wlroots-hyprland/examples/simple.c
Ilia Bozhinov 24cf70ae96 backends: implement custom EGL and renderer initialization
Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.

Fixes #987
2018-05-25 14:56:52 +03:00

172 lines
5.4 KiB
C

#define _POSIX_C_SOURCE 200112L
#include <GLES2/gl2.h>
#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/util/log.h>
#include <xkbcommon/xkbcommon.h>
struct sample_state {
struct wl_display *display;
struct wl_listener new_output;
struct wl_listener new_input;
struct timespec last_frame;
float color[3];
int dec;
};
struct sample_output {
struct sample_state *sample;
struct wlr_output *output;
struct wl_listener frame;
struct wl_listener destroy;
};
struct sample_keyboard {
struct sample_state *sample;
struct wlr_input_device *device;
struct wl_listener key;
struct wl_listener destroy;
};
void output_frame_notify(struct wl_listener *listener, void *data) {
wlr_log(L_DEBUG, "Output removed");
struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
struct sample_state *sample = sample_output->sample;
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
long ms = (now.tv_sec - sample->last_frame.tv_sec) * 1000 +
(now.tv_nsec - sample->last_frame.tv_nsec) / 1000000;
int inc = (sample->dec + 1) % 3;
sample->color[inc] += ms / 2000.0f;
sample->color[sample->dec] -= ms / 2000.0f;
if (sample->color[sample->dec] < 0.0f) {
sample->color[inc] = 1.0f;
sample->color[sample->dec] = 0.0f;
sample->dec = inc;
}
wlr_output_make_current(sample_output->output, NULL);
glClearColor(sample->color[0], sample->color[1], sample->color[2], 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_output_swap_buffers(sample_output->output, NULL, NULL);
sample->last_frame = now;
}
void output_remove_notify(struct wl_listener *listener, void *data) {
struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy);
wl_list_remove(&sample_output->frame.link);
wl_list_remove(&sample_output->destroy.link);
free(sample_output);
}
void new_output_notify(struct wl_listener *listener, void *data) {
struct wlr_output *output = data;
struct sample_state *sample = wl_container_of(listener, sample, new_output);
struct sample_output *sample_output = calloc(1, sizeof(struct sample_output));
if (!wl_list_empty(&output->modes)) {
struct wlr_output_mode *mode = wl_container_of(output->modes.prev, mode, link);
wlr_output_set_mode(output, mode);
}
sample_output->output = output;
sample_output->sample = sample;
wl_signal_add(&output->events.frame, &sample_output->frame);
sample_output->frame.notify = output_frame_notify;
wl_signal_add(&output->events.destroy, &sample_output->destroy);
sample_output->destroy.notify = output_remove_notify;
}
void keyboard_key_notify(struct wl_listener *listener, void *data) {
struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, key);
struct sample_state *sample = keyboard->sample;
struct wlr_event_keyboard_key *event = data;
uint32_t keycode = event->keycode + 8;
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(keyboard->device->keyboard->xkb_state,
keycode, &syms);
for (int i = 0; i < nsyms; i++) {
xkb_keysym_t sym = syms[i];
if (sym == XKB_KEY_Escape) {
wl_display_terminate(sample->display);
}
}
}
void keyboard_destroy_notify(struct wl_listener *listener, void *data) {
struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
wl_list_remove(&keyboard->destroy.link);
wl_list_remove(&keyboard->key.link);
free(keyboard);
}
void new_input_notify(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct sample_state *sample = wl_container_of(listener, sample, new_input);
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:;
struct sample_keyboard *keyboard = calloc(1, sizeof(struct sample_keyboard));
keyboard->device = device;
keyboard->sample = sample;
wl_signal_add(&device->events.destroy, &keyboard->destroy);
keyboard->destroy.notify = keyboard_destroy_notify;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
keyboard->key.notify = keyboard_key_notify;
struct xkb_rule_names rules = { 0 };
rules.rules = getenv("XKB_DEFAULT_RULES");
rules.model = getenv("XKB_DEFAULT_MODEL");
rules.layout = getenv("XKB_DEFAULT_LAYOUT");
rules.variant = getenv("XKB_DEFAULT_VARIANT");
rules.options = getenv("XKB_DEFAULT_OPTIONS");
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!context) {
wlr_log(L_ERROR, "Failed to create XKB context");
exit(1);
}
wlr_keyboard_set_keymap(device->keyboard, xkb_map_new_from_names(context,
&rules, XKB_KEYMAP_COMPILE_NO_FLAGS));
xkb_context_unref(context);
break;
default:
break;
}
}
int main() {
wlr_log_init(L_DEBUG, NULL);
struct wl_display *display = wl_display_create();
struct sample_state state = {
.color = { 1.0, 0.0, 0.0 },
.dec = 0,
.last_frame = { 0 },
.display = display
};
struct wlr_backend *wlr = wlr_backend_autocreate(display, NULL);
if (!wlr) {
exit(1);
}
wl_signal_add(&wlr->events.new_output, &state.new_output);
state.new_output.notify = new_output_notify;
wl_signal_add(&wlr->events.new_input, &state.new_input);
state.new_input.notify = new_input_notify;
clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
if (!wlr_backend_start(wlr)) {
wlr_log(L_ERROR, "Failed to start backend");
wlr_backend_destroy(wlr);
exit(1);
}
wl_display_run(display);
wl_display_destroy(display);
}