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https://github.com/hyprwm/wlroots-hyprland.git
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000b305ecc
This adds the management code to manage tablet tools lifetimes from libinput. It follows the suggestion made in the tablet-unstable-v2.xml to destroy tablet_tools once all tablets that it got into contact with were removed from the system. This is implemented via a refcount. If a tool is *not* unique, it will be destroyed on proximity out. This is libinput specific and mentioned in libinput docs that tools will not be found again, so we shouldn't keep a reference to them. Also they can't be on other tablets as well, because they cannot be tracked. The naming in this commit is a bit off (to not break things). The wlr names stay the same, tablet_tool is the libinput_device with capaiblity LIBINPUT_DEVICE_CAP_TABLET_TOOL which is more akin to "tablet" in the tablet-unstable-v2 protocol. The struct that corresponds to the tablet_tool in tablet-unstable-v2 is called tablet_tool_tool, a rename should be done at some point in the future.
89 lines
2.9 KiB
C
89 lines
2.9 KiB
C
#ifndef BACKEND_LIBINPUT_H
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#define BACKEND_LIBINPUT_H
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#include <libinput.h>
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#include <wayland-server-core.h>
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#include <wlr/backend/interface.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_list.h>
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struct wlr_libinput_backend {
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struct wlr_backend backend;
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struct wlr_session *session;
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struct wl_display *display;
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struct libinput *libinput_context;
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struct wl_event_source *input_event;
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struct wl_listener display_destroy;
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struct wl_listener session_signal;
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struct wlr_list wlr_device_lists; // list of struct wl_list
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};
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struct wlr_libinput_input_device {
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struct wlr_input_device wlr_input_device;
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struct libinput_device *handle;
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};
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uint32_t usec_to_msec(uint64_t usec);
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void handle_libinput_event(struct wlr_libinput_backend *state,
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struct libinput_event *event);
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struct wlr_input_device *get_appropriate_device(
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enum wlr_input_device_type desired_type,
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struct libinput_device *device);
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struct wlr_keyboard *create_libinput_keyboard(
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struct libinput_device *device);
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void handle_keyboard_key(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_pointer *create_libinput_pointer(
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struct libinput_device *device);
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void handle_pointer_motion(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_motion_abs(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_button(struct libinput_event *event,
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struct libinput_device *device);
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void handle_pointer_axis(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_touch *create_libinput_touch(
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struct libinput_device *device);
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void handle_touch_down(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_up(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_motion(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_cancel(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_tablet_tool *create_libinput_tablet_tool(
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struct libinput_device *device);
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void wlr_libinput_tablet_tool_destroy(struct wlr_input_device *device);
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void handle_tablet_tool_axis(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_proximity(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_tip(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_tool_button(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_tablet_pad *create_libinput_tablet_pad(
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struct libinput_device *device);
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void handle_tablet_pad_button(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_pad_ring(struct libinput_event *event,
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struct libinput_device *device);
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void handle_tablet_pad_strip(struct libinput_event *event,
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struct libinput_device *device);
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#endif
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