wlroots-hyprland/types/scene
Alexander Orzechowski 33b437d574 wlr_scene: Amend scene_buffer.point_accepts_input to take coordinate pointers
The pointers mean that we can mutate them. This will be useful later
so we can hide details from the compositor when we clip subsurface trees.
2023-11-14 17:27:08 +00:00
..
drag_icon.c drag: use unified map logic 2023-06-02 17:26:18 +00:00
layer_shell_v1.c layer-shell: use unified map logic 2023-06-02 17:26:18 +00:00
output_layout.c scene/output_layout: Add assert for duplicate output insertion 2023-10-08 11:18:11 -04:00
subsurface_tree.c subcompositor: use unified map logic 2023-06-02 17:26:18 +00:00
surface.c wlr_scene: Amend scene_buffer.point_accepts_input to take coordinate pointers 2023-11-14 17:27:08 +00:00
wlr_scene.c wlr_scene: Amend scene_buffer.point_accepts_input to take coordinate pointers 2023-11-14 17:27:08 +00:00
xdg_shell.c Don't assume xdg_surface.{toplevel,popup} is non-NULL 2023-08-21 16:30:29 +00:00