wlroots-hyprland/render/vulkan/texture.c
Simon Ser 8456ac6fa9 render/vulkan: wait for DMA-BUF fences
The Vulkan spec doesn't guarantee that the driver will wait for
implicitly synchronized client buffers before texturing from them.
radv happens to perform the wait, but anv doesn't.

Fix this by extracting implicit fences from DMA-BUFs, importing
them into Vulkan as a VkSemaphore objects, and make the render pass
wait on these VkSemaphores.
2022-12-06 14:54:09 +00:00

812 lines
24 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <fcntl.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/render/vulkan.h>
#include <wlr/util/log.h>
#include "render/pixel_format.h"
#include "render/vulkan.h"
static const struct wlr_texture_impl texture_impl;
bool wlr_texture_is_vk(struct wlr_texture *wlr_texture) {
return wlr_texture->impl == &texture_impl;
}
struct wlr_vk_texture *vulkan_get_texture(struct wlr_texture *wlr_texture) {
assert(wlr_texture_is_vk(wlr_texture));
return (struct wlr_vk_texture *)wlr_texture;
}
static VkImageAspectFlagBits mem_plane_aspect(unsigned i) {
switch (i) {
case 0: return VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT;
case 1: return VK_IMAGE_ASPECT_MEMORY_PLANE_1_BIT_EXT;
case 2: return VK_IMAGE_ASPECT_MEMORY_PLANE_2_BIT_EXT;
case 3: return VK_IMAGE_ASPECT_MEMORY_PLANE_3_BIT_EXT;
default: abort(); // unreachable
}
}
// Will transition the texture to shaderReadOnlyOptimal layout for reading
// from fragment shader later on
static bool write_pixels(struct wlr_vk_texture *texture,
uint32_t stride, const pixman_region32_t *region, const void *vdata,
VkImageLayout old_layout, VkPipelineStageFlags src_stage,
VkAccessFlags src_access) {
VkResult res;
struct wlr_vk_renderer *renderer = texture->renderer;
VkDevice dev = texture->renderer->dev->dev;
const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(texture->format->drm);
assert(format_info);
uint32_t bsize = 0;
unsigned bytespb = format_info->bpp / 8;
// deferred upload by transfer; using staging buffer
// calculate maximum side needed
int rects_len = 0;
const pixman_box32_t *rects = pixman_region32_rectangles(region, &rects_len);
for (int i = 0; i < rects_len; i++) {
pixman_box32_t rect = rects[i];
uint32_t width = rect.x2 - rect.x1;
uint32_t height = rect.y2 - rect.y1;
// make sure assumptions are met
assert((uint32_t)rect.x2 <= texture->wlr_texture.width);
assert((uint32_t)rect.y2 <= texture->wlr_texture.height);
bsize += height * bytespb * width;
}
VkBufferImageCopy *copies = calloc((size_t)rects_len, sizeof(*copies));
if (!copies) {
wlr_log(WLR_ERROR, "Failed to allocate image copy parameters");
return false;
}
// get staging buffer
struct wlr_vk_buffer_span span = vulkan_get_stage_span(renderer, bsize, bytespb);
if (!span.buffer || span.alloc.size != bsize) {
wlr_log(WLR_ERROR, "Failed to retrieve staging buffer");
free(copies);
return false;
}
void *vmap;
res = vkMapMemory(dev, span.buffer->memory, span.alloc.start,
bsize, 0, &vmap);
if (res != VK_SUCCESS) {
wlr_vk_error("vkMapMemory", res);
free(copies);
return false;
}
char *map = (char *)vmap;
// upload data
uint32_t buf_off = span.alloc.start + (map - (char *)vmap);
for (int i = 0; i < rects_len; i++) {
pixman_box32_t rect = rects[i];
uint32_t width = rect.x2 - rect.x1;
uint32_t height = rect.y2 - rect.y1;
uint32_t src_x = rect.x1;
uint32_t src_y = rect.y1;
uint32_t packed_stride = bytespb * width;
// write data into staging buffer span
const char *pdata = vdata; // data iterator
pdata += stride * src_y;
pdata += bytespb * src_x;
if (src_x == 0 && width == texture->wlr_texture.width &&
stride == packed_stride) {
memcpy(map, pdata, packed_stride * height);
map += packed_stride * height;
} else {
for (unsigned i = 0u; i < height; ++i) {
memcpy(map, pdata, packed_stride);
pdata += stride;
map += packed_stride;
}
}
copies[i] = (VkBufferImageCopy) {
.imageExtent.width = width,
.imageExtent.height = height,
.imageExtent.depth = 1,
.imageOffset.x = src_x,
.imageOffset.y = src_y,
.imageOffset.z = 0,
.bufferOffset = buf_off,
.bufferRowLength = width,
.bufferImageHeight = height,
.imageSubresource.mipLevel = 0,
.imageSubresource.baseArrayLayer = 0,
.imageSubresource.layerCount = 1,
.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
};
buf_off += height * packed_stride;
}
assert((uint32_t)(map - (char *)vmap) == bsize);
vkUnmapMemory(dev, span.buffer->memory);
// record staging cb
// will be executed before next frame
VkCommandBuffer cb = vulkan_record_stage_cb(renderer);
vulkan_change_layout(cb, texture->image,
old_layout, src_stage, src_access,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT);
vkCmdCopyBufferToImage(cb, span.buffer->buffer, texture->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (uint32_t)rects_len, copies);
vulkan_change_layout(cb, texture->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
texture->last_used_cb = renderer->stage.cb;
free(copies);
return true;
}
static bool vulkan_texture_update_from_buffer(struct wlr_texture *wlr_texture,
struct wlr_buffer *buffer, const pixman_region32_t *damage) {
struct wlr_vk_texture *texture = vulkan_get_texture(wlr_texture);
void *data;
uint32_t format;
size_t stride;
if (!wlr_buffer_begin_data_ptr_access(buffer,
WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) {
return false;
}
bool ok = true;
if (format != texture->format->drm) {
ok = false;
goto out;
}
ok = write_pixels(texture, stride, damage, data, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT);
out:
wlr_buffer_end_data_ptr_access(buffer);
return ok;
}
void vulkan_texture_destroy(struct wlr_vk_texture *texture) {
if (!texture->renderer) {
free(texture);
return;
}
// when we recorded a command to fill this image _this_ frame,
// it has to be executed before the texture can be destroyed.
// Add it to the renderer->destroy_textures list, destroying
// _after_ the stage command buffer has exectued
if (texture->last_used_cb != NULL) {
assert(texture->destroy_link.next == NULL); // not already inserted
wl_list_insert(&texture->last_used_cb->destroy_textures,
&texture->destroy_link);
return;
}
wl_list_remove(&texture->link);
if (texture->buffer != NULL) {
wlr_addon_finish(&texture->buffer_addon);
}
VkDevice dev = texture->renderer->dev->dev;
if (texture->ds && texture->ds_pool) {
vulkan_free_ds(texture->renderer, texture->ds_pool, texture->ds);
}
for (size_t i = 0; i < WLR_DMABUF_MAX_PLANES; i++) {
if (texture->foreign_semaphores[i] != VK_NULL_HANDLE) {
vkDestroySemaphore(dev, texture->foreign_semaphores[i], NULL);
}
}
vkDestroyImageView(dev, texture->image_view, NULL);
vkDestroyImage(dev, texture->image, NULL);
for (unsigned i = 0u; i < texture->mem_count; ++i) {
vkFreeMemory(dev, texture->memories[i], NULL);
}
free(texture);
}
static void vulkan_texture_unref(struct wlr_texture *wlr_texture) {
struct wlr_vk_texture *texture = vulkan_get_texture(wlr_texture);
if (texture->buffer != NULL) {
// Keep the texture around, in case the buffer is re-used later. We're
// still listening to the buffer's destroy event.
wlr_buffer_unlock(texture->buffer);
} else {
vulkan_texture_destroy(texture);
}
}
static const struct wlr_texture_impl texture_impl = {
.update_from_buffer = vulkan_texture_update_from_buffer,
.destroy = vulkan_texture_unref,
};
static struct wlr_vk_texture *vulkan_texture_create(
struct wlr_vk_renderer *renderer, uint32_t width, uint32_t height) {
struct wlr_vk_texture *texture =
calloc(1, sizeof(struct wlr_vk_texture));
if (texture == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &renderer->wlr_renderer,
&texture_impl, width, height);
texture->renderer = renderer;
wl_list_insert(&renderer->textures, &texture->link);
return texture;
}
static struct wlr_texture *vulkan_texture_from_pixels(
struct wlr_vk_renderer *renderer, uint32_t drm_fmt, uint32_t stride,
uint32_t width, uint32_t height, const void *data) {
VkResult res;
VkDevice dev = renderer->dev->dev;
wlr_log(WLR_DEBUG, "vulkan_texture_from_pixels: %.4s, %dx%d",
(const char*) &drm_fmt, width, height);
const struct wlr_vk_format_props *fmt =
vulkan_format_props_from_drm(renderer->dev, drm_fmt);
if (fmt == NULL) {
wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIx32 " (%.4s)",
drm_fmt, (const char*) &drm_fmt);
return NULL;
}
struct wlr_vk_texture *texture = vulkan_texture_create(renderer, width, height);
if (texture == NULL) {
return NULL;
}
texture->format = &fmt->format;
// create image
VkImageCreateInfo img_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.imageType = VK_IMAGE_TYPE_2D,
.format = texture->format->vk,
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.extent = (VkExtent3D) { width, height, 1 },
.tiling = VK_IMAGE_TILING_OPTIMAL,
.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
};
res = vkCreateImage(dev, &img_info, NULL, &texture->image);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImage failed", res);
goto error;
}
// memory
VkMemoryRequirements mem_reqs;
vkGetImageMemoryRequirements(dev, texture->image, &mem_reqs);
int mem_type_index = vulkan_find_mem_type(renderer->dev,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, mem_reqs.memoryTypeBits);
if (mem_type_index == -1) {
wlr_log(WLR_ERROR, "failed to find suitable vulkan memory type");
goto error;
}
VkMemoryAllocateInfo mem_info = {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = mem_reqs.size,
.memoryTypeIndex = mem_type_index,
};
res = vkAllocateMemory(dev, &mem_info, NULL, &texture->memories[0]);
if (res != VK_SUCCESS) {
wlr_vk_error("vkAllocatorMemory failed", res);
goto error;
}
texture->mem_count = 1;
res = vkBindImageMemory(dev, texture->image, texture->memories[0], 0);
if (res != VK_SUCCESS) {
wlr_vk_error("vkBindMemory failed", res);
goto error;
}
const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(drm_fmt);
assert(format_info);
texture->has_alpha = format_info->has_alpha;
// view
VkImageViewCreateInfo view_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = texture->format->vk,
.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.a = texture->has_alpha
? VK_COMPONENT_SWIZZLE_IDENTITY
: VK_COMPONENT_SWIZZLE_ONE,
.subresourceRange = (VkImageSubresourceRange) {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
},
.image = texture->image,
};
res = vkCreateImageView(dev, &view_info, NULL,
&texture->image_view);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImageView failed", res);
goto error;
}
// descriptor
texture->ds_pool = vulkan_alloc_texture_ds(renderer, &texture->ds);
if (!texture->ds_pool) {
wlr_log(WLR_ERROR, "failed to allocate descriptor");
goto error;
}
VkDescriptorImageInfo ds_img_info = {
.imageView = texture->image_view,
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
};
VkWriteDescriptorSet ds_write = {
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
.dstSet = texture->ds,
.pImageInfo = &ds_img_info,
};
vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
// write data
pixman_region32_t region;
pixman_region32_init_rect(&region, 0, 0, width, height);
if (!write_pixels(texture, stride, &region, data, VK_IMAGE_LAYOUT_UNDEFINED,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0)) {
goto error;
}
return &texture->wlr_texture;
error:
vulkan_texture_destroy(texture);
return NULL;
}
static bool is_dmabuf_disjoint(const struct wlr_dmabuf_attributes *attribs) {
if (attribs->n_planes == 1) {
return false;
}
struct stat first_stat;
if (fstat(attribs->fd[0], &first_stat) != 0) {
wlr_log_errno(WLR_ERROR, "fstat failed");
return true;
}
for (int i = 1; i < attribs->n_planes; i++) {
struct stat plane_stat;
if (fstat(attribs->fd[i], &plane_stat) != 0) {
wlr_log_errno(WLR_ERROR, "fstat failed");
return true;
}
if (first_stat.st_ino != plane_stat.st_ino) {
return true;
}
}
return false;
}
VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
const struct wlr_dmabuf_attributes *attribs,
VkDeviceMemory mems[static WLR_DMABUF_MAX_PLANES], uint32_t *n_mems,
bool for_render) {
VkResult res;
VkDevice dev = renderer->dev->dev;
*n_mems = 0u;
wlr_log(WLR_DEBUG, "vulkan_import_dmabuf: %.4s (mod %"PRIx64"), %dx%d, %d planes",
(const char *)&attribs->format, attribs->modifier,
attribs->width, attribs->height, attribs->n_planes);
struct wlr_vk_format_props *fmt = vulkan_format_props_from_drm(renderer->dev,
attribs->format);
if (fmt == NULL) {
wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIx32 " (%.4s)",
attribs->format, (const char*) &attribs->format);
return VK_NULL_HANDLE;
}
uint32_t plane_count = attribs->n_planes;
assert(plane_count < WLR_DMABUF_MAX_PLANES);
const struct wlr_vk_format_modifier_props *mod =
vulkan_format_props_find_modifier(fmt, attribs->modifier, for_render);
if (!mod) {
wlr_log(WLR_ERROR, "Format %"PRIx32" (%.4s) can't be used with modifier "
"%"PRIx64, attribs->format, (const char*) &attribs->format,
attribs->modifier);
return VK_NULL_HANDLE;
}
if ((uint32_t) attribs->width > mod->max_extent.width ||
(uint32_t) attribs->height > mod->max_extent.height) {
wlr_log(WLR_ERROR, "dmabuf is too large to import");
return VK_NULL_HANDLE;
}
if (mod->props.drmFormatModifierPlaneCount != plane_count) {
wlr_log(WLR_ERROR, "Number of planes (%d) does not match format (%d)",
plane_count, mod->props.drmFormatModifierPlaneCount);
return VK_NULL_HANDLE;
}
// check if we have to create the image disjoint
bool disjoint = is_dmabuf_disjoint(attribs);
if (disjoint && !(mod->props.drmFormatModifierTilingFeatures
& VK_FORMAT_FEATURE_DISJOINT_BIT)) {
wlr_log(WLR_ERROR, "Format/Modifier does not support disjoint images");
return VK_NULL_HANDLE;
}
// image
VkExternalMemoryHandleTypeFlagBits htype =
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
VkImageCreateInfo img_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.imageType = VK_IMAGE_TYPE_2D,
.format = fmt->format.vk,
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.extent = (VkExtent3D) { attribs->width, attribs->height, 1 },
.usage = for_render ?
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT :
VK_IMAGE_USAGE_SAMPLED_BIT,
};
if (disjoint) {
img_info.flags = VK_IMAGE_CREATE_DISJOINT_BIT;
}
VkExternalMemoryImageCreateInfo eimg = {
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT,
};
img_info.pNext = &eimg;
VkSubresourceLayout plane_layouts[WLR_DMABUF_MAX_PLANES] = {0};
img_info.tiling = VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT;
for (unsigned i = 0u; i < plane_count; ++i) {
plane_layouts[i].offset = attribs->offset[i];
plane_layouts[i].rowPitch = attribs->stride[i];
plane_layouts[i].size = 0;
}
VkImageDrmFormatModifierExplicitCreateInfoEXT mod_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT,
.drmFormatModifierPlaneCount = plane_count,
.drmFormatModifier = mod->props.drmFormatModifier,
.pPlaneLayouts = plane_layouts,
};
eimg.pNext = &mod_info;
VkImage image;
res = vkCreateImage(dev, &img_info, NULL, &image);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImage", res);
return VK_NULL_HANDLE;
}
unsigned mem_count = disjoint ? plane_count : 1u;
VkBindImageMemoryInfo bindi[WLR_DMABUF_MAX_PLANES] = {0};
VkBindImagePlaneMemoryInfo planei[WLR_DMABUF_MAX_PLANES] = {0};
for (unsigned i = 0u; i < mem_count; ++i) {
VkMemoryFdPropertiesKHR fdp = {
.sType = VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR,
};
res = renderer->dev->api.getMemoryFdPropertiesKHR(dev, htype,
attribs->fd[i], &fdp);
if (res != VK_SUCCESS) {
wlr_vk_error("getMemoryFdPropertiesKHR", res);
goto error_image;
}
VkImageMemoryRequirementsInfo2 memri = {
.image = image,
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2,
};
VkImagePlaneMemoryRequirementsInfo planeri;
if (disjoint) {
planeri = (VkImagePlaneMemoryRequirementsInfo){
.sType = VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO,
.planeAspect = mem_plane_aspect(i),
};
memri.pNext = &planeri;
}
VkMemoryRequirements2 memr = {
.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
};
vkGetImageMemoryRequirements2(dev, &memri, &memr);
int mem = vulkan_find_mem_type(renderer->dev, 0,
memr.memoryRequirements.memoryTypeBits & fdp.memoryTypeBits);
if (mem < 0) {
wlr_log(WLR_ERROR, "no valid memory type index");
goto error_image;
}
// Since importing transfers ownership of the FD to Vulkan, we have
// to duplicate it since this operation does not transfer ownership
// of the attribs to this texture. Will be closed by Vulkan on
// vkFreeMemory.
int dfd = fcntl(attribs->fd[i], F_DUPFD_CLOEXEC, 0);
if (dfd < 0) {
wlr_log_errno(WLR_ERROR, "fcntl(F_DUPFD_CLOEXEC) failed");
goto error_image;
}
VkMemoryAllocateInfo memi = {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = memr.memoryRequirements.size,
.memoryTypeIndex = mem,
};
VkImportMemoryFdInfoKHR importi = {
.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR,
.fd = dfd,
.handleType = htype,
};
memi.pNext = &importi;
VkMemoryDedicatedAllocateInfo dedi = {
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
.image = image,
};
importi.pNext = &dedi;
res = vkAllocateMemory(dev, &memi, NULL, &mems[i]);
if (res != VK_SUCCESS) {
close(dfd);
wlr_vk_error("vkAllocateMemory failed", res);
goto error_image;
}
++(*n_mems);
// fill bind info
bindi[i].image = image;
bindi[i].memory = mems[i];
bindi[i].memoryOffset = 0;
bindi[i].sType = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO;
if (disjoint) {
planei[i].sType = VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO;
planei[i].planeAspect = planeri.planeAspect;
bindi[i].pNext = &planei[i];
}
}
res = vkBindImageMemory2(dev, mem_count, bindi);
if (res != VK_SUCCESS) {
wlr_vk_error("vkBindMemory failed", res);
goto error_image;
}
return image;
error_image:
vkDestroyImage(dev, image, NULL);
for (size_t i = 0u; i < *n_mems; ++i) {
vkFreeMemory(dev, mems[i], NULL);
mems[i] = VK_NULL_HANDLE;
}
return VK_NULL_HANDLE;
}
static struct wlr_vk_texture *vulkan_texture_from_dmabuf(
struct wlr_vk_renderer *renderer,
struct wlr_dmabuf_attributes *attribs) {
VkResult res;
VkDevice dev = renderer->dev->dev;
const struct wlr_vk_format_props *fmt = vulkan_format_props_from_drm(
renderer->dev, attribs->format);
if (fmt == NULL) {
wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIx32 " (%.4s)",
attribs->format, (const char*) &attribs->format);
return NULL;
}
struct wlr_vk_texture *texture = vulkan_texture_create(renderer,
attribs->width, attribs->height);
if (texture == NULL) {
return NULL;
}
texture->format = &fmt->format;
texture->image = vulkan_import_dmabuf(renderer, attribs,
texture->memories, &texture->mem_count, false);
if (!texture->image) {
goto error;
}
const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(attribs->format);
assert(format_info);
texture->has_alpha = format_info->has_alpha;
// view
VkImageViewCreateInfo view_info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = texture->format->vk,
.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.components.a = texture->has_alpha
? VK_COMPONENT_SWIZZLE_IDENTITY
: VK_COMPONENT_SWIZZLE_ONE,
.subresourceRange = (VkImageSubresourceRange) {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
},
.image = texture->image,
};
res = vkCreateImageView(dev, &view_info, NULL, &texture->image_view);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImageView failed", res);
goto error;
}
// descriptor
texture->ds_pool = vulkan_alloc_texture_ds(renderer, &texture->ds);
if (!texture->ds_pool) {
wlr_log(WLR_ERROR, "failed to allocate descriptor");
goto error;
}
VkDescriptorImageInfo ds_img_info = {
.imageView = texture->image_view,
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
};
VkWriteDescriptorSet ds_write = {
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
.dstSet = texture->ds,
.pImageInfo = &ds_img_info,
};
vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
texture->dmabuf_imported = true;
return texture;
error:
vulkan_texture_destroy(texture);
return NULL;
}
static void texture_handle_buffer_destroy(struct wlr_addon *addon) {
struct wlr_vk_texture *texture =
wl_container_of(addon, texture, buffer_addon);
// We might keep the texture around, waiting for pending command buffers to
// complete before free'ing descriptor sets. Make sure we don't
// use-after-free the destroyed wlr_buffer.
texture->buffer = NULL;
vulkan_texture_destroy(texture);
}
static const struct wlr_addon_interface buffer_addon_impl = {
.name = "wlr_vk_texture",
.destroy = texture_handle_buffer_destroy,
};
static struct wlr_texture *vulkan_texture_from_dmabuf_buffer(
struct wlr_vk_renderer *renderer, struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *dmabuf) {
struct wlr_addon *addon =
wlr_addon_find(&buffer->addons, renderer, &buffer_addon_impl);
if (addon != NULL) {
struct wlr_vk_texture *texture =
wl_container_of(addon, texture, buffer_addon);
wlr_buffer_lock(texture->buffer);
return &texture->wlr_texture;
}
struct wlr_vk_texture *texture = vulkan_texture_from_dmabuf(renderer, dmabuf);
if (texture == NULL) {
return false;
}
texture->buffer = wlr_buffer_lock(buffer);
wlr_addon_init(&texture->buffer_addon, &buffer->addons, renderer,
&buffer_addon_impl);
return &texture->wlr_texture;
}
struct wlr_texture *vulkan_texture_from_buffer(struct wlr_renderer *wlr_renderer,
struct wlr_buffer *buffer) {
struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
void *data;
uint32_t format;
size_t stride;
struct wlr_dmabuf_attributes dmabuf;
if (wlr_buffer_get_dmabuf(buffer, &dmabuf)) {
return vulkan_texture_from_dmabuf_buffer(renderer, buffer, &dmabuf);
} else if (wlr_buffer_begin_data_ptr_access(buffer,
WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) {
struct wlr_texture *tex = vulkan_texture_from_pixels(renderer,
format, stride, buffer->width, buffer->height, data);
wlr_buffer_end_data_ptr_access(buffer);
return tex;
} else {
return NULL;
}
}
void wlr_vk_texture_get_image_attribs(struct wlr_texture *texture,
struct wlr_vk_image_attribs *attribs) {
struct wlr_vk_texture *vk_texture = vulkan_get_texture(texture);
attribs->image = vk_texture->image;
attribs->format = vk_texture->format->vk;
attribs->layout = vk_texture->transitioned ?
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_UNDEFINED;
}
bool wlr_vk_texture_has_alpha(struct wlr_texture *texture) {
struct wlr_vk_texture *vk_texture = vulkan_get_texture(texture);
return vk_texture->has_alpha;
}