60 lines
1.5 KiB
C
60 lines
1.5 KiB
C
#ifndef _WLR_TYPES_WLR_SURFACE_H
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#define _WLR_TYPES_WLR_SURFACE_H
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#include <wayland-server.h>
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#include <pixman.h>
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#include <stdint.h>
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struct wlr_frame_callback {
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struct wl_resource *resource;
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struct wl_list link;
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};
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#define WLR_SURFACE_INVALID_BUFFER 1
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#define WLR_SURFACE_INVALID_SURFACE_DAMAGE 2
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#define WLR_SURFACE_INVALID_BUFFER_DAMAGE 4
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#define WLR_SURFACE_INVALID_OPAQUE_REGION 8
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#define WLR_SURFACE_INVALID_INPUT_REGION 16
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#define WLR_SURFACE_INVALID_TRANSFORM 32
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#define WLR_SURFACE_INVALID_SCALE 64
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struct wlr_surface_state {
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uint32_t invalid;
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struct wl_resource *buffer;
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int32_t sx, sy;
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pixman_region32_t surface_damage, buffer_damage;
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pixman_region32_t opaque, input;
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enum wl_output_transform transform;
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int32_t scale;
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};
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struct wlr_surface {
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struct wl_resource *resource;
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struct wlr_renderer *renderer;
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struct wlr_texture *texture;
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struct wlr_surface_state current, pending;
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const char *role; // the lifetime-bound role or null
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float buffer_to_surface_matrix[16];
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float surface_to_buffer_matrix[16];
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struct {
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struct wl_signal commit;
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} signals;
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struct wl_list frame_callback_list; // wl_surface.frame
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struct wl_listener compositor_listener; // destroy listener used by compositor
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void *compositor_data;
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void *data;
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};
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struct wlr_renderer;
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struct wlr_surface *wlr_surface_create(struct wl_resource *res,
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struct wlr_renderer *renderer);
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void wlr_surface_flush_damage(struct wlr_surface *surface);
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void wlr_surface_get_matrix(struct wlr_surface *surface, float (*matrix)[16],
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const float (*projection)[16], int x, int y);
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#endif
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