wlroots-hyprland/backend/drm/backend.c
Simon Ser 5dfaf5ea9c backend/drm: introduce wlr_drm_bo_handle_table
Using GBM to import DRM dumb buffers tends to not work well. By
using GBM we're calling some driver-specific functions in Mesa.
These functions check whether Mesa can work with the buffer.
Sometimes Mesa has requirements which differ from DRM dumb buffers
and the GBM import will fail (e.g. on amdgpu).

Instead, drop GBM and use drmPrimeFDToHandle directly. But there's
a twist: BO handles are not ref'counted by the kernel and need to
be ref'counted in user-space [1]. libdrm usually performs this
bookkeeping and is used under-the-hood by Mesa.

We can't re-use libdrm for this task without using driver-specific
APIs. So let's just re-implement the ref'counting logic in wlroots.
The wlroots implementation is inspired from amdgpu's in libdrm [2].

Closes: https://github.com/swaywm/wlroots/issues/2916

[1]: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/110
[2]: 1a4c0ec9ae/amdgpu/handle_table.c
2021-08-25 10:05:37 -04:00

287 lines
8.3 KiB
C

#include <assert.h>
#include <errno.h>
#include <drm_fourcc.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend/interface.h>
#include <wlr/backend/session.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/util/log.h>
#include <xf86drm.h>
#include "backend/backend.h"
#include "backend/drm/drm.h"
#include "util/signal.h"
struct wlr_drm_backend *get_drm_backend_from_backend(
struct wlr_backend *wlr_backend) {
assert(wlr_backend_is_drm(wlr_backend));
return (struct wlr_drm_backend *)wlr_backend;
}
static bool backend_start(struct wlr_backend *backend) {
struct wlr_drm_backend *drm = get_drm_backend_from_backend(backend);
scan_drm_connectors(drm);
return true;
}
static void backend_destroy(struct wlr_backend *backend) {
if (!backend) {
return;
}
struct wlr_drm_backend *drm = get_drm_backend_from_backend(backend);
struct wlr_drm_connector *conn, *next;
wl_list_for_each_safe(conn, next, &drm->outputs, link) {
destroy_drm_connector(conn);
}
wlr_backend_finish(backend);
struct wlr_drm_fb *fb, *fb_tmp;
wl_list_for_each_safe(fb, fb_tmp, &drm->fbs, link) {
drm_fb_destroy(fb);
}
wl_list_remove(&drm->display_destroy.link);
wl_list_remove(&drm->session_destroy.link);
wl_list_remove(&drm->session_active.link);
wl_list_remove(&drm->parent_destroy.link);
wl_list_remove(&drm->dev_change.link);
wl_list_remove(&drm->dev_remove.link);
drm_bo_handle_table_finish(&drm->bo_handles);
if (drm->parent) {
finish_drm_renderer(&drm->mgpu_renderer);
}
finish_drm_resources(drm);
free(drm->name);
wlr_session_close_file(drm->session, drm->dev);
wl_event_source_remove(drm->drm_event);
free(drm);
}
static clockid_t backend_get_presentation_clock(struct wlr_backend *backend) {
struct wlr_drm_backend *drm = get_drm_backend_from_backend(backend);
return drm->clock;
}
static int backend_get_drm_fd(struct wlr_backend *backend) {
struct wlr_drm_backend *drm = get_drm_backend_from_backend(backend);
if (drm->parent) {
return drm->parent->fd;
} else {
return drm->fd;
}
}
static uint32_t drm_backend_get_buffer_caps(struct wlr_backend *backend) {
return WLR_BUFFER_CAP_DMABUF;
}
static const struct wlr_backend_impl backend_impl = {
.start = backend_start,
.destroy = backend_destroy,
.get_presentation_clock = backend_get_presentation_clock,
.get_drm_fd = backend_get_drm_fd,
.get_buffer_caps = drm_backend_get_buffer_caps,
};
bool wlr_backend_is_drm(struct wlr_backend *b) {
return b->impl == &backend_impl;
}
static void handle_session_active(struct wl_listener *listener, void *data) {
struct wlr_drm_backend *drm =
wl_container_of(listener, drm, session_active);
struct wlr_session *session = drm->session;
if (session->active) {
wlr_log(WLR_INFO, "DRM fd resumed");
scan_drm_connectors(drm);
struct wlr_drm_connector *conn;
wl_list_for_each(conn, &drm->outputs, link) {
struct wlr_output_mode *mode = NULL;
if (conn->output.enabled && conn->output.current_mode != NULL) {
mode = conn->output.current_mode;
}
struct wlr_output_state state = {
.committed = WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_ENABLED,
.enabled = mode != NULL,
.mode_type = WLR_OUTPUT_STATE_MODE_FIXED,
.mode = mode,
};
drm_connector_commit_state(conn, &state);
}
} else {
wlr_log(WLR_INFO, "DRM fd paused");
}
}
static void handle_dev_change(struct wl_listener *listener, void *data) {
struct wlr_drm_backend *drm = wl_container_of(listener, drm, dev_change);
if (!drm->session->active) {
return;
}
wlr_log(WLR_DEBUG, "%s invalidated", drm->name);
scan_drm_connectors(drm);
}
static void handle_dev_remove(struct wl_listener *listener, void *data) {
struct wlr_drm_backend *drm = wl_container_of(listener, drm, dev_remove);
wlr_log(WLR_INFO, "Destroying DRM backend for %s", drm->name);
backend_destroy(&drm->backend);
}
static void handle_session_destroy(struct wl_listener *listener, void *data) {
struct wlr_drm_backend *drm =
wl_container_of(listener, drm, session_destroy);
backend_destroy(&drm->backend);
}
static void handle_display_destroy(struct wl_listener *listener, void *data) {
struct wlr_drm_backend *drm =
wl_container_of(listener, drm, display_destroy);
backend_destroy(&drm->backend);
}
static void handle_parent_destroy(struct wl_listener *listener, void *data) {
struct wlr_drm_backend *drm =
wl_container_of(listener, drm, parent_destroy);
backend_destroy(&drm->backend);
}
struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
struct wlr_session *session, struct wlr_device *dev,
struct wlr_backend *parent) {
assert(display && session && dev);
assert(!parent || wlr_backend_is_drm(parent));
char *name = drmGetDeviceNameFromFd2(dev->fd);
drmVersion *version = drmGetVersion(dev->fd);
wlr_log(WLR_INFO, "Initializing DRM backend for %s (%s)", name, version->name);
drmFreeVersion(version);
struct wlr_drm_backend *drm = calloc(1, sizeof(struct wlr_drm_backend));
if (!drm) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
wlr_backend_init(&drm->backend, &backend_impl);
drm->session = session;
wl_list_init(&drm->fbs);
wl_list_init(&drm->outputs);
drm->dev = dev;
drm->fd = dev->fd;
drm->name = name;
if (parent != NULL) {
drm->parent = get_drm_backend_from_backend(parent);
drm->parent_destroy.notify = handle_parent_destroy;
wl_signal_add(&parent->events.destroy, &drm->parent_destroy);
} else {
wl_list_init(&drm->parent_destroy.link);
}
drm->dev_change.notify = handle_dev_change;
wl_signal_add(&dev->events.change, &drm->dev_change);
drm->dev_remove.notify = handle_dev_remove;
wl_signal_add(&dev->events.remove, &drm->dev_remove);
drm->display = display;
struct wl_event_loop *event_loop = wl_display_get_event_loop(display);
drm->drm_event = wl_event_loop_add_fd(event_loop, drm->fd,
WL_EVENT_READABLE, handle_drm_event, drm);
if (!drm->drm_event) {
wlr_log(WLR_ERROR, "Failed to create DRM event source");
goto error_fd;
}
drm->session_active.notify = handle_session_active;
wl_signal_add(&session->events.active, &drm->session_active);
if (!check_drm_features(drm)) {
goto error_event;
}
if (!init_drm_resources(drm)) {
goto error_event;
}
if (drm->parent) {
// Ensure we use the same renderer as the parent backend
drm->backend.renderer = wlr_backend_get_renderer(&drm->parent->backend);
assert(drm->backend.renderer != NULL);
if (!init_drm_renderer(drm, &drm->mgpu_renderer)) {
wlr_log(WLR_ERROR, "Failed to initialize renderer");
goto error_resources;
}
// We'll perform a multi-GPU copy for all submitted buffers, we need
// to be able to texture from them
struct wlr_renderer *renderer = drm->mgpu_renderer.wlr_rend;
const struct wlr_drm_format_set *texture_formats =
wlr_renderer_get_dmabuf_texture_formats(renderer);
if (texture_formats == NULL) {
wlr_log(WLR_ERROR, "Failed to query renderer texture formats");
goto error_mgpu_renderer;
}
// Force a linear layout. In case explicit modifiers aren't supported,
// the meaning of implicit modifiers changes from one GPU to the other.
// In case explicit modifiers are supported, we still have no guarantee
// that the buffer producer will support these, so they might fallback
// to implicit modifiers.
for (size_t i = 0; i < texture_formats->len; i++) {
const struct wlr_drm_format *fmt = texture_formats->formats[i];
wlr_drm_format_set_add(&drm->mgpu_formats, fmt->format,
DRM_FORMAT_MOD_LINEAR);
}
}
struct wlr_renderer *renderer = wlr_backend_get_renderer(&drm->backend);
struct wlr_allocator *allocator = backend_get_allocator(&drm->backend);
if (renderer == NULL || allocator == NULL) {
goto error_mgpu_renderer;
}
drm->session_destroy.notify = handle_session_destroy;
wl_signal_add(&session->events.destroy, &drm->session_destroy);
drm->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &drm->display_destroy);
return &drm->backend;
error_mgpu_renderer:
finish_drm_renderer(&drm->mgpu_renderer);
error_resources:
finish_drm_resources(drm);
error_event:
wl_list_remove(&drm->session_active.link);
wl_event_source_remove(drm->drm_event);
error_fd:
wl_list_remove(&drm->dev_remove.link);
wl_list_remove(&drm->dev_change.link);
wl_list_remove(&drm->parent_destroy.link);
wlr_session_close_file(drm->session, dev);
free(drm);
return NULL;
}