mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-14 01:15:59 +01:00
7a9f8d8d6b
This is a bit more type-safe.
200 lines
5.6 KiB
C
200 lines
5.6 KiB
C
#include <assert.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <wlr/render/interface.h>
|
|
#include <wlr/render/wlr_renderer.h>
|
|
#include <wlr/types/wlr_matrix.h>
|
|
#include "render/pass.h"
|
|
|
|
struct wlr_render_pass_legacy {
|
|
struct wlr_render_pass base;
|
|
struct wlr_renderer *renderer;
|
|
int width, height;
|
|
};
|
|
|
|
void wlr_render_pass_init(struct wlr_render_pass *render_pass,
|
|
const struct wlr_render_pass_impl *impl) {
|
|
assert(impl->submit && impl->add_texture && impl->add_rect);
|
|
*render_pass = (struct wlr_render_pass){
|
|
.impl = impl,
|
|
};
|
|
}
|
|
|
|
bool wlr_render_pass_submit(struct wlr_render_pass *render_pass) {
|
|
return render_pass->impl->submit(render_pass);
|
|
}
|
|
|
|
void wlr_render_pass_add_texture(struct wlr_render_pass *render_pass,
|
|
const struct wlr_render_texture_options *options) {
|
|
render_pass->impl->add_texture(render_pass, options);
|
|
}
|
|
|
|
void wlr_render_pass_add_rect(struct wlr_render_pass *render_pass,
|
|
const struct wlr_render_rect_options *options) {
|
|
render_pass->impl->add_rect(render_pass, options);
|
|
}
|
|
|
|
void wlr_render_texture_options_get_src_box(const struct wlr_render_texture_options *options,
|
|
struct wlr_fbox *box) {
|
|
*box = options->src_box;
|
|
if (wlr_fbox_empty(box)) {
|
|
*box = (struct wlr_fbox){
|
|
.width = options->texture->width,
|
|
.height = options->texture->height,
|
|
};
|
|
}
|
|
}
|
|
|
|
void wlr_render_texture_options_get_dst_box(const struct wlr_render_texture_options *options,
|
|
struct wlr_box *box) {
|
|
*box = options->dst_box;
|
|
if (wlr_box_empty(box)) {
|
|
box->width = options->texture->width;
|
|
box->height = options->texture->height;
|
|
}
|
|
}
|
|
|
|
float wlr_render_texture_options_get_alpha(const struct wlr_render_texture_options *options) {
|
|
if (options->alpha == NULL) {
|
|
return 1;
|
|
}
|
|
return *options->alpha;
|
|
}
|
|
|
|
static const struct wlr_render_pass_impl legacy_impl;
|
|
|
|
static struct wlr_render_pass_legacy *legacy_pass_from_pass(struct wlr_render_pass *pass) {
|
|
assert(pass->impl == &legacy_impl);
|
|
struct wlr_render_pass_legacy *legacy = wl_container_of(pass, legacy, base);
|
|
return legacy;
|
|
}
|
|
|
|
static bool legacy_submit(struct wlr_render_pass *wlr_pass) {
|
|
struct wlr_render_pass_legacy *pass = legacy_pass_from_pass(wlr_pass);
|
|
wlr_renderer_end(pass->renderer);
|
|
free(pass);
|
|
return true;
|
|
}
|
|
|
|
static void get_clip_region(struct wlr_render_pass_legacy *pass,
|
|
const pixman_region32_t *in, pixman_region32_t *out) {
|
|
if (in != NULL) {
|
|
pixman_region32_init(out);
|
|
pixman_region32_copy(out, in);
|
|
} else {
|
|
pixman_region32_init_rect(out, 0, 0, pass->width, pass->height);
|
|
}
|
|
}
|
|
|
|
static void scissor(struct wlr_renderer *renderer, const pixman_box32_t *rect) {
|
|
struct wlr_box box = {
|
|
.x = rect->x1,
|
|
.y = rect->y1,
|
|
.width = rect->x2 - rect->x1,
|
|
.height = rect->y2 - rect->y1,
|
|
};
|
|
wlr_renderer_scissor(renderer, &box);
|
|
}
|
|
|
|
static void legacy_add_texture(struct wlr_render_pass *wlr_pass,
|
|
const struct wlr_render_texture_options *options) {
|
|
struct wlr_render_pass_legacy *pass = legacy_pass_from_pass(wlr_pass);
|
|
struct wlr_texture *texture = options->texture;
|
|
|
|
struct wlr_fbox src_box;
|
|
wlr_render_texture_options_get_src_box(options, &src_box);
|
|
struct wlr_box dst_box;
|
|
wlr_render_texture_options_get_dst_box(options, &dst_box);
|
|
float alpha = wlr_render_texture_options_get_alpha(options);
|
|
|
|
float proj[9], matrix[9];
|
|
wlr_matrix_identity(proj);
|
|
wlr_matrix_project_box(matrix, &dst_box, options->transform, 0.0, proj);
|
|
|
|
pixman_region32_t clip;
|
|
get_clip_region(pass, options->clip, &clip);
|
|
|
|
float black[4] = {0};
|
|
int rects_len = 0;
|
|
const pixman_box32_t *rects = pixman_region32_rectangles(&clip, &rects_len);
|
|
for (int i = 0; i < rects_len; i++) {
|
|
scissor(pass->renderer, &rects[i]);
|
|
|
|
if (options->blend_mode == WLR_RENDER_BLEND_MODE_NONE) {
|
|
wlr_renderer_clear(pass->renderer, black);
|
|
}
|
|
|
|
wlr_render_subtexture_with_matrix(pass->renderer, texture, &src_box, matrix, alpha);
|
|
}
|
|
|
|
wlr_renderer_scissor(pass->renderer, NULL);
|
|
pixman_region32_fini(&clip);
|
|
}
|
|
|
|
static void legacy_add_rect(struct wlr_render_pass *wlr_pass,
|
|
const struct wlr_render_rect_options *options) {
|
|
struct wlr_render_pass_legacy *pass = legacy_pass_from_pass(wlr_pass);
|
|
|
|
float proj[9], matrix[9];
|
|
wlr_matrix_identity(proj);
|
|
wlr_matrix_project_box(matrix, &options->box, WL_OUTPUT_TRANSFORM_NORMAL, 0.0, proj);
|
|
|
|
pixman_region32_t clip;
|
|
get_clip_region(pass, options->clip, &clip);
|
|
pixman_region32_intersect_rect(&clip, &clip,
|
|
options->box.x, options->box.y, options->box.width, options->box.height);
|
|
|
|
float color[4] = {
|
|
options->color.r,
|
|
options->color.g,
|
|
options->color.b,
|
|
options->color.a,
|
|
};
|
|
|
|
int rects_len = 0;
|
|
const pixman_box32_t *rects = pixman_region32_rectangles(&clip, &rects_len);
|
|
for (int i = 0; i < rects_len; i++) {
|
|
scissor(pass->renderer, &rects[i]);
|
|
switch (options->blend_mode) {
|
|
case WLR_RENDER_BLEND_MODE_PREMULTIPLIED:
|
|
wlr_render_quad_with_matrix(pass->renderer, color, matrix);
|
|
break;
|
|
case WLR_RENDER_BLEND_MODE_NONE:
|
|
wlr_renderer_clear(pass->renderer, color);
|
|
break;
|
|
}
|
|
}
|
|
|
|
wlr_renderer_scissor(pass->renderer, NULL);
|
|
pixman_region32_fini(&clip);
|
|
}
|
|
|
|
static const struct wlr_render_pass_impl legacy_impl = {
|
|
.submit = legacy_submit,
|
|
.add_texture = legacy_add_texture,
|
|
.add_rect = legacy_add_rect,
|
|
};
|
|
|
|
struct wlr_render_pass *begin_legacy_buffer_render_pass(struct wlr_renderer *renderer,
|
|
struct wlr_buffer *buffer) {
|
|
if (renderer->rendering) {
|
|
return NULL;
|
|
}
|
|
|
|
struct wlr_render_pass_legacy *pass = calloc(1, sizeof(*pass));
|
|
if (pass == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
wlr_render_pass_init(&pass->base, &legacy_impl);
|
|
pass->renderer = renderer;
|
|
pass->width = buffer->width;
|
|
pass->height = buffer->height;
|
|
|
|
if (!wlr_renderer_begin_with_buffer(renderer, buffer)) {
|
|
free(pass);
|
|
return NULL;
|
|
}
|
|
|
|
return &pass->base;
|
|
}
|