mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-02 11:55:59 +01:00
9e8947e4d5
Based on five calls: wlr_render_timer_create - creates a timer which can be reused across frames on the same renderer wlr_renderer_begin_buffer_pass - now takes a timer so that backends can record when the rendering starts and finishes wlr_render_timer_get_time - should be called as late as possible so that queries can make their way back from the GPU wlr_render_timer_destroy - self-explanatory The timer is exposed as an opaque `struct wlr_render_timer` so that backends can store whatever they want in there.
336 lines
10 KiB
C
336 lines
10 KiB
C
#define _POSIX_C_SOURCE 200112L
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#include <getopt.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <unistd.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/render/allocator.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_drm.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_layer.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/util/log.h>
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/* Simple compositor making use of the output layers API. The compositor will
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* attempt to display client surfaces with output layers. Input is
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* unimplemented.
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*
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* New surfaces are stacked on top of the existing ones as they appear.
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* Surfaces that don't make it into an output layer are rendered as usual. */
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struct server {
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struct wl_display *wl_display;
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struct wlr_backend *backend;
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struct wlr_renderer *renderer;
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struct wlr_allocator *allocator;
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struct wlr_linux_dmabuf_v1 *linux_dmabuf_v1;
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struct wl_list outputs;
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struct wl_listener new_output;
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struct wl_listener new_surface;
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};
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struct output_surface {
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struct wlr_surface *wlr_surface;
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struct wlr_output_layer *layer;
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struct server *server;
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struct wl_list link;
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int x, y;
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struct wlr_buffer *buffer;
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bool first_commit, layer_accepted, prev_layer_accepted;
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struct wl_listener destroy;
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struct wl_listener commit;
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struct wl_listener layer_feedback;
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};
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struct output {
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struct wl_list link;
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struct server *server;
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struct wlr_output *wlr_output;
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struct wl_list surfaces;
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struct wl_listener frame;
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};
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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struct output *output = wl_container_of(listener, output, frame);
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struct wl_array layers_arr = {0};
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struct output_surface *output_surface;
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wl_list_for_each(output_surface, &output->surfaces, link) {
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struct wlr_output_layer_state *layer_state =
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wl_array_add(&layers_arr, sizeof(*layer_state));
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*layer_state = (struct wlr_output_layer_state){
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.layer = output_surface->layer,
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.buffer = output_surface->buffer,
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.dst_box = {
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.x = output_surface->x,
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.y = output_surface->y,
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.width = output_surface->wlr_surface->current.width,
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.height = output_surface->wlr_surface->current.height,
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},
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};
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}
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wlr_output_set_layers(output->wlr_output, layers_arr.data,
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layers_arr.size / sizeof(struct wlr_output_layer_state));
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if (!wlr_output_test(output->wlr_output)) {
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wlr_log(WLR_ERROR, "wlr_output_test() failed");
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return;
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}
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int width, height;
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wlr_output_effective_resolution(output->wlr_output, &width, &height);
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struct wlr_output_state output_state = {0};
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struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &output_state,
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NULL, NULL);
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.box = { .width = width, .height = height },
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.color = { 0.3, 0.3, 0.3, 1 },
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});
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size_t i = 0;
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struct wlr_output_layer_state *layers = layers_arr.data;
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wl_list_for_each(output_surface, &output->surfaces, link) {
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struct wlr_surface *wlr_surface = output_surface->wlr_surface;
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output_surface->layer_accepted = layers[i].accepted;
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i++;
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if (wlr_surface->buffer == NULL || output_surface->layer_accepted) {
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continue;
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}
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struct wlr_texture *texture = wlr_surface_get_texture(wlr_surface);
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if (texture == NULL) {
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continue;
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}
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wlr_render_pass_add_texture(pass, &(struct wlr_render_texture_options){
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.texture = texture,
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.dst_box = { .x = output_surface->x, .y = output_surface->y },
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});
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}
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wlr_render_pass_submit(pass);
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wlr_output_commit_state(output->wlr_output, &output_state);
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wlr_output_state_finish(&output_state);
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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wl_list_for_each(output_surface, &output->surfaces, link) {
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wlr_surface_send_frame_done(output_surface->wlr_surface, &now);
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if (output_surface->wlr_surface->buffer == NULL) {
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continue;
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}
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if ((output_surface->first_commit ||
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!output_surface->prev_layer_accepted) &&
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output_surface->layer_accepted) {
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wlr_log(WLR_INFO, "Scanning out wlr_surface %p on output '%s'",
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output_surface->wlr_surface, output->wlr_output->name);
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}
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if ((output_surface->first_commit ||
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output_surface->prev_layer_accepted) &&
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!output_surface->layer_accepted) {
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wlr_log(WLR_INFO, "Cannot scan out wlr_surface %p on output '%s'",
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output_surface->wlr_surface, output->wlr_output->name);
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}
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output_surface->prev_layer_accepted = output_surface->layer_accepted;
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output_surface->first_commit = false;
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}
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wl_array_release(&layers_arr);
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}
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static void server_handle_new_output(struct wl_listener *listener, void *data) {
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struct server *server = wl_container_of(listener, server, new_output);
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struct wlr_output *wlr_output = data;
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wlr_output_init_render(wlr_output, server->allocator, server->renderer);
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struct output *output = calloc(1, sizeof(*output));
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output->wlr_output = wlr_output;
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output->server = server;
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wl_list_init(&output->surfaces);
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output->frame.notify = output_handle_frame;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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wl_list_insert(&server->outputs, &output->link);
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if (!wl_list_empty(&wlr_output->modes)) {
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struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
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wlr_output_set_mode(wlr_output, mode);
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wlr_output_commit(wlr_output);
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}
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wlr_output_create_global(wlr_output);
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}
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static void output_surface_handle_destroy(struct wl_listener *listener,
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void *data) {
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struct output_surface *output_surface =
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wl_container_of(listener, output_surface, destroy);
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wlr_buffer_unlock(output_surface->buffer);
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wl_list_remove(&output_surface->destroy.link);
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wl_list_remove(&output_surface->commit.link);
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wl_list_remove(&output_surface->layer_feedback.link);
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wl_list_remove(&output_surface->link);
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wlr_output_layer_destroy(output_surface->layer);
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free(output_surface);
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}
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static void output_surface_handle_commit(struct wl_listener *listener,
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void *data) {
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struct output_surface *output_surface =
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wl_container_of(listener, output_surface, commit);
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struct wlr_buffer *buffer = NULL;
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if (output_surface->wlr_surface->buffer != NULL) {
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buffer = wlr_buffer_lock(&output_surface->wlr_surface->buffer->base);
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}
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wlr_buffer_unlock(output_surface->buffer);
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output_surface->buffer = buffer;
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}
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static void output_surface_handle_layer_feedback(struct wl_listener *listener,
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void *data) {
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struct output_surface *output_surface =
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wl_container_of(listener, output_surface, layer_feedback);
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const struct wlr_output_layer_feedback_event *event = data;
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wlr_log(WLR_DEBUG, "Sending linux-dmabuf feedback to surface %p",
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output_surface->wlr_surface);
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struct wlr_linux_dmabuf_feedback_v1 feedback = {0};
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const struct wlr_linux_dmabuf_feedback_v1_init_options options = {
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.main_renderer = output_surface->server->renderer,
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.output_layer_feedback_event = event,
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};
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wlr_linux_dmabuf_feedback_v1_init_with_options(&feedback, &options);
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wlr_linux_dmabuf_v1_set_surface_feedback(output_surface->server->linux_dmabuf_v1,
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output_surface->wlr_surface, &feedback);
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wlr_linux_dmabuf_feedback_v1_finish(&feedback);
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}
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static void server_handle_new_surface(struct wl_listener *listener,
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void *data) {
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struct server *server = wl_container_of(listener, server, new_surface);
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struct wlr_surface *wlr_surface = data;
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struct output *output;
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wl_list_for_each(output, &server->outputs, link) {
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struct output_surface *output_surface = calloc(1, sizeof(*output_surface));
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output_surface->wlr_surface = wlr_surface;
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output_surface->server = server;
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output_surface->destroy.notify = output_surface_handle_destroy;
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wl_signal_add(&wlr_surface->events.destroy, &output_surface->destroy);
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output_surface->commit.notify = output_surface_handle_commit;
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wl_signal_add(&wlr_surface->events.commit, &output_surface->commit);
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output_surface->layer = wlr_output_layer_create(output->wlr_output);
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output_surface->layer_feedback.notify = output_surface_handle_layer_feedback;
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wl_signal_add(&output_surface->layer->events.feedback,
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&output_surface->layer_feedback);
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int pos = 50 * wl_list_length(&output->surfaces);
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output_surface->x = output_surface->y = pos;
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output_surface->first_commit = true;
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wl_list_insert(output->surfaces.prev, &output_surface->link);
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}
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}
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int main(int argc, char *argv[]) {
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wlr_log_init(WLR_DEBUG, NULL);
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char *startup_cmd = NULL;
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int c;
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while ((c = getopt(argc, argv, "s:")) != -1) {
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switch (c) {
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case 's':
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startup_cmd = optarg;
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break;
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default:
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printf("usage: %s [-s startup-command]\n", argv[0]);
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return EXIT_FAILURE;
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}
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}
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if (optind < argc) {
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printf("usage: %s [-s startup-command]\n", argv[0]);
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return EXIT_FAILURE;
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}
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struct server server = {0};
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server.wl_display = wl_display_create();
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server.backend = wlr_backend_autocreate(server.wl_display, NULL);
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server.renderer = wlr_renderer_autocreate(server.backend);
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wlr_renderer_init_wl_shm(server.renderer, server.wl_display);
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if (wlr_renderer_get_dmabuf_texture_formats(server.renderer) != NULL) {
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wlr_drm_create(server.wl_display, server.renderer);
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server.linux_dmabuf_v1 = wlr_linux_dmabuf_v1_create_with_renderer(
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server.wl_display, 4, server.renderer);
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}
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server.allocator = wlr_allocator_autocreate(server.backend,
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server.renderer);
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struct wlr_compositor *compositor =
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wlr_compositor_create(server.wl_display, 5, server.renderer);
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wlr_xdg_shell_create(server.wl_display, 1);
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wl_list_init(&server.outputs);
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server.new_output.notify = server_handle_new_output;
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wl_signal_add(&server.backend->events.new_output, &server.new_output);
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server.new_surface.notify = server_handle_new_surface;
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wl_signal_add(&compositor->events.new_surface, &server.new_surface);
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const char *socket = wl_display_add_socket_auto(server.wl_display);
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if (!socket) {
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wl_display_destroy(server.wl_display);
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return EXIT_FAILURE;
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}
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if (!wlr_backend_start(server.backend)) {
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wl_display_destroy(server.wl_display);
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return EXIT_FAILURE;
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}
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setenv("WAYLAND_DISPLAY", socket, true);
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if (startup_cmd != NULL) {
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if (fork() == 0) {
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execlp("sh", "sh", "-c", startup_cmd, (char *)NULL);
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}
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}
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wlr_log(WLR_INFO, "Running Wayland compositor on WAYLAND_DISPLAY=%s",
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socket);
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wl_display_run(server.wl_display);
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wl_display_destroy_clients(server.wl_display);
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wl_display_destroy(server.wl_display);
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return EXIT_SUCCESS;
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}
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