wlroots-hyprland/backend/drm/renderer.c
Mariusz Bialonczyk e547e55be0 multi-gpu: do not flip screens on secondary GPU
All screens on secondary GPU in multiple GPU configurations
was flipped 180.

The flipped screens was always on secondary card (the primary card
was always correct).

Tested on nouveau with:
WLR_DRM_DEVICES=/dev/dri/card1:/dev/dri/card2
WLR_DRM_DEVICES=/dev/dri/card2:/dev/dri/card1

The commit is fixing this problem. Now all screens are "normal".
2018-08-03 07:43:22 +02:00

272 lines
6.6 KiB
C

#include <assert.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <gbm.h>
#include <stdbool.h>
#include <stdlib.h>
#include <unistd.h>
#include <wayland-util.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "backend/drm/drm.h"
#include "glapi.h"
#ifndef DRM_FORMAT_MOD_LINEAR
#define DRM_FORMAT_MOD_LINEAR 0
#endif
bool init_drm_renderer(struct wlr_drm_backend *drm,
struct wlr_drm_renderer *renderer, wlr_renderer_create_func_t create_renderer_func) {
renderer->gbm = gbm_create_device(drm->fd);
if (!renderer->gbm) {
wlr_log(WLR_ERROR, "Failed to create GBM device");
return false;
}
if (!create_renderer_func) {
create_renderer_func = wlr_renderer_autocreate;
}
renderer->wlr_rend = create_renderer_func(&renderer->egl,
EGL_PLATFORM_GBM_MESA, renderer->gbm, NULL, GBM_FORMAT_ARGB8888);
if (!renderer->wlr_rend) {
wlr_log(WLR_ERROR, "Failed to create EGL/WLR renderer");
goto error_gbm;
}
renderer->fd = drm->fd;
return true;
error_gbm:
gbm_device_destroy(renderer->gbm);
return false;
}
void finish_drm_renderer(struct wlr_drm_renderer *renderer) {
if (!renderer) {
return;
}
wlr_renderer_destroy(renderer->wlr_rend);
wlr_egl_finish(&renderer->egl);
gbm_device_destroy(renderer->gbm);
}
bool init_drm_surface(struct wlr_drm_surface *surf,
struct wlr_drm_renderer *renderer, uint32_t width, uint32_t height,
uint32_t format, uint32_t flags) {
if (surf->width == width && surf->height == height) {
return true;
}
surf->renderer = renderer;
surf->width = width;
surf->height = height;
if (surf->gbm) {
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
surf->front = NULL;
}
if (surf->back) {
gbm_surface_release_buffer(surf->gbm, surf->back);
surf->back = NULL;
}
gbm_surface_destroy(surf->gbm);
}
wlr_egl_destroy_surface(&surf->renderer->egl, surf->egl);
surf->gbm = gbm_surface_create(renderer->gbm, width, height,
format, GBM_BO_USE_RENDERING | flags);
if (!surf->gbm) {
wlr_log_errno(WLR_ERROR, "Failed to create GBM surface");
goto error_zero;
}
surf->egl = wlr_egl_create_surface(&renderer->egl, surf->gbm);
if (surf->egl == EGL_NO_SURFACE) {
wlr_log(WLR_ERROR, "Failed to create EGL surface");
goto error_gbm;
}
return true;
error_gbm:
gbm_surface_destroy(surf->gbm);
error_zero:
memset(surf, 0, sizeof(*surf));
return false;
}
void finish_drm_surface(struct wlr_drm_surface *surf) {
if (!surf || !surf->renderer) {
return;
}
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
}
if (surf->back) {
gbm_surface_release_buffer(surf->gbm, surf->back);
}
wlr_egl_destroy_surface(&surf->renderer->egl, surf->egl);
if (surf->gbm) {
gbm_surface_destroy(surf->gbm);
}
memset(surf, 0, sizeof(*surf));
}
bool make_drm_surface_current(struct wlr_drm_surface *surf,
int *buffer_damage) {
return wlr_egl_make_current(&surf->renderer->egl, surf->egl, buffer_damage);
}
struct gbm_bo *swap_drm_surface_buffers(struct wlr_drm_surface *surf,
pixman_region32_t *damage) {
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
}
wlr_egl_swap_buffers(&surf->renderer->egl, surf->egl, damage);
surf->front = surf->back;
surf->back = gbm_surface_lock_front_buffer(surf->gbm);
return surf->back;
}
struct gbm_bo *get_drm_surface_front(struct wlr_drm_surface *surf) {
if (surf->front) {
return surf->front;
}
make_drm_surface_current(surf, NULL);
struct wlr_renderer *renderer = surf->renderer->wlr_rend;
wlr_renderer_begin(renderer, surf->width, surf->height);
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 });
wlr_renderer_end(renderer);
return swap_drm_surface_buffers(surf, NULL);
}
void post_drm_surface(struct wlr_drm_surface *surf) {
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
surf->front = NULL;
}
}
bool export_drm_bo(struct gbm_bo *bo, struct wlr_dmabuf_attributes *attribs) {
memset(attribs, 0, sizeof(struct wlr_dmabuf_attributes));
attribs->n_planes = gbm_bo_get_plane_count(bo);
if (attribs->n_planes > WLR_DMABUF_MAX_PLANES) {
return false;
}
attribs->width = gbm_bo_get_width(bo);
attribs->height = gbm_bo_get_height(bo);
attribs->format = gbm_bo_get_format(bo);
attribs->modifier = gbm_bo_get_modifier(bo);
for (int i = 0; i < attribs->n_planes; ++i) {
attribs->offset[i] = gbm_bo_get_offset(bo, i);
attribs->stride[i] = gbm_bo_get_stride_for_plane(bo, i);
attribs->fd[i] = gbm_bo_get_fd(bo);
if (attribs->fd[i] < 0) {
for (int j = 0; j < i; ++j) {
close(attribs->fd[j]);
}
return false;
}
}
return true;
}
struct tex {
struct wlr_egl *egl;
EGLImageKHR img;
struct wlr_texture *tex;
};
static void free_eglimage(struct gbm_bo *bo, void *data) {
struct tex *tex = data;
wlr_egl_destroy_image(tex->egl, tex->img);
wlr_texture_destroy(tex->tex);
free(tex);
}
static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer,
struct gbm_bo *bo) {
struct tex *tex = gbm_bo_get_user_data(bo);
if (tex != NULL) {
return tex->tex;
}
tex = calloc(1, sizeof(struct tex));
if (tex == NULL) {
return NULL;
}
struct wlr_dmabuf_attributes attribs;
if (!export_drm_bo(bo, &attribs)) {
free(tex);
return NULL;
}
tex->tex = wlr_texture_from_dmabuf(renderer->wlr_rend, &attribs);
if (tex->tex == NULL) {
free(tex);
return NULL;
}
gbm_bo_set_user_data(bo, tex, free_eglimage);
return tex->tex;
}
struct gbm_bo *copy_drm_surface_mgpu(struct wlr_drm_surface *dest,
struct gbm_bo *src) {
make_drm_surface_current(dest, NULL);
struct wlr_texture *tex = get_tex_for_bo(dest->renderer, src);
assert(tex);
float mat[9];
wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_NORMAL);
struct wlr_renderer *renderer = dest->renderer->wlr_rend;
wlr_renderer_begin(renderer, dest->width, dest->height);
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 });
wlr_render_texture_with_matrix(renderer, tex, mat, 1.0f);
wlr_renderer_end(renderer);
return swap_drm_surface_buffers(dest, NULL);
}
bool init_drm_plane_surfaces(struct wlr_drm_plane *plane,
struct wlr_drm_backend *drm, int32_t width, uint32_t height,
uint32_t format) {
if (!drm->parent) {
return init_drm_surface(&plane->surf, &drm->renderer, width, height,
format, GBM_BO_USE_SCANOUT);
}
if (!init_drm_surface(&plane->surf, &drm->parent->renderer,
width, height, format, GBM_BO_USE_LINEAR)) {
return false;
}
if (!init_drm_surface(&plane->mgpu_surf, &drm->renderer,
width, height, format, GBM_BO_USE_SCANOUT)) {
finish_drm_surface(&plane->surf);
return false;
}
return true;
}