mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-25 06:05:58 +01:00
172 lines
5 KiB
C
172 lines
5 KiB
C
#ifndef RENDER_GLES2_H
|
|
#define RENDER_GLES2_H
|
|
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
#include <stdbool.h>
|
|
#include <stdint.h>
|
|
#include <string.h>
|
|
#include <time.h>
|
|
#include <wlr/render/egl.h>
|
|
#include <wlr/render/gles2.h>
|
|
#include <wlr/render/interface.h>
|
|
#include <wlr/render/wlr_renderer.h>
|
|
#include <wlr/render/wlr_texture.h>
|
|
#include <wlr/util/addon.h>
|
|
#include <wlr/util/log.h>
|
|
|
|
#include "render/egl.h"
|
|
|
|
// mesa ships old GL headers that don't include this type, so for distros that use headers from
|
|
// mesa we need to def it ourselves until they update.
|
|
// https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23144
|
|
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VEXTPROC) (GLenum pname, GLint64 *data);
|
|
|
|
struct wlr_gles2_pixel_format {
|
|
uint32_t drm_format;
|
|
// optional field, if empty then internalformat = format
|
|
GLint gl_internalformat;
|
|
GLint gl_format, gl_type;
|
|
};
|
|
|
|
struct wlr_gles2_tex_shader {
|
|
GLuint program;
|
|
GLint proj;
|
|
GLint tex_proj;
|
|
GLint tex;
|
|
GLint alpha;
|
|
GLint pos_attrib;
|
|
};
|
|
|
|
struct wlr_gles2_renderer {
|
|
struct wlr_renderer wlr_renderer;
|
|
|
|
struct wlr_egl *egl;
|
|
int drm_fd;
|
|
|
|
const char *exts_str;
|
|
struct {
|
|
bool EXT_read_format_bgra;
|
|
bool KHR_debug;
|
|
bool OES_egl_image_external;
|
|
bool OES_egl_image;
|
|
bool EXT_texture_type_2_10_10_10_REV;
|
|
bool OES_texture_half_float_linear;
|
|
bool EXT_texture_norm16;
|
|
bool EXT_disjoint_timer_query;
|
|
} exts;
|
|
|
|
struct {
|
|
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
|
|
PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallbackKHR;
|
|
PFNGLDEBUGMESSAGECONTROLKHRPROC glDebugMessageControlKHR;
|
|
PFNGLPOPDEBUGGROUPKHRPROC glPopDebugGroupKHR;
|
|
PFNGLPUSHDEBUGGROUPKHRPROC glPushDebugGroupKHR;
|
|
PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES;
|
|
PFNGLGETGRAPHICSRESETSTATUSKHRPROC glGetGraphicsResetStatusKHR;
|
|
PFNGLGENQUERIESEXTPROC glGenQueriesEXT;
|
|
PFNGLDELETEQUERIESEXTPROC glDeleteQueriesEXT;
|
|
PFNGLQUERYCOUNTEREXTPROC glQueryCounterEXT;
|
|
PFNGLGETQUERYOBJECTIVEXTPROC glGetQueryObjectivEXT;
|
|
PFNGLGETQUERYOBJECTUI64VEXTPROC glGetQueryObjectui64vEXT;
|
|
PFNGLGETINTEGER64VEXTPROC glGetInteger64vEXT;
|
|
} procs;
|
|
|
|
struct {
|
|
struct {
|
|
GLuint program;
|
|
GLint proj;
|
|
GLint color;
|
|
GLint pos_attrib;
|
|
} quad;
|
|
struct wlr_gles2_tex_shader tex_rgba;
|
|
struct wlr_gles2_tex_shader tex_rgbx;
|
|
struct wlr_gles2_tex_shader tex_ext;
|
|
} shaders;
|
|
|
|
struct wl_list buffers; // wlr_gles2_buffer.link
|
|
struct wl_list textures; // wlr_gles2_texture.link
|
|
};
|
|
|
|
struct wlr_gles2_render_timer {
|
|
struct wlr_render_timer base;
|
|
struct wlr_gles2_renderer *renderer;
|
|
struct timespec cpu_start;
|
|
struct timespec cpu_end;
|
|
GLuint id;
|
|
GLint64 gl_cpu_end;
|
|
};
|
|
|
|
struct wlr_gles2_buffer {
|
|
struct wlr_buffer *buffer;
|
|
struct wlr_gles2_renderer *renderer;
|
|
struct wl_list link; // wlr_gles2_renderer.buffers
|
|
bool external_only;
|
|
|
|
EGLImageKHR image;
|
|
GLuint rbo;
|
|
GLuint fbo;
|
|
GLuint tex;
|
|
|
|
struct wlr_addon addon;
|
|
};
|
|
|
|
struct wlr_gles2_texture {
|
|
struct wlr_texture wlr_texture;
|
|
struct wlr_gles2_renderer *renderer;
|
|
struct wl_list link; // wlr_gles2_renderer.textures
|
|
|
|
GLenum target;
|
|
|
|
// If this texture is imported from a buffer, the texture is does not own
|
|
// these states. These cannot be destroyed along with the texture in this
|
|
// case.
|
|
GLuint tex;
|
|
GLuint fbo;
|
|
|
|
bool has_alpha;
|
|
|
|
uint32_t drm_format; // for mutable textures only, used to interpret upload data
|
|
struct wlr_gles2_buffer *buffer; // for DMA-BUF imports only
|
|
};
|
|
|
|
struct wlr_gles2_render_pass {
|
|
struct wlr_render_pass base;
|
|
struct wlr_gles2_buffer *buffer;
|
|
float projection_matrix[9];
|
|
struct wlr_egl_context prev_ctx;
|
|
struct wlr_gles2_render_timer *timer;
|
|
};
|
|
|
|
bool is_gles2_pixel_format_supported(const struct wlr_gles2_renderer *renderer,
|
|
const struct wlr_gles2_pixel_format *format);
|
|
const struct wlr_gles2_pixel_format *get_gles2_format_from_drm(uint32_t fmt);
|
|
const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
|
|
GLint gl_format, GLint gl_type, bool alpha);
|
|
const uint32_t *get_gles2_shm_formats(const struct wlr_gles2_renderer *renderer,
|
|
size_t *len);
|
|
|
|
GLuint gles2_buffer_get_fbo(struct wlr_gles2_buffer *buffer);
|
|
|
|
struct wlr_gles2_renderer *gles2_get_renderer(
|
|
struct wlr_renderer *wlr_renderer);
|
|
struct wlr_gles2_render_timer *gles2_get_render_timer(
|
|
struct wlr_render_timer *timer);
|
|
struct wlr_gles2_texture *gles2_get_texture(
|
|
struct wlr_texture *wlr_texture);
|
|
struct wlr_gles2_buffer *gles2_buffer_get_or_create(struct wlr_gles2_renderer *renderer,
|
|
struct wlr_buffer *wlr_buffer);
|
|
|
|
struct wlr_texture *gles2_texture_from_buffer(struct wlr_renderer *wlr_renderer,
|
|
struct wlr_buffer *buffer);
|
|
void gles2_texture_destroy(struct wlr_gles2_texture *texture);
|
|
|
|
void push_gles2_debug_(struct wlr_gles2_renderer *renderer,
|
|
const char *file, const char *func);
|
|
#define push_gles2_debug(renderer) push_gles2_debug_(renderer, _WLR_FILENAME, __func__)
|
|
void pop_gles2_debug(struct wlr_gles2_renderer *renderer);
|
|
|
|
struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *buffer,
|
|
struct wlr_egl_context *prev_ctx, struct wlr_gles2_render_timer *timer);
|
|
|
|
#endif
|