mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-02 11:55:59 +01:00
324 lines
9.2 KiB
C
324 lines
9.2 KiB
C
#define _POSIX_C_SOURCE 200809L
|
|
#include <assert.h>
|
|
#include <stdbool.h>
|
|
#include <stdlib.h>
|
|
#include <time.h>
|
|
#include <wlr/config.h>
|
|
#include <wlr/types/wlr_compositor.h>
|
|
#include <wlr/types/wlr_matrix.h>
|
|
#include <wlr/util/log.h>
|
|
#include <wlr/util/region.h>
|
|
#include "rootston/layers.h"
|
|
#include "rootston/output.h"
|
|
#include "rootston/server.h"
|
|
|
|
struct render_data {
|
|
pixman_region32_t *damage;
|
|
float alpha;
|
|
};
|
|
|
|
static void scissor_output(struct wlr_output *wlr_output,
|
|
pixman_box32_t *rect) {
|
|
struct wlr_renderer *renderer =
|
|
wlr_backend_get_renderer(wlr_output->backend);
|
|
assert(renderer);
|
|
|
|
struct wlr_box box = {
|
|
.x = rect->x1,
|
|
.y = rect->y1,
|
|
.width = rect->x2 - rect->x1,
|
|
.height = rect->y2 - rect->y1,
|
|
};
|
|
|
|
int ow, oh;
|
|
wlr_output_transformed_resolution(wlr_output, &ow, &oh);
|
|
|
|
enum wl_output_transform transform =
|
|
wlr_output_transform_invert(wlr_output->transform);
|
|
wlr_box_transform(&box, &box, transform, ow, oh);
|
|
|
|
wlr_renderer_scissor(renderer, &box);
|
|
}
|
|
|
|
static void render_texture(struct wlr_output *wlr_output,
|
|
pixman_region32_t *output_damage, struct wlr_texture *texture,
|
|
const struct wlr_box *box, const float matrix[static 9],
|
|
float rotation, float alpha) {
|
|
struct wlr_renderer *renderer =
|
|
wlr_backend_get_renderer(wlr_output->backend);
|
|
assert(renderer);
|
|
|
|
struct wlr_box rotated;
|
|
wlr_box_rotated_bounds(&rotated, box, rotation);
|
|
|
|
pixman_region32_t damage;
|
|
pixman_region32_init(&damage);
|
|
pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
|
|
rotated.width, rotated.height);
|
|
pixman_region32_intersect(&damage, &damage, output_damage);
|
|
bool damaged = pixman_region32_not_empty(&damage);
|
|
if (!damaged) {
|
|
goto damage_finish;
|
|
}
|
|
|
|
int nrects;
|
|
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
|
for (int i = 0; i < nrects; ++i) {
|
|
scissor_output(wlr_output, &rects[i]);
|
|
wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
|
|
}
|
|
|
|
damage_finish:
|
|
pixman_region32_fini(&damage);
|
|
}
|
|
|
|
static void render_surface_iterator(struct roots_output *output,
|
|
struct wlr_surface *surface, struct wlr_box *_box, float rotation,
|
|
void *_data) {
|
|
struct render_data *data = _data;
|
|
struct wlr_output *wlr_output = output->wlr_output;
|
|
pixman_region32_t *output_damage = data->damage;
|
|
float alpha = data->alpha;
|
|
|
|
struct wlr_texture *texture = wlr_surface_get_texture(surface);
|
|
if (!texture) {
|
|
return;
|
|
}
|
|
|
|
struct wlr_box box = *_box;
|
|
scale_box(&box, wlr_output->scale);
|
|
|
|
float matrix[9];
|
|
enum wl_output_transform transform =
|
|
wlr_output_transform_invert(surface->current.transform);
|
|
wlr_matrix_project_box(matrix, &box, transform, rotation,
|
|
wlr_output->transform_matrix);
|
|
|
|
render_texture(wlr_output, output_damage,
|
|
texture, &box, matrix, rotation, alpha);
|
|
}
|
|
|
|
static void render_decorations(struct roots_output *output,
|
|
struct roots_view *view, struct render_data *data) {
|
|
if (!view->decorated || view->wlr_surface == NULL) {
|
|
return;
|
|
}
|
|
|
|
struct wlr_renderer *renderer =
|
|
wlr_backend_get_renderer(output->wlr_output->backend);
|
|
assert(renderer);
|
|
|
|
struct wlr_box box;
|
|
get_decoration_box(view, output, &box);
|
|
|
|
struct wlr_box rotated;
|
|
wlr_box_rotated_bounds(&rotated, &box, view->rotation);
|
|
|
|
pixman_region32_t damage;
|
|
pixman_region32_init(&damage);
|
|
pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
|
|
rotated.width, rotated.height);
|
|
pixman_region32_intersect(&damage, &damage, data->damage);
|
|
bool damaged = pixman_region32_not_empty(&damage);
|
|
if (!damaged) {
|
|
goto damage_finish;
|
|
}
|
|
|
|
float matrix[9];
|
|
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
|
|
view->rotation, output->wlr_output->transform_matrix);
|
|
float color[] = { 0.2, 0.2, 0.2, view->alpha };
|
|
|
|
int nrects;
|
|
pixman_box32_t *rects =
|
|
pixman_region32_rectangles(&damage, &nrects);
|
|
for (int i = 0; i < nrects; ++i) {
|
|
scissor_output(output->wlr_output, &rects[i]);
|
|
wlr_render_quad_with_matrix(renderer, color, matrix);
|
|
}
|
|
|
|
damage_finish:
|
|
pixman_region32_fini(&damage);
|
|
}
|
|
|
|
static void render_view(struct roots_output *output, struct roots_view *view,
|
|
struct render_data *data) {
|
|
// Do not render views fullscreened on other outputs
|
|
if (view->fullscreen_output != NULL && view->fullscreen_output != output) {
|
|
return;
|
|
}
|
|
|
|
data->alpha = view->alpha;
|
|
if (view->fullscreen_output == NULL) {
|
|
render_decorations(output, view, data);
|
|
}
|
|
output_view_for_each_surface(output, view, render_surface_iterator, data);
|
|
}
|
|
|
|
static void render_layer(struct roots_output *output,
|
|
pixman_region32_t *damage, struct wl_list *layer_surfaces) {
|
|
struct render_data data = {
|
|
.damage = damage,
|
|
.alpha = 1.0f,
|
|
};
|
|
output_layer_for_each_surface(output, layer_surfaces,
|
|
render_surface_iterator, &data);
|
|
}
|
|
|
|
static void render_drag_icons(struct roots_output *output,
|
|
pixman_region32_t *damage, struct roots_input *input) {
|
|
struct render_data data = {
|
|
.damage = damage,
|
|
.alpha = 1.0f,
|
|
};
|
|
output_drag_icons_for_each_surface(output, input,
|
|
render_surface_iterator, &data);
|
|
}
|
|
|
|
static void surface_send_frame_done_iterator(struct roots_output *output,
|
|
struct wlr_surface *surface, struct wlr_box *box, float rotation,
|
|
void *data) {
|
|
struct timespec *when = data;
|
|
wlr_surface_send_frame_done(surface, when);
|
|
}
|
|
|
|
void output_render(struct roots_output *output) {
|
|
struct wlr_output *wlr_output = output->wlr_output;
|
|
struct roots_desktop *desktop = output->desktop;
|
|
struct roots_server *server = desktop->server;
|
|
struct wlr_renderer *renderer =
|
|
wlr_backend_get_renderer(wlr_output->backend);
|
|
assert(renderer);
|
|
|
|
if (!wlr_output->enabled) {
|
|
return;
|
|
}
|
|
|
|
struct timespec now;
|
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
|
|
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
|
|
|
|
const struct wlr_box *output_box =
|
|
wlr_output_layout_get_box(desktop->layout, wlr_output);
|
|
|
|
// Check if we can delegate the fullscreen surface to the output
|
|
if (output->fullscreen_view != NULL &&
|
|
output->fullscreen_view->wlr_surface != NULL) {
|
|
struct roots_view *view = output->fullscreen_view;
|
|
|
|
// Make sure the view is centered on screen
|
|
struct wlr_box view_box;
|
|
view_get_box(view, &view_box);
|
|
double view_x = (double)(output_box->width - view_box.width) / 2 +
|
|
output_box->x;
|
|
double view_y = (double)(output_box->height - view_box.height) / 2 +
|
|
output_box->y;
|
|
view_move(view, view_x, view_y);
|
|
|
|
// Fullscreen views are rendered on a black background
|
|
clear_color[0] = clear_color[1] = clear_color[2] = 0;
|
|
}
|
|
|
|
bool needs_swap;
|
|
pixman_region32_t damage;
|
|
pixman_region32_init(&damage);
|
|
if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
|
|
return;
|
|
}
|
|
|
|
struct render_data data = {
|
|
.damage = &damage,
|
|
.alpha = 1.0,
|
|
};
|
|
|
|
if (!needs_swap) {
|
|
// Output doesn't need swap and isn't damaged, skip rendering completely
|
|
goto damage_finish;
|
|
}
|
|
|
|
wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
|
|
|
|
if (!pixman_region32_not_empty(&damage)) {
|
|
// Output isn't damaged but needs buffer swap
|
|
goto renderer_end;
|
|
}
|
|
|
|
if (server->config->debug_damage_tracking) {
|
|
wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
|
|
}
|
|
|
|
int nrects;
|
|
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
|
for (int i = 0; i < nrects; ++i) {
|
|
scissor_output(output->wlr_output, &rects[i]);
|
|
wlr_renderer_clear(renderer, clear_color);
|
|
}
|
|
|
|
render_layer(output, &damage,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
|
render_layer(output, &damage,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
|
|
|
// If a view is fullscreen on this output, render it
|
|
if (output->fullscreen_view != NULL) {
|
|
struct roots_view *view = output->fullscreen_view;
|
|
|
|
render_view(output, view, &data);
|
|
|
|
// During normal rendering the xwayland window tree isn't traversed
|
|
// because all windows are rendered. Here we only want to render
|
|
// the fullscreen window's children so we have to traverse the tree.
|
|
#if WLR_HAS_XWAYLAND
|
|
if (view->type == ROOTS_XWAYLAND_VIEW) {
|
|
struct roots_xwayland_surface *xwayland_surface =
|
|
roots_xwayland_surface_from_view(view);
|
|
output_xwayland_children_for_each_surface(output,
|
|
xwayland_surface->xwayland_surface,
|
|
render_surface_iterator, &data);
|
|
}
|
|
#endif
|
|
} else {
|
|
// Render all views
|
|
struct roots_view *view;
|
|
wl_list_for_each_reverse(view, &desktop->views, link) {
|
|
render_view(output, view, &data);
|
|
}
|
|
// Render top layer above shell views
|
|
render_layer(output, &damage,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
|
}
|
|
|
|
render_drag_icons(output, &damage, server->input);
|
|
|
|
render_layer(output, &damage,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
|
|
|
renderer_end:
|
|
wlr_output_render_software_cursors(wlr_output, &damage);
|
|
wlr_renderer_scissor(renderer, NULL);
|
|
wlr_renderer_end(renderer);
|
|
|
|
int width, height;
|
|
wlr_output_transformed_resolution(wlr_output, &width, &height);
|
|
|
|
if (server->config->debug_damage_tracking) {
|
|
pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
|
|
}
|
|
|
|
enum wl_output_transform transform =
|
|
wlr_output_transform_invert(wlr_output->transform);
|
|
wlr_region_transform(&damage, &damage, transform, width, height);
|
|
|
|
if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
|
|
goto damage_finish;
|
|
}
|
|
output->last_frame = desktop->last_frame = now;
|
|
|
|
damage_finish:
|
|
pixman_region32_fini(&damage);
|
|
|
|
// Send frame done events to all surfaces
|
|
output_for_each_surface(output, surface_send_frame_done_iterator,
|
|
&now);
|
|
}
|