mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-14 17:25:59 +01:00
bb05617414
This commit matches sway's 2dc4978d8af326c310057ca8fd22a4c7f5d09335. To help ensure a reproducible build (when debug info is disabled), the meson build script now uses the -fmacro-prefix-map command line argument supported by GCC to strip the build-path dependent bytes of each __FILE__ string used by wlr_log and related functions. A rather ugly algorithm is used to compute the relative path between the build and source folders, because meson has no specific function for this. When the compiler does not support -fmacro-prefix-map, fall back to shifting the start of each __FILE__ string by the length of the relative path to the source directory.
104 lines
2.2 KiB
C
104 lines
2.2 KiB
C
#ifndef RENDER_GLES2_H
|
|
#define RENDER_GLES2_H
|
|
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
#include <stdbool.h>
|
|
#include <stdint.h>
|
|
#include <string.h>
|
|
#include <wlr/backend.h>
|
|
#include <wlr/render/egl.h>
|
|
#include <wlr/render/gles2.h>
|
|
#include <wlr/render/interface.h>
|
|
#include <wlr/render/wlr_renderer.h>
|
|
#include <wlr/render/wlr_texture.h>
|
|
#include <wlr/util/log.h>
|
|
|
|
struct wlr_gles2_pixel_format {
|
|
enum wl_shm_format wl_format;
|
|
GLint gl_format, gl_type;
|
|
int depth, bpp;
|
|
bool has_alpha;
|
|
};
|
|
|
|
struct wlr_gles2_tex_shader {
|
|
GLuint program;
|
|
GLint proj;
|
|
GLint invert_y;
|
|
GLint tex;
|
|
GLint alpha;
|
|
};
|
|
|
|
struct wlr_gles2_renderer {
|
|
struct wlr_renderer wlr_renderer;
|
|
|
|
struct wlr_egl *egl;
|
|
const char *exts_str;
|
|
|
|
struct {
|
|
bool read_format_bgra_ext;
|
|
bool debug_khr;
|
|
bool egl_image_external_oes;
|
|
} exts;
|
|
|
|
struct {
|
|
struct {
|
|
GLuint program;
|
|
GLint proj;
|
|
GLint color;
|
|
} quad;
|
|
struct {
|
|
GLuint program;
|
|
GLint proj;
|
|
GLint color;
|
|
} ellipse;
|
|
struct wlr_gles2_tex_shader tex_rgba;
|
|
struct wlr_gles2_tex_shader tex_rgbx;
|
|
struct wlr_gles2_tex_shader tex_ext;
|
|
} shaders;
|
|
|
|
uint32_t viewport_width, viewport_height;
|
|
};
|
|
|
|
enum wlr_gles2_texture_type {
|
|
WLR_GLES2_TEXTURE_GLTEX,
|
|
WLR_GLES2_TEXTURE_WL_DRM_GL,
|
|
WLR_GLES2_TEXTURE_WL_DRM_EXT,
|
|
WLR_GLES2_TEXTURE_DMABUF,
|
|
};
|
|
|
|
struct wlr_gles2_texture {
|
|
struct wlr_texture wlr_texture;
|
|
|
|
struct wlr_egl *egl;
|
|
enum wlr_gles2_texture_type type;
|
|
int width, height;
|
|
bool has_alpha;
|
|
enum wl_shm_format wl_format; // used to interpret upload data
|
|
bool inverted_y;
|
|
|
|
// Not set if WLR_GLES2_TEXTURE_GLTEX
|
|
EGLImageKHR image;
|
|
GLuint image_tex;
|
|
|
|
union {
|
|
GLuint gl_tex;
|
|
struct wl_resource *wl_drm;
|
|
};
|
|
};
|
|
|
|
const struct wlr_gles2_pixel_format *get_gles2_format_from_wl(
|
|
enum wl_shm_format fmt);
|
|
const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
|
|
GLint gl_format, GLint gl_type, bool alpha);
|
|
const enum wl_shm_format *get_gles2_wl_formats(size_t *len);
|
|
|
|
struct wlr_gles2_texture *gles2_get_texture(
|
|
struct wlr_texture *wlr_texture);
|
|
|
|
void push_gles2_marker(const char *file, const char *func);
|
|
void pop_gles2_marker(void);
|
|
#define PUSH_GLES2_DEBUG push_gles2_marker(_WLR_FILENAME, __func__)
|
|
#define POP_GLES2_DEBUG pop_gles2_marker()
|
|
|
|
#endif
|