wlroots-hyprland/backend/headless/backend.c
Simon Ser 7ec5bf6b10 backend: introduce wlr_backend_finish
This new functions cleans up the common backend state. While this
currently only emits the destroy signal, this will also clean up
the renderer and allocator in upcoming patches.
2021-05-21 22:13:54 +02:00

279 lines
7.7 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <drm_fourcc.h>
#include <fcntl.h>
#include <stdlib.h>
#include <unistd.h>
#include <wlr/interfaces/wlr_input_device.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>
#include <xf86drm.h>
#include "backend/headless.h"
#include "render/drm_format_set.h"
#include "render/gbm_allocator.h"
#include "render/wlr_renderer.h"
#include "types/wlr_buffer.h"
#include "util/signal.h"
struct wlr_headless_backend *headless_backend_from_backend(
struct wlr_backend *wlr_backend) {
assert(wlr_backend_is_headless(wlr_backend));
return (struct wlr_headless_backend *)wlr_backend;
}
static bool backend_start(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
wlr_log(WLR_INFO, "Starting headless backend");
struct wlr_headless_output *output;
wl_list_for_each(output, &backend->outputs, link) {
wl_event_source_timer_update(output->frame_timer, output->frame_delay);
wlr_output_update_enabled(&output->wlr_output, true);
wlr_signal_emit_safe(&backend->backend.events.new_output,
&output->wlr_output);
}
struct wlr_headless_input_device *input_device;
wl_list_for_each(input_device, &backend->input_devices,
wlr_input_device.link) {
wlr_signal_emit_safe(&backend->backend.events.new_input,
&input_device->wlr_input_device);
}
backend->started = true;
return true;
}
static void backend_destroy(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
if (!wlr_backend) {
return;
}
wl_list_remove(&backend->display_destroy.link);
wl_list_remove(&backend->renderer_destroy.link);
struct wlr_headless_output *output, *output_tmp;
wl_list_for_each_safe(output, output_tmp, &backend->outputs, link) {
wlr_output_destroy(&output->wlr_output);
}
struct wlr_headless_input_device *input_device, *input_device_tmp;
wl_list_for_each_safe(input_device, input_device_tmp,
&backend->input_devices, wlr_input_device.link) {
wlr_input_device_destroy(&input_device->wlr_input_device);
}
wlr_backend_finish(wlr_backend);
free(backend->format);
if (!backend->has_parent_renderer) {
wlr_renderer_destroy(backend->renderer);
}
wlr_allocator_destroy(backend->allocator);
close(backend->drm_fd);
free(backend);
}
static struct wlr_renderer *backend_get_renderer(
struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
return backend->renderer;
}
static int backend_get_drm_fd(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
return backend->drm_fd;
}
static uint32_t backend_get_buffer_caps(struct wlr_backend *wlr_backend) {
return WLR_BUFFER_CAP_DATA_PTR
| WLR_BUFFER_CAP_DMABUF
| WLR_BUFFER_CAP_SHM;
}
static const struct wlr_backend_impl backend_impl = {
.start = backend_start,
.destroy = backend_destroy,
.get_renderer = backend_get_renderer,
.get_drm_fd = backend_get_drm_fd,
.get_buffer_caps = backend_get_buffer_caps,
};
static void handle_display_destroy(struct wl_listener *listener, void *data) {
struct wlr_headless_backend *backend =
wl_container_of(listener, backend, display_destroy);
backend_destroy(&backend->backend);
}
static void handle_renderer_destroy(struct wl_listener *listener, void *data) {
struct wlr_headless_backend *backend =
wl_container_of(listener, backend, renderer_destroy);
backend_destroy(&backend->backend);
}
static bool backend_init(struct wlr_headless_backend *backend,
struct wl_display *display, struct wlr_renderer *renderer) {
wlr_backend_init(&backend->backend, &backend_impl);
backend->display = display;
wl_list_init(&backend->outputs);
wl_list_init(&backend->input_devices);
if (renderer == NULL) {
renderer = wlr_renderer_autocreate(&backend->backend);
if (!renderer) {
wlr_log(WLR_ERROR, "Failed to create renderer");
return false;
}
}
backend->renderer = renderer;
backend->allocator = wlr_allocator_autocreate(&backend->backend, renderer);
if (!backend->allocator) {
wlr_log(WLR_ERROR, "Failed to create allocator");
return false;
}
const struct wlr_drm_format_set *formats =
wlr_renderer_get_render_formats(backend->renderer);
if (formats == NULL) {
wlr_log(WLR_ERROR, "Failed to get available DMA-BUF formats from renderer");
return false;
}
const struct wlr_drm_format *format =
wlr_drm_format_set_get(formats, DRM_FORMAT_XRGB8888);
if (format == NULL) {
wlr_log(WLR_ERROR, "Renderer doesn't support XRGB8888");
return false;
}
backend->format = wlr_drm_format_dup(format);
backend->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &backend->display_destroy);
wl_list_init(&backend->renderer_destroy.link);
return true;
}
static int open_drm_render_node(void) {
uint32_t flags = 0;
int devices_len = drmGetDevices2(flags, NULL, 0);
if (devices_len < 0) {
wlr_log(WLR_ERROR, "drmGetDevices2 failed: %s", strerror(-devices_len));
return -1;
}
drmDevice **devices = calloc(devices_len, sizeof(drmDevice *));
if (devices == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return -1;
}
devices_len = drmGetDevices2(flags, devices, devices_len);
if (devices_len < 0) {
free(devices);
wlr_log(WLR_ERROR, "drmGetDevices2 failed: %s", strerror(-devices_len));
return -1;
}
int fd = -1;
for (int i = 0; i < devices_len; i++) {
drmDevice *dev = devices[i];
if (dev->available_nodes & (1 << DRM_NODE_RENDER)) {
const char *name = dev->nodes[DRM_NODE_RENDER];
wlr_log(WLR_DEBUG, "Opening DRM render node '%s'", name);
fd = open(name, O_RDWR | O_CLOEXEC);
if (fd < 0) {
wlr_log_errno(WLR_ERROR, "Failed to open '%s'", name);
goto out;
}
break;
}
}
if (fd < 0) {
wlr_log(WLR_ERROR, "Failed to find any DRM render node");
}
out:
for (int i = 0; i < devices_len; i++) {
drmFreeDevice(&devices[i]);
}
free(devices);
return fd;
}
struct wlr_backend *wlr_headless_backend_create(struct wl_display *display) {
wlr_log(WLR_INFO, "Creating headless backend");
struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) {
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
return NULL;
}
backend->drm_fd = open_drm_render_node();
if (backend->drm_fd < 0) {
wlr_log(WLR_ERROR, "Failed to open DRM render node");
}
if (!backend_init(backend, display, NULL)) {
goto error_init;
}
return &backend->backend;
error_init:
close(backend->drm_fd);
free(backend);
return NULL;
}
struct wlr_backend *wlr_headless_backend_create_with_renderer(
struct wl_display *display, struct wlr_renderer *renderer) {
wlr_log(WLR_INFO, "Creating headless backend with parent renderer");
struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) {
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
return NULL;
}
backend->has_parent_renderer = true;
int drm_fd = wlr_renderer_get_drm_fd(renderer);
if (drm_fd < 0) {
wlr_log(WLR_ERROR, "Failed to get DRM device FD from parent renderer");
backend->drm_fd = -1;
} else {
backend->drm_fd = fcntl(drm_fd, F_DUPFD_CLOEXEC, 0);
if (backend->drm_fd < 0) {
wlr_log_errno(WLR_ERROR, "fcntl(F_DUPFD_CLOEXEC) failed");
}
}
if (!backend_init(backend, display, renderer)) {
goto error_init;
}
backend->renderer_destroy.notify = handle_renderer_destroy;
wl_signal_add(&renderer->events.destroy, &backend->renderer_destroy);
return &backend->backend;
error_init:
close(backend->drm_fd);
free(backend);
return NULL;
}
bool wlr_backend_is_headless(struct wlr_backend *backend) {
return backend->impl == &backend_impl;
}