
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#include <wlr/render/interface.h>
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#include <wlr/types/wlr_buffer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_region.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/util/log.h>
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#include <wlr/util/region.h>
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#include "util/signal.h"
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#define CALLBACK_VERSION 1
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#define SURFACE_VERSION 4
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#define SUBSURFACE_VERSION 1
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static int min(int fst, int snd) {
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if (fst < snd) {
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return fst;
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} else {
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return snd;
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}
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}
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static int max(int fst, int snd) {
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if (fst > snd) {
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return fst;
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} else {
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return snd;
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}
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}
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static void surface_state_reset_buffer(struct wlr_surface_state *state) {
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if (state->buffer) {
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wl_list_remove(&state->buffer_destroy_listener.link);
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state->buffer = NULL;
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}
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}
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static void surface_handle_buffer_destroy(struct wl_listener *listener,
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void *data) {
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struct wlr_surface_state *state =
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wl_container_of(listener, state, buffer_destroy_listener);
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surface_state_reset_buffer(state);
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}
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static void surface_state_set_buffer(struct wlr_surface_state *state,
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struct wl_resource *buffer) {
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surface_state_reset_buffer(state);
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state->buffer = buffer;
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if (buffer) {
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wl_resource_add_destroy_listener(buffer,
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&state->buffer_destroy_listener);
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state->buffer_destroy_listener.notify = surface_handle_buffer_destroy;
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}
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}
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static void surface_destroy(struct wl_client *client,
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struct wl_resource *resource) {
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wl_resource_destroy(resource);
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}
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static void surface_attach(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *buffer, int32_t sx, int32_t sy) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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surface->pending->invalid |= WLR_SURFACE_INVALID_BUFFER;
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surface->pending->sx = sx;
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surface->pending->sy = sy;
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surface_state_set_buffer(surface->pending, buffer);
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}
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static void surface_damage(struct wl_client *client,
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struct wl_resource *resource,
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int32_t x, int32_t y, int32_t width, int32_t height) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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if (width < 0 || height < 0) {
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return;
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}
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surface->pending->invalid |= WLR_SURFACE_INVALID_SURFACE_DAMAGE;
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pixman_region32_union_rect(&surface->pending->surface_damage,
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&surface->pending->surface_damage,
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x, y, width, height);
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}
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static void callback_handle_resource_destroy(struct wl_resource *resource) {
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wl_list_remove(wl_resource_get_link(resource));
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}
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static void surface_frame(struct wl_client *client,
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struct wl_resource *resource, uint32_t callback) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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struct wl_resource *callback_resource = wl_resource_create(client,
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&wl_callback_interface, CALLBACK_VERSION, callback);
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if (callback_resource == NULL) {
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wl_resource_post_no_memory(resource);
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return;
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}
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wl_resource_set_implementation(callback_resource, NULL, NULL,
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callback_handle_resource_destroy);
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wl_list_insert(surface->pending->frame_callback_list.prev,
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wl_resource_get_link(callback_resource));
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surface->pending->invalid |= WLR_SURFACE_INVALID_FRAME_CALLBACK_LIST;
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}
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static void surface_set_opaque_region(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *region_resource) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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if ((surface->pending->invalid & WLR_SURFACE_INVALID_OPAQUE_REGION)) {
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pixman_region32_clear(&surface->pending->opaque);
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}
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surface->pending->invalid |= WLR_SURFACE_INVALID_OPAQUE_REGION;
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if (region_resource) {
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pixman_region32_t *region = wlr_region_from_resource(region_resource);
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pixman_region32_copy(&surface->pending->opaque, region);
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} else {
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pixman_region32_clear(&surface->pending->opaque);
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}
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}
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static void surface_set_input_region(struct wl_client *client,
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struct wl_resource *resource, struct wl_resource *region_resource) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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surface->pending->invalid |= WLR_SURFACE_INVALID_INPUT_REGION;
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if (region_resource) {
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pixman_region32_t *region = wlr_region_from_resource(region_resource);
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pixman_region32_copy(&surface->pending->input, region);
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} else {
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pixman_region32_fini(&surface->pending->input);
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pixman_region32_init_rect(&surface->pending->input,
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INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
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}
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}
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static bool surface_update_size(struct wlr_surface *surface,
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struct wlr_surface_state *state) {
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if (!state->buffer) {
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pixman_region32_union_rect(&state->surface_damage,
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&state->surface_damage, 0, 0, state->width, state->height);
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state->height = 0;
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state->width = 0;
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return true;
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}
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int scale = state->scale;
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enum wl_output_transform transform = state->transform;
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wlr_buffer_get_resource_size(state->buffer, surface->renderer,
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&state->buffer_width, &state->buffer_height);
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int width = state->buffer_width / scale;
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int height = state->buffer_height / scale;
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if (transform == WL_OUTPUT_TRANSFORM_90 ||
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transform == WL_OUTPUT_TRANSFORM_270 ||
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transform == WL_OUTPUT_TRANSFORM_FLIPPED_90 ||
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transform == WL_OUTPUT_TRANSFORM_FLIPPED_270) {
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int tmp = width;
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width = height;
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height = tmp;
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}
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bool update_damage = false;
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if (width != state->width || height != state->height) {
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// Damage the whole surface on resize
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// This isn't in the spec, but Weston does it and QT expects it
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pixman_region32_union_rect(&state->surface_damage,
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&state->surface_damage, 0, 0, state->width, state->height);
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pixman_region32_union_rect(&state->surface_damage,
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&state->surface_damage, 0, 0, width, height);
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update_damage = true;
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}
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state->width = width;
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state->height = height;
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return update_damage;
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}
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/**
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* Append pending state to current state and clear pending state.
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*/
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static void surface_move_state(struct wlr_surface *surface,
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struct wlr_surface_state *next, struct wlr_surface_state *state) {
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bool update_damage = false;
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bool update_size = false;
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int oldw = state->width;
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int oldh = state->height;
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if ((next->invalid & WLR_SURFACE_INVALID_SCALE)) {
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state->scale = next->scale;
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update_size = true;
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}
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if ((next->invalid & WLR_SURFACE_INVALID_TRANSFORM)) {
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state->transform = next->transform;
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update_size = true;
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}
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if ((next->invalid & WLR_SURFACE_INVALID_BUFFER)) {
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surface_state_set_buffer(state, next->buffer);
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surface_state_reset_buffer(next);
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state->sx = next->sx;
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state->sy = next->sy;
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update_size = true;
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}
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if (update_size) {
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update_damage = surface_update_size(surface, state);
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}
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if ((next->invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) {
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pixman_region32_intersect_rect(&next->surface_damage,
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&next->surface_damage, 0, 0, state->width, state->height);
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pixman_region32_union(&state->surface_damage, &state->surface_damage,
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&next->surface_damage);
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pixman_region32_clear(&next->surface_damage);
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update_damage = true;
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}
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if ((next->invalid & WLR_SURFACE_INVALID_BUFFER_DAMAGE)) {
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pixman_region32_intersect_rect(&next->buffer_damage,
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&next->buffer_damage, 0, 0, state->buffer_width,
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state->buffer_height);
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pixman_region32_union(&state->buffer_damage, &state->buffer_damage,
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&next->buffer_damage);
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pixman_region32_clear(&next->buffer_damage);
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update_damage = true;
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}
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if (update_damage) {
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pixman_region32_t buffer_damage, surface_damage;
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pixman_region32_init(&buffer_damage);
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pixman_region32_init(&surface_damage);
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// Surface to buffer damage
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pixman_region32_copy(&buffer_damage, &state->surface_damage);
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wlr_region_transform(&buffer_damage, &buffer_damage,
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wlr_output_transform_invert(state->transform),
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state->width, state->height);
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wlr_region_scale(&buffer_damage, &buffer_damage, state->scale);
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// Buffer to surface damage
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pixman_region32_copy(&surface_damage, &state->buffer_damage);
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wlr_region_transform(&surface_damage, &surface_damage, state->transform,
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state->buffer_width, state->buffer_height);
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wlr_region_scale(&surface_damage, &surface_damage, 1.0f/state->scale);
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pixman_region32_union(&state->buffer_damage, &state->buffer_damage,
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&buffer_damage);
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pixman_region32_union(&state->surface_damage, &state->surface_damage,
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&surface_damage);
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pixman_region32_fini(&buffer_damage);
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pixman_region32_fini(&surface_damage);
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}
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if ((next->invalid & WLR_SURFACE_INVALID_OPAQUE_REGION)) {
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// TODO: process buffer
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pixman_region32_clear(&next->opaque);
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}
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if ((next->invalid & WLR_SURFACE_INVALID_INPUT_REGION)) {
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// TODO: process buffer
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pixman_region32_copy(&state->input, &next->input);
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}
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if ((next->invalid & WLR_SURFACE_INVALID_SUBSURFACE_POSITION)) {
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// Subsurface has moved
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int dx = state->subsurface_position.x - next->subsurface_position.x;
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int dy = state->subsurface_position.y - next->subsurface_position.y;
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state->subsurface_position.x = next->subsurface_position.x;
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state->subsurface_position.y = next->subsurface_position.y;
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next->subsurface_position.x = 0;
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next->subsurface_position.y = 0;
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if (dx != 0 || dy != 0) {
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pixman_region32_union_rect(&state->surface_damage,
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&state->surface_damage, dx, dy, oldw, oldh);
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pixman_region32_union_rect(&state->surface_damage,
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&state->surface_damage, 0, 0, state->width, state->height);
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}
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}
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if ((next->invalid & WLR_SURFACE_INVALID_FRAME_CALLBACK_LIST)) {
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wl_list_insert_list(&state->frame_callback_list,
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&next->frame_callback_list);
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wl_list_init(&next->frame_callback_list);
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}
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state->invalid |= next->invalid;
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next->invalid = 0;
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}
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static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
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// XXX: This is probably the wrong way to do it, because this damage should
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// come from the client, but weston doesn't do it correctly either and it
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// seems to work ok. See the comment on weston_surface_damage for more info
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// about a better approach.
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struct wlr_surface *surface = subsurface->surface;
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pixman_region32_union_rect(&surface->current->surface_damage,
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&surface->current->surface_damage,
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0, 0, surface->current->width,
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surface->current->height);
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subsurface->reordered = false;
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struct wlr_subsurface *child;
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wl_list_for_each(child, &subsurface->surface->subsurfaces, parent_link) {
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surface_damage_subsurfaces(child);
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}
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}
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static void surface_apply_damage(struct wlr_surface *surface) {
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struct wl_resource *resource = surface->current->buffer;
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if (resource == NULL) {
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// NULL commit
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wlr_buffer_unref(surface->buffer);
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surface->buffer = NULL;
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return;
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}
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if (surface->buffer != NULL && surface->buffer->released) {
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current->buffer_damage);
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pixman_region32_intersect_rect(&damage, &damage, 0, 0,
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surface->current->buffer_width, surface->current->buffer_height);
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struct wlr_buffer *updated_buffer =
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wlr_buffer_apply_damage(surface->buffer, resource, &damage);
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pixman_region32_fini(&damage);
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if (updated_buffer != NULL) {
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surface->buffer = updated_buffer;
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return;
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}
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}
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wlr_buffer_unref(surface->buffer);
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surface->buffer = NULL;
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struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
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if (buffer == NULL) {
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wlr_log(L_ERROR, "Failed to upload buffer");
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return;
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}
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surface->buffer = buffer;
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}
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static void surface_commit_pending(struct wlr_surface *surface) {
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bool invalid_buffer = surface->pending->invalid & WLR_SURFACE_INVALID_BUFFER;
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surface_move_state(surface, surface->pending, surface->current);
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if (invalid_buffer) {
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surface_apply_damage(surface);
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}
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// commit subsurface order
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struct wlr_subsurface *subsurface;
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wl_list_for_each_reverse(subsurface, &surface->subsurface_pending_list,
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parent_pending_link) {
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wl_list_remove(&subsurface->parent_link);
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wl_list_insert(&surface->subsurfaces, &subsurface->parent_link);
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if (subsurface->reordered) {
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// TODO: damage all the subsurfaces
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surface_damage_subsurfaces(subsurface);
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}
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}
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if (surface->role_committed) {
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surface->role_committed(surface, surface->role_data);
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}
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// TODO: add the invalid bitfield to this callback
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wlr_signal_emit_safe(&surface->events.commit, surface);
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pixman_region32_clear(&surface->current->surface_damage);
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pixman_region32_clear(&surface->current->buffer_damage);
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}
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static bool subsurface_is_synchronized(struct wlr_subsurface *subsurface) {
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while (1) {
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if (subsurface->synchronized) {
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return true;
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}
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if (!subsurface->parent) {
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return false;
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}
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if (!wlr_surface_is_subsurface(subsurface->parent)) {
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break;
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}
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subsurface = wlr_subsurface_from_surface(subsurface->parent);
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}
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return false;
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}
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/**
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* Recursive function to commit the effectively synchronized children.
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*/
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static void subsurface_parent_commit(struct wlr_subsurface *subsurface,
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bool synchronized) {
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struct wlr_surface *surface = subsurface->surface;
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if (synchronized || subsurface->synchronized) {
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if (subsurface->has_cache) {
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surface_move_state(surface, subsurface->cached, surface->pending);
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surface_commit_pending(surface);
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subsurface->has_cache = false;
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subsurface->cached->invalid = 0;
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}
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struct wlr_subsurface *tmp;
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wl_list_for_each(tmp, &surface->subsurfaces, parent_link) {
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subsurface_parent_commit(tmp, true);
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}
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}
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}
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static void subsurface_commit(struct wlr_subsurface *subsurface) {
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struct wlr_surface *surface = subsurface->surface;
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if (subsurface_is_synchronized(subsurface)) {
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surface_move_state(surface, surface->pending, subsurface->cached);
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subsurface->has_cache = true;
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} else {
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if (subsurface->has_cache) {
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surface_move_state(surface, subsurface->cached, surface->pending);
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surface_commit_pending(surface);
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subsurface->has_cache = false;
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} else {
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surface_commit_pending(surface);
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}
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struct wlr_subsurface *tmp;
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wl_list_for_each(tmp, &surface->subsurfaces, parent_link) {
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subsurface_parent_commit(tmp, false);
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}
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}
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}
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static void surface_commit(struct wl_client *client,
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struct wl_resource *resource) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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if (wlr_surface_is_subsurface(surface)) {
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struct wlr_subsurface *subsurface =
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wlr_subsurface_from_surface(surface);
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subsurface_commit(subsurface);
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return;
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}
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surface_commit_pending(surface);
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struct wlr_subsurface *tmp;
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wl_list_for_each(tmp, &surface->subsurfaces, parent_link) {
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subsurface_parent_commit(tmp, false);
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}
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}
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static void surface_set_buffer_transform(struct wl_client *client,
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struct wl_resource *resource, int transform) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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surface->pending->invalid |= WLR_SURFACE_INVALID_TRANSFORM;
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surface->pending->transform = transform;
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}
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static void surface_set_buffer_scale(struct wl_client *client,
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struct wl_resource *resource,
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int32_t scale) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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surface->pending->invalid |= WLR_SURFACE_INVALID_SCALE;
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surface->pending->scale = scale;
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}
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static void surface_damage_buffer(struct wl_client *client,
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|
struct wl_resource *resource,
|
|
int32_t x, int32_t y, int32_t width,
|
|
int32_t height) {
|
|
struct wlr_surface *surface = wlr_surface_from_resource(resource);
|
|
if (width < 0 || height < 0) {
|
|
return;
|
|
}
|
|
surface->pending->invalid |= WLR_SURFACE_INVALID_BUFFER_DAMAGE;
|
|
pixman_region32_union_rect(&surface->pending->buffer_damage,
|
|
&surface->pending->buffer_damage,
|
|
x, y, width, height);
|
|
}
|
|
|
|
static const struct wl_surface_interface surface_interface = {
|
|
.destroy = surface_destroy,
|
|
.attach = surface_attach,
|
|
.damage = surface_damage,
|
|
.frame = surface_frame,
|
|
.set_opaque_region = surface_set_opaque_region,
|
|
.set_input_region = surface_set_input_region,
|
|
.commit = surface_commit,
|
|
.set_buffer_transform = surface_set_buffer_transform,
|
|
.set_buffer_scale = surface_set_buffer_scale,
|
|
.damage_buffer = surface_damage_buffer
|
|
};
|
|
|
|
struct wlr_surface *wlr_surface_from_resource(struct wl_resource *resource) {
|
|
assert(wl_resource_instance_of(resource, &wl_surface_interface,
|
|
&surface_interface));
|
|
return wl_resource_get_user_data(resource);
|
|
}
|
|
|
|
static struct wlr_surface_state *surface_state_create(void) {
|
|
struct wlr_surface_state *state =
|
|
calloc(1, sizeof(struct wlr_surface_state));
|
|
if (state == NULL) {
|
|
return NULL;
|
|
}
|
|
state->scale = 1;
|
|
state->transform = WL_OUTPUT_TRANSFORM_NORMAL;
|
|
|
|
wl_list_init(&state->frame_callback_list);
|
|
|
|
pixman_region32_init(&state->surface_damage);
|
|
pixman_region32_init(&state->buffer_damage);
|
|
pixman_region32_init(&state->opaque);
|
|
pixman_region32_init_rect(&state->input,
|
|
INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
|
|
|
|
return state;
|
|
}
|
|
|
|
static void surface_state_destroy(struct wlr_surface_state *state) {
|
|
surface_state_reset_buffer(state);
|
|
struct wl_resource *resource, *tmp;
|
|
wl_resource_for_each_safe(resource, tmp, &state->frame_callback_list) {
|
|
wl_resource_destroy(resource);
|
|
}
|
|
|
|
pixman_region32_fini(&state->surface_damage);
|
|
pixman_region32_fini(&state->buffer_damage);
|
|
pixman_region32_fini(&state->opaque);
|
|
pixman_region32_fini(&state->input);
|
|
|
|
free(state);
|
|
}
|
|
|
|
static void subsurface_destroy(struct wlr_subsurface *subsurface) {
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
wlr_signal_emit_safe(&subsurface->events.destroy, subsurface);
|
|
|
|
wl_list_remove(&subsurface->surface_destroy.link);
|
|
surface_state_destroy(subsurface->cached);
|
|
|
|
if (subsurface->parent) {
|
|
wl_list_remove(&subsurface->parent_link);
|
|
wl_list_remove(&subsurface->parent_pending_link);
|
|
wl_list_remove(&subsurface->parent_destroy.link);
|
|
}
|
|
|
|
wl_resource_set_user_data(subsurface->resource, NULL);
|
|
if (subsurface->surface) {
|
|
subsurface->surface->role_data = NULL;
|
|
}
|
|
free(subsurface);
|
|
}
|
|
|
|
static void surface_handle_resource_destroy(struct wl_resource *resource) {
|
|
struct wlr_surface *surface = wlr_surface_from_resource(resource);
|
|
|
|
wlr_signal_emit_safe(&surface->events.destroy, surface);
|
|
|
|
wl_list_remove(wl_resource_get_link(surface->resource));
|
|
|
|
wl_list_remove(&surface->renderer_destroy.link);
|
|
surface_state_destroy(surface->pending);
|
|
surface_state_destroy(surface->current);
|
|
wlr_buffer_unref(surface->buffer);
|
|
free(surface);
|
|
}
|
|
|
|
static void surface_handle_renderer_destroy(struct wl_listener *listener,
|
|
void *data) {
|
|
struct wlr_surface *surface =
|
|
wl_container_of(listener, surface, renderer_destroy);
|
|
wl_resource_destroy(surface->resource);
|
|
}
|
|
|
|
struct wlr_surface *wlr_surface_create(struct wl_client *client,
|
|
uint32_t version, uint32_t id, struct wlr_renderer *renderer,
|
|
struct wl_list *resource_list) {
|
|
assert(version <= SURFACE_VERSION);
|
|
|
|
struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface));
|
|
if (!surface) {
|
|
wl_client_post_no_memory(client);
|
|
return NULL;
|
|
}
|
|
surface->resource = wl_resource_create(client, &wl_surface_interface,
|
|
version, id);
|
|
if (surface->resource == NULL) {
|
|
free(surface);
|
|
wl_client_post_no_memory(client);
|
|
return NULL;
|
|
}
|
|
wl_resource_set_implementation(surface->resource, &surface_interface,
|
|
surface, surface_handle_resource_destroy);
|
|
|
|
wlr_log(L_DEBUG, "New wlr_surface %p (res %p)", surface, surface->resource);
|
|
|
|
surface->renderer = renderer;
|
|
|
|
surface->current = surface_state_create();
|
|
surface->pending = surface_state_create();
|
|
|
|
wl_signal_init(&surface->events.commit);
|
|
wl_signal_init(&surface->events.destroy);
|
|
wl_signal_init(&surface->events.new_subsurface);
|
|
wl_list_init(&surface->subsurfaces);
|
|
wl_list_init(&surface->subsurface_pending_list);
|
|
|
|
wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy);
|
|
surface->renderer_destroy.notify = surface_handle_renderer_destroy;
|
|
|
|
struct wl_list *resource_link = wl_resource_get_link(surface->resource);
|
|
if (resource_list != NULL) {
|
|
wl_list_insert(resource_list, resource_link);
|
|
} else {
|
|
wl_list_init(resource_link);
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
|
|
struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) {
|
|
if (surface->buffer == NULL) {
|
|
return NULL;
|
|
}
|
|
return surface->buffer->texture;
|
|
}
|
|
|
|
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
|
|
return wlr_surface_get_texture(surface) != NULL;
|
|
}
|
|
|
|
int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
|
|
struct wl_resource *error_resource, uint32_t error_code) {
|
|
assert(role);
|
|
|
|
if (surface->role == NULL ||
|
|
surface->role == role ||
|
|
strcmp(surface->role, role) == 0) {
|
|
surface->role = role;
|
|
|
|
return 0;
|
|
}
|
|
|
|
wl_resource_post_error(error_resource, error_code,
|
|
"Cannot assign role %s to wl_surface@%d, already has role %s\n",
|
|
role,
|
|
wl_resource_get_id(surface->resource),
|
|
surface->role);
|
|
|
|
return -1;
|
|
}
|
|
|
|
static const struct wl_subsurface_interface subsurface_implementation;
|
|
|
|
static struct wlr_subsurface *subsurface_from_resource(
|
|
struct wl_resource *resource) {
|
|
assert(wl_resource_instance_of(resource, &wl_subsurface_interface,
|
|
&subsurface_implementation));
|
|
return wl_resource_get_user_data(resource);
|
|
}
|
|
|
|
static void subsurface_resource_destroy(struct wl_resource *resource) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
wl_list_remove(wl_resource_get_link(resource));
|
|
subsurface_destroy(subsurface);
|
|
}
|
|
|
|
static void subsurface_handle_destroy(struct wl_client *client,
|
|
struct wl_resource *resource) {
|
|
wl_resource_destroy(resource);
|
|
}
|
|
|
|
static void subsurface_handle_set_position(struct wl_client *client,
|
|
struct wl_resource *resource, int32_t x, int32_t y) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
struct wlr_surface *surface = subsurface->surface;
|
|
surface->pending->invalid |= WLR_SURFACE_INVALID_SUBSURFACE_POSITION;
|
|
surface->pending->subsurface_position.x = x;
|
|
surface->pending->subsurface_position.y = y;
|
|
}
|
|
|
|
static struct wlr_subsurface *subsurface_find_sibling(
|
|
struct wlr_subsurface *subsurface, struct wlr_surface *surface) {
|
|
struct wlr_surface *parent = subsurface->parent;
|
|
|
|
struct wlr_subsurface *sibling;
|
|
wl_list_for_each(sibling, &parent->subsurfaces, parent_link) {
|
|
if (sibling->surface == surface && sibling != subsurface) {
|
|
return sibling;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void subsurface_handle_place_above(struct wl_client *client,
|
|
struct wl_resource *resource, struct wl_resource *sibling_resource) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
struct wlr_surface *sibling_surface =
|
|
wlr_surface_from_resource(sibling_resource);
|
|
struct wlr_subsurface *sibling =
|
|
subsurface_find_sibling(subsurface, sibling_surface);
|
|
|
|
if (!sibling) {
|
|
wl_resource_post_error(subsurface->resource,
|
|
WL_SUBSURFACE_ERROR_BAD_SURFACE,
|
|
"%s: wl_surface@%d is not a parent or sibling",
|
|
"place_above", wl_resource_get_id(sibling_surface->resource));
|
|
return;
|
|
}
|
|
|
|
wl_list_remove(&subsurface->parent_pending_link);
|
|
wl_list_insert(&sibling->parent_pending_link,
|
|
&subsurface->parent_pending_link);
|
|
|
|
subsurface->reordered = true;
|
|
}
|
|
|
|
static void subsurface_handle_place_below(struct wl_client *client,
|
|
struct wl_resource *resource, struct wl_resource *sibling_resource) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
struct wlr_surface *sibling_surface =
|
|
wlr_surface_from_resource(sibling_resource);
|
|
struct wlr_subsurface *sibling =
|
|
subsurface_find_sibling(subsurface, sibling_surface);
|
|
|
|
if (!sibling) {
|
|
wl_resource_post_error(subsurface->resource,
|
|
WL_SUBSURFACE_ERROR_BAD_SURFACE,
|
|
"%s: wl_surface@%d is not a parent or sibling",
|
|
"place_below", wl_resource_get_id(sibling_surface->resource));
|
|
return;
|
|
}
|
|
|
|
wl_list_remove(&subsurface->parent_pending_link);
|
|
wl_list_insert(sibling->parent_pending_link.prev,
|
|
&subsurface->parent_pending_link);
|
|
|
|
subsurface->reordered = true;
|
|
}
|
|
|
|
static void subsurface_handle_set_sync(struct wl_client *client,
|
|
struct wl_resource *resource) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
subsurface->synchronized = true;
|
|
}
|
|
|
|
static void subsurface_handle_set_desync(struct wl_client *client,
|
|
struct wl_resource *resource) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
if (subsurface->synchronized) {
|
|
subsurface->synchronized = false;
|
|
|
|
if (!subsurface_is_synchronized(subsurface)) {
|
|
// TODO: do a synchronized commit to flush the cache
|
|
subsurface_parent_commit(subsurface, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
static const struct wl_subsurface_interface subsurface_implementation = {
|
|
.destroy = subsurface_handle_destroy,
|
|
.set_position = subsurface_handle_set_position,
|
|
.place_above = subsurface_handle_place_above,
|
|
.place_below = subsurface_handle_place_below,
|
|
.set_sync = subsurface_handle_set_sync,
|
|
.set_desync = subsurface_handle_set_desync,
|
|
};
|
|
|
|
static void subsurface_handle_parent_destroy(struct wl_listener *listener,
|
|
void *data) {
|
|
struct wlr_subsurface *subsurface =
|
|
wl_container_of(listener, subsurface, parent_destroy);
|
|
wl_list_remove(&subsurface->parent_link);
|
|
wl_list_remove(&subsurface->parent_pending_link);
|
|
wl_list_remove(&subsurface->parent_destroy.link);
|
|
subsurface->parent = NULL;
|
|
}
|
|
|
|
static void subsurface_handle_surface_destroy(struct wl_listener *listener,
|
|
void *data) {
|
|
struct wlr_subsurface *subsurface =
|
|
wl_container_of(listener, subsurface, surface_destroy);
|
|
subsurface_destroy(subsurface);
|
|
}
|
|
|
|
struct wlr_subsurface *wlr_subsurface_create(struct wlr_surface *surface,
|
|
struct wlr_surface *parent, uint32_t version, uint32_t id,
|
|
struct wl_list *resource_list) {
|
|
assert(version <= SUBSURFACE_VERSION);
|
|
|
|
struct wl_client *client = wl_resource_get_client(surface->resource);
|
|
|
|
struct wlr_subsurface *subsurface =
|
|
calloc(1, sizeof(struct wlr_subsurface));
|
|
if (!subsurface) {
|
|
wl_client_post_no_memory(client);
|
|
return NULL;
|
|
}
|
|
subsurface->cached = surface_state_create();
|
|
if (subsurface->cached == NULL) {
|
|
free(subsurface);
|
|
wl_client_post_no_memory(client);
|
|
return NULL;
|
|
}
|
|
subsurface->synchronized = true;
|
|
subsurface->surface = surface;
|
|
subsurface->resource =
|
|
wl_resource_create(client, &wl_subsurface_interface, version, id);
|
|
if (subsurface->resource == NULL) {
|
|
surface_state_destroy(subsurface->cached);
|
|
free(subsurface);
|
|
wl_client_post_no_memory(client);
|
|
return NULL;
|
|
}
|
|
wl_resource_set_implementation(subsurface->resource,
|
|
&subsurface_implementation, subsurface,
|
|
subsurface_resource_destroy);
|
|
|
|
wl_signal_init(&subsurface->events.destroy);
|
|
|
|
wl_signal_add(&surface->events.destroy, &subsurface->surface_destroy);
|
|
subsurface->surface_destroy.notify = subsurface_handle_surface_destroy;
|
|
|
|
// link parent
|
|
subsurface->parent = parent;
|
|
wl_signal_add(&parent->events.destroy, &subsurface->parent_destroy);
|
|
subsurface->parent_destroy.notify = subsurface_handle_parent_destroy;
|
|
wl_list_insert(parent->subsurfaces.prev, &subsurface->parent_link);
|
|
wl_list_insert(parent->subsurface_pending_list.prev,
|
|
&subsurface->parent_pending_link);
|
|
|
|
surface->role_data = subsurface;
|
|
|
|
struct wl_list *resource_link = wl_resource_get_link(subsurface->resource);
|
|
if (resource_list != NULL) {
|
|
wl_list_insert(resource_list, resource_link);
|
|
} else {
|
|
wl_list_init(resource_link);
|
|
}
|
|
|
|
wlr_signal_emit_safe(&parent->events.new_subsurface, subsurface);
|
|
|
|
return subsurface;
|
|
}
|
|
|
|
|
|
struct wlr_surface *wlr_surface_get_root_surface(struct wlr_surface *surface) {
|
|
while (wlr_surface_is_subsurface(surface)) {
|
|
struct wlr_subsurface *subsurface =
|
|
wlr_subsurface_from_surface(surface);
|
|
surface = subsurface->parent;
|
|
}
|
|
return surface;
|
|
}
|
|
|
|
bool wlr_surface_point_accepts_input(struct wlr_surface *surface,
|
|
double sx, double sy) {
|
|
return sx >= 0 && sx <= surface->current->width &&
|
|
sy >= 0 && sy <= surface->current->height &&
|
|
pixman_region32_contains_point(&surface->current->input, sx, sy, NULL);
|
|
}
|
|
|
|
struct wlr_surface *wlr_surface_surface_at(struct wlr_surface *surface,
|
|
double sx, double sy, double *sub_x, double *sub_y) {
|
|
struct wlr_subsurface *subsurface;
|
|
wl_list_for_each_reverse(subsurface, &surface->subsurfaces, parent_link) {
|
|
double _sub_x = subsurface->surface->current->subsurface_position.x;
|
|
double _sub_y = subsurface->surface->current->subsurface_position.y;
|
|
struct wlr_surface *sub = wlr_surface_surface_at(subsurface->surface,
|
|
sx - _sub_x, sy - _sub_y, sub_x, sub_y);
|
|
if (sub != NULL) {
|
|
return sub;
|
|
}
|
|
}
|
|
|
|
if (wlr_surface_point_accepts_input(surface, sx, sy)) {
|
|
*sub_x = sx;
|
|
*sub_y = sy;
|
|
return surface;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void wlr_surface_send_enter(struct wlr_surface *surface,
|
|
struct wlr_output *output) {
|
|
struct wl_client *client = wl_resource_get_client(surface->resource);
|
|
struct wl_resource *resource;
|
|
wl_resource_for_each(resource, &output->wl_resources) {
|
|
if (client == wl_resource_get_client(resource)) {
|
|
wl_surface_send_enter(surface->resource, resource);
|
|
}
|
|
}
|
|
}
|
|
|
|
void wlr_surface_send_leave(struct wlr_surface *surface,
|
|
struct wlr_output *output) {
|
|
struct wl_client *client = wl_resource_get_client(surface->resource);
|
|
struct wl_resource *resource;
|
|
wl_resource_for_each(resource, &output->wl_resources) {
|
|
if (client == wl_resource_get_client(resource)) {
|
|
wl_surface_send_leave(surface->resource, resource);
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline int64_t timespec_to_msec(const struct timespec *a) {
|
|
return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000;
|
|
}
|
|
|
|
void wlr_surface_send_frame_done(struct wlr_surface *surface,
|
|
const struct timespec *when) {
|
|
struct wl_resource *resource, *tmp;
|
|
wl_resource_for_each_safe(resource, tmp,
|
|
&surface->current->frame_callback_list) {
|
|
wl_callback_send_done(resource, timespec_to_msec(when));
|
|
wl_resource_destroy(resource);
|
|
}
|
|
}
|
|
|
|
void wlr_surface_set_role_committed(struct wlr_surface *surface,
|
|
void (*role_committed)(struct wlr_surface *surface, void *role_data),
|
|
void *role_data) {
|
|
surface->role_committed = role_committed;
|
|
surface->role_data = role_data;
|
|
}
|
|
|
|
static void surface_for_each_surface(struct wlr_surface *surface, int x, int y,
|
|
wlr_surface_iterator_func_t iterator, void *user_data) {
|
|
iterator(surface, x, y, user_data);
|
|
|
|
struct wlr_subsurface *subsurface;
|
|
wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) {
|
|
struct wlr_surface_state *state = subsurface->surface->current;
|
|
int sx = state->subsurface_position.x;
|
|
int sy = state->subsurface_position.y;
|
|
|
|
surface_for_each_surface(subsurface->surface, x + sx, y + sy,
|
|
iterator, user_data);
|
|
}
|
|
}
|
|
|
|
void wlr_surface_for_each_surface(struct wlr_surface *surface,
|
|
wlr_surface_iterator_func_t iterator, void *user_data) {
|
|
surface_for_each_surface(surface, 0, 0, iterator, user_data);
|
|
}
|
|
|
|
struct bound_acc {
|
|
int32_t min_x, min_y;
|
|
int32_t max_x, max_y;
|
|
};
|
|
|
|
static void handle_bounding_box_surface(struct wlr_surface *surface,
|
|
int x, int y, void *data) {
|
|
struct bound_acc *acc = data;
|
|
|
|
acc->min_x = min(x, acc->min_x);
|
|
acc->min_y = min(y, acc->min_y);
|
|
|
|
acc->max_x = max(x + surface->current->width, acc->max_x);
|
|
acc->max_y = max(y + surface->current->height, acc->max_y);
|
|
}
|
|
|
|
void wlr_surface_get_extends(struct wlr_surface *surface, struct wlr_box *box) {
|
|
struct bound_acc acc = {
|
|
.min_x = 0,
|
|
.min_y = 0,
|
|
.max_x = surface->current->width,
|
|
.max_y = surface->current->height,
|
|
};
|
|
|
|
wlr_surface_for_each_surface(surface, handle_bounding_box_surface, &acc);
|
|
|
|
box->x = acc.min_x;
|
|
box->y = acc.min_y;
|
|
box->width = acc.max_x - acc.min_x;
|
|
box->height = acc.max_y - acc.min_y;
|
|
}
|