wlroots-hyprland/include/wlr/types
Tony Crisci 44181b57ac Add wlr_output_layout implementation
An output layout consists of a mapping of outputs to their position in a global
coordinate system that usually cooresponds to the output position in physical
space in front of the user.

Add an example that allows configuration of an output layout and demonstrates
its boundaries with a bouncing image.
2017-08-17 21:05:13 -04:00
..
wlr_input_device.h Refactor out wlr_input_device_state 2017-08-14 16:22:31 +02:00
wlr_keyboard.h Refactor out wlr_keyboard_state 2017-08-14 16:22:31 +02:00
wlr_output.h Refactor out wlr_output_mode_state 2017-08-14 08:03:51 -04:00
wlr_output_layout.h Add wlr_output_layout implementation 2017-08-17 21:05:13 -04:00
wlr_pointer.h Refactor out wlr_pointer_state 2017-08-14 16:22:31 +02:00
wlr_region.h Fix style issues 2017-08-14 17:09:56 +02:00
wlr_seat.h Fix wlr_seat; add to example compositor 2017-08-17 13:06:53 +02:00
wlr_surface.h Change how surface matricies are calculated 2017-08-15 08:52:30 -04:00
wlr_tablet_pad.h Refactor out wlr_tablet_pad_state 2017-08-14 16:22:31 +02:00
wlr_tablet_tool.h Refactor out wlr_tablet_tool_state 2017-08-14 16:22:31 +02:00
wlr_touch.h Refactor out wlr_touch_state 2017-08-14 16:22:31 +02:00
wlr_wl_shell.h Make wlr_wl_shell_create work like xdg 2017-08-15 15:36:02 +02:00
wlr_xdg_shell_v6.h Make wlr_wl_shell_create work like xdg 2017-08-15 15:36:02 +02:00