mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 21:05:58 +01:00
6bb7639a0f
When a texture is destroyed between wlr_egl_make_current and wlr_egl_swap_buffers, it resets the current EGL surface to NULL. This makes wlr_egl_swap_buffers fail. If the EGL context is already current, there's no need to reset it. |
||
---|---|---|
.. | ||
gles2 | ||
dmabuf.c | ||
drm_format_set.c | ||
egl.c | ||
glapi.txt | ||
meson.build | ||
wlr_renderer.c | ||
wlr_texture.c |