wlroots-hyprland/backend/headless/output.c
Alyssa Ross 95b22619e0 Fix missing headers when building without X11
The deleted includes are redundant, because other headers will include
the necessary files. Additionally, they cause build failures, because
including EGL/egl.h or EGL/eglext.h directly, instead of through
wlr/render/egl.h or wlr/render/interface.h, will mean that
MESA_EGL_NO_X11_HEADERS will not have been defined, and so the EGL
headers will attempt to pull in unnecessary X11 headers that may not
exist on the system.

For the headers produced by glgen.sh, the includes couldn't simply be
deleted, because no other header would include the EGL headers. Neither
wlr/render/egl.h or wlr/render/interface.h felt appropriate to include,
so I opted instead to copy the MESA_EGL_NO_X11_HEADERS definition before
the EGL includes.
2019-04-22 00:04:08 +03:00

157 lines
4.8 KiB
C

#include <assert.h>
#include <stdlib.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>
#include "backend/headless.h"
#include "util/signal.h"
static struct wlr_headless_output *headless_output_from_output(
struct wlr_output *wlr_output) {
assert(wlr_output_is_headless(wlr_output));
return (struct wlr_headless_output *)wlr_output;
}
static EGLSurface egl_create_surface(struct wlr_egl *egl, unsigned int width,
unsigned int height) {
EGLint attribs[] = {EGL_WIDTH, width, EGL_HEIGHT, height, EGL_NONE};
EGLSurface surf = eglCreatePbufferSurface(egl->display, egl->config, attribs);
if (surf == EGL_NO_SURFACE) {
wlr_log(WLR_ERROR, "Failed to create EGL surface");
return EGL_NO_SURFACE;
}
return surf;
}
static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
int32_t height, int32_t refresh) {
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
struct wlr_headless_backend *backend = output->backend;
if (refresh <= 0) {
refresh = HEADLESS_DEFAULT_REFRESH;
}
wlr_egl_destroy_surface(&backend->egl, output->egl_surface);
output->egl_surface = egl_create_surface(&backend->egl, width, height);
if (output->egl_surface == EGL_NO_SURFACE) {
wlr_log(WLR_ERROR, "Failed to recreate EGL surface");
wlr_output_destroy(wlr_output);
return false;
}
output->frame_delay = 1000000 / refresh;
wlr_output_update_custom_mode(&output->wlr_output, width, height, refresh);
return true;
}
static void output_transform(struct wlr_output *wlr_output,
enum wl_output_transform transform) {
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
output->wlr_output.transform = transform;
}
static bool output_make_current(struct wlr_output *wlr_output, int *buffer_age) {
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
return wlr_egl_make_current(&output->backend->egl, output->egl_surface,
buffer_age);
}
static bool output_swap_buffers(struct wlr_output *wlr_output,
pixman_region32_t *damage) {
// Nothing needs to be done for pbuffers
wlr_output_send_present(wlr_output, NULL);
return true;
}
static void output_destroy(struct wlr_output *wlr_output) {
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
wl_list_remove(&output->link);
wl_event_source_remove(output->frame_timer);
wlr_egl_destroy_surface(&output->backend->egl, output->egl_surface);
free(output);
}
static const struct wlr_output_impl output_impl = {
.set_custom_mode = output_set_custom_mode,
.transform = output_transform,
.destroy = output_destroy,
.make_current = output_make_current,
.swap_buffers = output_swap_buffers,
};
bool wlr_output_is_headless(struct wlr_output *wlr_output) {
return wlr_output->impl == &output_impl;
}
static int signal_frame(void *data) {
struct wlr_headless_output *output = data;
wlr_output_send_frame(&output->wlr_output);
wl_event_source_timer_update(output->frame_timer, output->frame_delay);
return 0;
}
struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
unsigned int width, unsigned int height) {
struct wlr_headless_backend *backend =
headless_backend_from_backend(wlr_backend);
struct wlr_headless_output *output =
calloc(1, sizeof(struct wlr_headless_output));
if (output == NULL) {
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_output");
return NULL;
}
output->backend = backend;
wlr_output_init(&output->wlr_output, &backend->backend, &output_impl,
backend->display);
struct wlr_output *wlr_output = &output->wlr_output;
output->egl_surface = egl_create_surface(&backend->egl, width, height);
if (output->egl_surface == EGL_NO_SURFACE) {
wlr_log(WLR_ERROR, "Failed to create EGL surface");
goto error;
}
output_set_custom_mode(wlr_output, width, height, 0);
strncpy(wlr_output->make, "headless", sizeof(wlr_output->make));
strncpy(wlr_output->model, "headless", sizeof(wlr_output->model));
snprintf(wlr_output->name, sizeof(wlr_output->name), "HEADLESS-%zd",
++backend->last_output_num);
if (!wlr_egl_make_current(&output->backend->egl, output->egl_surface,
NULL)) {
goto error;
}
wlr_renderer_begin(backend->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(backend->renderer, (float[]){ 1.0, 1.0, 1.0, 1.0 });
wlr_renderer_end(backend->renderer);
struct wl_event_loop *ev = wl_display_get_event_loop(backend->display);
output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);
wl_list_insert(&backend->outputs, &output->link);
if (backend->started) {
wl_event_source_timer_update(output->frame_timer, output->frame_delay);
wlr_output_update_enabled(wlr_output, true);
wlr_signal_emit_safe(&backend->backend.events.new_output, wlr_output);
}
return wlr_output;
error:
wlr_output_destroy(&output->wlr_output);
return NULL;
}