wlroots-hyprland/types/scene
Alexander Orzechowski 364d7cba42 wlr_scene: Apply output damage once
We would apply it twice if we failed direct scanout. Once when we attempt
direct scanout and again when we composite.
2023-12-04 06:58:35 -05:00
..
drag_icon.c drag: use unified map logic 2023-06-02 17:26:18 +00:00
layer_shell_v1.c layer-shell: use unified map logic 2023-06-02 17:26:18 +00:00
output_layout.c scene/output_layout: Add assert for duplicate output insertion 2023-10-08 11:18:11 -04:00
subsurface_tree.c wlr_scene: Introduce wlr_scene_subsurface_tree_set_clip 2023-11-14 17:27:08 +00:00
surface.c util/transform: add wlr_output_transform_coords() 2023-11-23 11:07:34 +01:00
wlr_scene.c wlr_scene: Apply output damage once 2023-12-04 06:58:35 -05:00
xdg_shell.c Don't assume xdg_surface.{toplevel,popup} is non-NULL 2023-08-21 16:30:29 +00:00