wlroots-hyprland/backend/headless/backend.c
Simon Ser 4b03bdc3ab Remove wlr_create_renderer_func_t
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
2020-12-30 17:09:40 +01:00

278 lines
7.7 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <drm_fourcc.h>
#include <fcntl.h>
#include <stdlib.h>
#include <unistd.h>
#include <wlr/interfaces/wlr_input_device.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/egl.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/gles2.h>
#include <wlr/util/log.h>
#include <xf86drm.h>
#include "backend/headless.h"
#include "render/drm_format_set.h"
#include "render/gbm_allocator.h"
#include "render/wlr_renderer.h"
#include "util/signal.h"
struct wlr_headless_backend *headless_backend_from_backend(
struct wlr_backend *wlr_backend) {
assert(wlr_backend_is_headless(wlr_backend));
return (struct wlr_headless_backend *)wlr_backend;
}
static bool backend_start(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
wlr_log(WLR_INFO, "Starting headless backend");
struct wlr_headless_output *output;
wl_list_for_each(output, &backend->outputs, link) {
wl_event_source_timer_update(output->frame_timer, output->frame_delay);
wlr_output_update_enabled(&output->wlr_output, true);
wlr_signal_emit_safe(&backend->backend.events.new_output,
&output->wlr_output);
}
struct wlr_headless_input_device *input_device;
wl_list_for_each(input_device, &backend->input_devices,
wlr_input_device.link) {
wlr_signal_emit_safe(&backend->backend.events.new_input,
&input_device->wlr_input_device);
}
backend->started = true;
return true;
}
static void backend_destroy(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
if (!wlr_backend) {
return;
}
wl_list_remove(&backend->display_destroy.link);
wl_list_remove(&backend->renderer_destroy.link);
struct wlr_headless_output *output, *output_tmp;
wl_list_for_each_safe(output, output_tmp, &backend->outputs, link) {
wlr_output_destroy(&output->wlr_output);
}
struct wlr_headless_input_device *input_device, *input_device_tmp;
wl_list_for_each_safe(input_device, input_device_tmp,
&backend->input_devices, wlr_input_device.link) {
wlr_input_device_destroy(&input_device->wlr_input_device);
}
wlr_signal_emit_safe(&wlr_backend->events.destroy, backend);
free(backend->format);
if (backend->egl == &backend->priv_egl) {
wlr_renderer_destroy(backend->renderer);
wlr_egl_finish(&backend->priv_egl);
}
wlr_allocator_destroy(backend->allocator);
free(backend);
}
static struct wlr_renderer *backend_get_renderer(
struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
return backend->renderer;
}
static const struct wlr_backend_impl backend_impl = {
.start = backend_start,
.destroy = backend_destroy,
.get_renderer = backend_get_renderer,
};
static void handle_display_destroy(struct wl_listener *listener, void *data) {
struct wlr_headless_backend *backend =
wl_container_of(listener, backend, display_destroy);
backend_destroy(&backend->backend);
}
static void handle_renderer_destroy(struct wl_listener *listener, void *data) {
struct wlr_headless_backend *backend =
wl_container_of(listener, backend, renderer_destroy);
backend_destroy(&backend->backend);
}
static bool backend_init(struct wlr_headless_backend *backend,
struct wl_display *display, struct wlr_allocator *allocator,
struct wlr_renderer *renderer) {
wlr_backend_init(&backend->backend, &backend_impl);
backend->display = display;
wl_list_init(&backend->outputs);
wl_list_init(&backend->input_devices);
backend->allocator = allocator;
backend->renderer = renderer;
backend->egl = wlr_gles2_renderer_get_egl(renderer);
const struct wlr_drm_format_set *formats =
wlr_renderer_get_dmabuf_render_formats(backend->renderer);
if (formats == NULL) {
wlr_log(WLR_ERROR, "Failed to get available DMA-BUF formats from renderer");
return false;
}
const struct wlr_drm_format *format =
wlr_drm_format_set_get(formats, DRM_FORMAT_XRGB8888);
if (format == NULL) {
wlr_log(WLR_ERROR, "Renderer doesn't support XRGB8888");
return false;
}
backend->format = wlr_drm_format_dup(format);
backend->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &backend->display_destroy);
wl_list_init(&backend->renderer_destroy.link);
return true;
}
static int open_drm_render_node(void) {
uint32_t flags = 0;
int devices_len = drmGetDevices2(flags, NULL, 0);
if (devices_len < 0) {
wlr_log(WLR_ERROR, "drmGetDevices2 failed");
return -1;
}
drmDevice **devices = calloc(devices_len, sizeof(drmDevice *));
if (devices == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return -1;
}
devices_len = drmGetDevices2(flags, devices, devices_len);
if (devices_len < 0) {
free(devices);
wlr_log(WLR_ERROR, "drmGetDevices2 failed");
return -1;
}
int fd = -1;
for (int i = 0; i < devices_len; i++) {
drmDevice *dev = devices[i];
if (dev->available_nodes & (1 << DRM_NODE_RENDER)) {
const char *name = dev->nodes[DRM_NODE_RENDER];
wlr_log(WLR_DEBUG, "Opening DRM render node '%s'", name);
fd = open(name, O_RDWR | O_CLOEXEC);
if (fd < 0) {
wlr_log_errno(WLR_ERROR, "Failed to open '%s'", name);
goto out;
}
break;
}
}
if (fd < 0) {
wlr_log(WLR_ERROR, "Failed to find any DRM render node");
}
out:
for (int i = 0; i < devices_len; i++) {
drmFreeDevice(&devices[i]);
}
free(devices);
return fd;
}
struct wlr_backend *wlr_headless_backend_create(struct wl_display *display) {
wlr_log(WLR_INFO, "Creating headless backend");
int drm_fd = open_drm_render_node();
if (drm_fd < 0) {
wlr_log(WLR_ERROR, "Failed to open DRM render node");
return NULL;
}
struct wlr_gbm_allocator *gbm_alloc = wlr_gbm_allocator_create(drm_fd);
if (gbm_alloc == NULL) {
wlr_log(WLR_ERROR, "Failed to create GBM allocator");
return false;
}
struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) {
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
goto error_backend;
}
struct wlr_renderer *renderer = wlr_renderer_autocreate(&backend->priv_egl,
EGL_PLATFORM_GBM_KHR, gbm_alloc->gbm_device, NULL, 0);
if (!renderer) {
wlr_log(WLR_ERROR, "Failed to create renderer");
goto error_renderer;
}
if (!backend_init(backend, display, &gbm_alloc->base, renderer)) {
goto error_init;
}
return &backend->backend;
error_init:
wlr_renderer_destroy(renderer);
error_renderer:
free(backend);
error_backend:
wlr_allocator_destroy(&gbm_alloc->base);
return NULL;
}
struct wlr_backend *wlr_headless_backend_create_with_renderer(
struct wl_display *display, struct wlr_renderer *renderer) {
wlr_log(WLR_INFO, "Creating headless backend with parent renderer");
int drm_fd = wlr_renderer_get_drm_fd(renderer);
if (drm_fd < 0) {
wlr_log(WLR_ERROR, "Failed to get DRM device FD from renderer");
return false;
}
drm_fd = fcntl(drm_fd, F_DUPFD_CLOEXEC, 0);
if (drm_fd < 0) {
wlr_log_errno(WLR_ERROR, "fcntl(F_DUPFD_CLOEXEC) failed");
return false;
}
struct wlr_gbm_allocator *gbm_alloc = wlr_gbm_allocator_create(drm_fd);
if (gbm_alloc == NULL) {
wlr_log(WLR_ERROR, "Failed to create GBM allocator");
return false;
}
struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) {
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
goto error_backend;
}
if (!backend_init(backend, display, &gbm_alloc->base, renderer)) {
goto error_init;
}
backend->renderer_destroy.notify = handle_renderer_destroy;
wl_signal_add(&renderer->events.destroy, &backend->renderer_destroy);
return &backend->backend;
error_init:
free(backend);
error_backend:
wlr_allocator_destroy(&gbm_alloc->base);
return NULL;
}
bool wlr_backend_is_headless(struct wlr_backend *backend) {
return backend->impl == &backend_impl;
}