wlroots-hyprland/include/wlr/backend/drm.h
Simon Ser 4b03bdc3ab Remove wlr_create_renderer_func_t
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
2020-12-30 17:09:40 +01:00

38 lines
1.1 KiB
C

/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_BACKEND_DRM_H
#define WLR_BACKEND_DRM_H
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/types/wlr_output.h>
/**
* Creates a DRM backend using the specified GPU file descriptor (typically from
* a device node in /dev/dri).
*
* To slave this to another DRM backend, pass it as the parent (which _must_ be
* a DRM backend, other kinds of backends raise SIGABRT).
*/
struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
struct wlr_session *session, struct wlr_device *dev,
struct wlr_backend *parent);
bool wlr_backend_is_drm(struct wlr_backend *backend);
bool wlr_output_is_drm(struct wlr_output *output);
/**
* Add mode to the list of available modes
*/
typedef struct _drmModeModeInfo drmModeModeInfo;
struct wlr_output_mode *wlr_drm_connector_add_mode(struct wlr_output *output,
const drmModeModeInfo *mode);
#endif