wlroots-hyprland/include/wlr/interfaces/wlr_output.h
Simon Ser 507d9bc19e Add wlr_output_impl.rollback
Most of the pending output state is not forwarded to the backend prior
to an output commit. For instance, wlr_output_set_mode just stashes the
mode without calling any wlr_output_impl function.
wlr_output_impl.commit is responsible for applying the pending mode.

However, there are exceptions to this rule. The first one is
wlr_output_attach_render. It won't go away before renderer v6 is
complete, because it needs to set the current EGL surface.

The second one is wlr_output_attach_buffer.
wlr_output_impl.attach_buffer is removed in [1].

When wlr_output_rollback is called, all pending state is supposed to be
cleared. This works for all the state except the two exceptions
mentionned above. To fix this, introduce wlr_output_impl.rollback.

Right now, the backend resets the current EGL surface. This prevents GL
commands from affecting the output after wlr_output_rollback.

This patch is required for FBO-based outputs to work properly. The
compositor might be using FBOs for its own purposes [2], having leftover
FBO state can have bad consequences.

[1]: https://github.com/swaywm/wlroots/pull/2097
[2]: https://github.com/swaywm/wlroots/pull/2063#issuecomment-597614312
2020-04-08 17:33:00 +02:00

47 lines
1.9 KiB
C

/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_INTERFACES_WLR_OUTPUT_H
#define WLR_INTERFACES_WLR_OUTPUT_H
#include <stdbool.h>
#include <wlr/backend.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
struct wlr_output_impl {
bool (*set_cursor)(struct wlr_output *output, struct wlr_texture *texture,
int32_t scale, enum wl_output_transform transform,
int32_t hotspot_x, int32_t hotspot_y, bool update_texture);
bool (*move_cursor)(struct wlr_output *output, int x, int y);
void (*destroy)(struct wlr_output *output);
bool (*attach_render)(struct wlr_output *output, int *buffer_age);
bool (*test)(struct wlr_output *output);
bool (*commit)(struct wlr_output *output);
void (*rollback)(struct wlr_output *output);
bool (*set_gamma)(struct wlr_output *output, size_t size,
const uint16_t *r, const uint16_t *g, const uint16_t *b);
size_t (*get_gamma_size)(struct wlr_output *output);
bool (*export_dmabuf)(struct wlr_output *output,
struct wlr_dmabuf_attributes *attribs);
};
void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
const struct wlr_output_impl *impl, struct wl_display *display);
void wlr_output_update_mode(struct wlr_output *output,
struct wlr_output_mode *mode);
void wlr_output_update_custom_mode(struct wlr_output *output, int32_t width,
int32_t height, int32_t refresh);
void wlr_output_update_enabled(struct wlr_output *output, bool enabled);
void wlr_output_update_needs_frame(struct wlr_output *output);
void wlr_output_damage_whole(struct wlr_output *output);
void wlr_output_send_frame(struct wlr_output *output);
void wlr_output_send_present(struct wlr_output *output,
struct wlr_output_event_present *event);
#endif