wlroots-hyprland/include/wlr/render
Guido Günther d08792bfff Add alpha to wlr_render_with_matrix
so we can use the alpha channel to e.g. blend in textures
2018-02-25 13:47:48 +01:00
..
egl.h Reformat all #include directives 2018-02-12 21:29:23 +01:00
gles2.h Reformat all #include directives 2018-02-12 21:29:23 +01:00
interface.h Add alpha to wlr_render_with_matrix 2018-02-25 13:47:48 +01:00
matrix.h rename matrix model box to project box 2018-01-21 19:03:10 -05:00