wlroots-hyprland/render/gles2
Simon Ser 49115e9d5d render: rename wlr_renderer_get_dmabuf_formats
Rename wlr_renderer_get_dmabuf_formats to
wlr_renderer_get_dmabuf_texture_formats. This makes it clear the formats
are only suitable for creating wlr_textures.
2020-11-30 11:08:44 +01:00
..
pixel_format.c render/gles2: remove duplicated format list 2020-03-09 15:26:28 +01:00
renderer.c render: rename wlr_renderer_get_dmabuf_formats 2020-11-30 11:08:44 +01:00
shaders.c render/gles2: use .x/.y instead of .s/.t 2020-06-17 09:10:54 -06:00
texture.c render/gles2: remove gles2_procs 2020-07-28 06:59:07 -06:00